Chapter 1565: Psionic One

[First send and then change~]

The Dreads nearly drove the Afrikans out of the northern part of the Black Soils, with more than half a million players killed fighting against the Dreadless armies, and the same number of aboriginal casualties, if it weren't for the Dreads incinerating the bodies of the dead, I'm afraid Nurgle's cavities would have been mixed up at this time.

Globally, the Black Lands are probably the least affected by the erosion of Chaos, and even the Witch-King-controlled New Worlds are no match for the Fear of the Dead.

The fears of the dead are like stubborn stones, soft and hard, except for a certain time when they will wake up and move, and hide in their own large mausoleum on weekdays to sleep.

Due to years of raiding the Black Lands by the Death-Dreads, human civilization here has lagged behind the rest of the world, and is too few to form a nation.

The influx of Afrikan players caused too much human activity in the Black Lands, which eventually awakened the Fear of the Dead.

Unlike the ancient Roman Empire, the Dreadnoughts were a group of intelligent civilizations that had once exterminated human civilization, and in the course of the war, they gradually removed the procedures related to feelings, and only retained absolute sanity.

These death-fearing people position themselves as reapers in this world, sleeping in the black soil, allowing human civilization to develop in other parts of the world, and waking up when human civilization is active enough to harvest the entire human civilization to make up for their lack of innovation ability.

But in this reincarnation, their perfect plan was disrupted, first they met the incomprehensible gods, and the two sides went into war for quite some time.

Later, they encountered the ancient Roman Empire, which was also a sapient civilization, and the two sides broke out a tragic war because of their different positions on carbon-based creatures, and finally there was an absolutely rational Dread-Afraid who decided that the damage caused by the continuation of the war would have an impact on the entire Dread-Death Civilization far more than the gains that could be achieved by victory.

So they simply stopped the war, shrank their defenses, and went back to sleep in their great mausoleum.

The human gods, determined that they could not completely eliminate the Dreads, turned their attention to the elves, and the ancient Roman Empire chose to lock itself down as the Dreads retreated.

In terms of losses, they were greater than the Dreads, after all, the Sapient units of the Ancient Roman Empire were more than a step less optimized in terms of warfare than the Dreads who had gone through the Sphants and won the eventual victory.

And this time, the Fear of the Dead determined that although the human civilization in this world was not yet fully mature, based on the influence of the external environment, it was the most cost-effective time to start harvesting at this stage, otherwise they would most likely face a world full of holes eroded by chaos and gain nothing.

It wasn't just the Loess Academy of Sciences that saw value in the natives of this world, but the Fear of the Dead as well, who determined that the magic runes that had finally developed under the influence of psionic infiltration in this world were a never-before-seen, but quite efficient way of working.

The war waged by the Dreads on the Black Earth is not even an act of harvesting for themselves, and the Black Land is a forbidden area for the Dreads to cultivate human civilization, and there should be no humans here.

It's just that their breeding programs and the survivors of the Roman Empire, as well as other timelines, collided.

Up to now, according to the Afrikan statistics, there are more than four million individuals of the Dreads in the black land, and this rate is still increasing, almost every moment a new large mausoleum is excavated from the desert by the army of the Dreads, and more Dread individuals are awakened.

The expeditionary force deployed in the Black Earth in the Loess Region is already considering the time for evacuation, and at this stage, it is impossible for players to confront the army of the Fear of the Dead, who are not only inferior in quality, but also in numbers.

Before the Loess Expeditionary Force withdraws, the final mission is to venture deep into the desert and rescue the witch group trapped in the Black Tower.

The Afrikans had already had several encounters with witches, and those who had mastered psionic powers were a rare reinforcement for the Afrikans who lacked legendary powers, and although the side effects were obvious, they were better than nothing.

Compared to the Loess Expeditionary Force, which consisted of less than 30,000 men, the Africans were the main body of the army that resisted the fear of death head-on, and although they suffered heavy casualties, they did gain a temporary foothold in the southwestern coastal region.

"We expect to be able to hold the port city for two weeks." The Afrikaner officer in charge of local defense explains the situation to the Loess player team on a mission to rescue the witch in front of the map: "But this is only our prediction, whether we can hold it or not depends on how serious the fear of death is." ”

The commander of the Loess player couldn't help but smile bitterly, during this time, both the Afrikans and the Loess were losing in front of the army of the Fears of the Dead, the only good news was that this group of Fears of the Dead did not have a strong desire to attack, and they would stop every time they occupied a place and wait for more Fears of the Dead to join, encroaching on the area of human activity step by step, steadily and steadily.

"So if all goes well, when your airship comes back, it's still in our hands." The African-African player pointed to the black ship moored in the harbor: "We can use that ship to transport the witches away safely, or you will risk taking those witches and continuing to fly south for 1,300 kilometers to reach the island of Gascar." ”

The black ship was sent to the Academy of Sciences for research by the Witch King of the New World after the establishment of diplomatic relations with the Loess Region, and it has not yet been returned to China, but was used here first.

"Thank you very much for your help during this time, and I hope we will have a chance to meet again in the future." The Afrikan officers saluted the soldiers of the Loess Zone, and the situation in the world has deteriorated to such an extent that every separation may be a farewell, which both the New Chinese and the Afrikans have deeply felt.

"Feared, if we are unfortunate enough to be discovered by the Fear of the Dead, there will be other teams set off." The officer of the Loess District returned a salute: "And we have long missed the food in our hometown, and it is a good thing to go back early." ”

Protecting the witches from the encirclement of the Dreadnosaurs was a direct order from the Academy of Sciences, ostensibly to increase the strength of the Africans in the Black Lands, but in fact the Academy needed more witches to cooperate with their experiments.

Because in reality, more and more psionic talents are emerging, and the methods of witches to fight against the erosion of chaos are of great significance to the Academy of Sciences.

How to prevent those psionics from being corrupted and contribute their own strength to this world will be the most important task of the Academy of Sciences in the coming period.