Chapter 216: My Magic Will Tear You to Pieces

"Merlin, what is this!?"

Looking at the chessboard, which took up almost an entire tabletop, Terry's mouth was big enough to fit several eggs.

"Is this your new game?" Terry opened his mouth wide before he closed it back.

You see, what do I say, the wizards of this world have no resistance to this kind of game that has taken the world by storm in another world.

William thought to himself a little smugly, he was very satisfied with Terry's unusual and strange appearance.

This is just a basic chess board, and there is no decoration other than the card slot on the right and the place where the cards are placed on both sides.

He hadn't added the different styles of chessboards, the different fields, the volcanoes, the jungles, the ruins, the fortresses, which was not a difficult thing to do with William's superb transfiguration.

He was also going to try to add a weather system to it, which was not difficult to do in the wizarding world, long before the invention of the broomstick, wizards had already used magic carpets to control the weather, as William said, and the technology had already matured.

And there are a lot of spells in this area, and there is no need for William to invent again.

"This is the battle board, a must-have item to start the battle of The Witcher's Tales, which is the new game I want to implement in the next phase, and the main purpose of my company." William explained to Terry.

"Is it similar to wizarding chess?" Terry asked, somewhat uncertain.

"It's a little similar, but it's not exactly the same, they're both strategy games, but in The Witcher's Tales, it's not chess pieces, it's cards."

"Cards? Is it a card like the Chocolate Frog? ”

"Well, almost, I was inspired to make this one from something you told me about chocolate frogs that day." William said as Terry meant.

He couldn't tell Terry that his inspiration came from another world. Then he is not a Ravenclaw genius, but a Ravenclaw madman.

Crazy Friedrich, that title doesn't sound good.

As he spoke, William pulled out a large stack of cards from the magic belt.

"Each player has thirty drops of health at the beginning of the match, and when the health bar is depleted, it means the end of the game, and the team that runs out of health bar first loses the game."

As he spoke, William pulled out another random card and explained to Terry.

"Look at this card." He pointed to the fish-man in his hand who was swimming in the water, it looked a little different from the fish-people of this world, it had a mouth full of fangs, and there was a cold-toned light above his head, just like the one above Hinkpunk's head.

"Cold Light Wise, this is a creature of my own creation, a kind of fish-man who lives in the deep sea, anyway, we don't know much about the fish-people, and those secrets in the deep sea, maybe this is not what I made up. You see, the top left corner of this card. ”

Terry looked at William's words,

"A blue crystal? And there's a white three on it? ”

"Yes, that's a mana crystal. Mana crystals are a key stat in this game that will determine the cards you can use that turn.

Each card you play costs a certain amount of mana, which is the very conspicuous white number.

At the beginning of each turn, your mana is recharged, and each turn you add a mana crystal until you have 10 mana crystals.

In fact, you can find on the PvP board that there are ten empty mana crystals engraved on both sides, and they will gradually fill up at the beginning of the match, so that you can see it with the naked eye and not count it in your mind. ”

"Oh oh oh, it's really a humanized design, so what do the two values below represent?"

That's funny, Terry.

"The number on the left with a sword piercing through is the attack power of this card, which is the damage it can do to your heroes and your followers, and the cards you put on the field I call them followers.

As you can see, the Chilling Sage's attack damage is two, which means that it can deal two damage per turn if it doesn't have any positive effects.

By the way, except for some followers with a charge effect, all other followers need to go through a round of sleep time after entering the battlefield, and they can only attack in the next turn. ”

"Followers with charge attributes can attack immediately after entering the battlefield, right, I remember, what about the value on the right?"

"Yes, on the right is the health value of this follower, and when it drops to zero, the follower dies and is removed from the battlefield. In my design, some of the followers would trigger a special effect upon death, which I call the Dead Word. ”

"What about the war cry? What does this mean? Terry asked, pointing to the small print underneath the card picture.

"The Warcry effect is the effect that triggers when this card is first hit on the battlefield, what does this card say?"

"Each player draws two cards."

"Yes, in addition to the initial hand at the beginning, in each turn you can draw a card from your deck to join your hand, the hand is capped at ten, and the excess hand is discarded." William nodded a little bit of Terry, and he wanted Terry to think about what the card was for.

However, William looked at Terry, who was interacting with the fish-man on the card with great interest, and the corners of his mouth couldn't help twitching.

Is this really a Ravenclaw student?

"So what are we waiting for, let's choose the cards!" Terry shouted excitedly, and after listening to William's long list of rules for the game, he couldn't wait to start a game.

"Don't worry, before you start choosing cards, you also need to choose the heroes you want to participate in, because different heroes have different ways to play, and some cards are unique to them."

William pulled out a few more badges with various characters painted on them.

"These are the hero seals I designed, they're warriors, rangers, wizards, thieves, and druids, and they all have different abilities, when you insert them into the grooves of the battle board."

As he spoke, William inserted a seal of an old wizard with a silver-white beard drawn on it into the groove beside it.

"My magic will tear you to shreds!"

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