Chapter 717: Array Mage

In general, the French class has always been the core of the quest team, and no matter which legal class it is, they seem to be an indispensable position in the regular roster.

In addition to the professions that are responsible for the output in the core of a team, some support classes can also be called C, or it seems that as long as the person standing in the center of the team is protected, it can be called the C position, and in this game, this C position is usually held by the formation mage of the Taoist profession.

The single ability of the formation mage is very weak, and if you let him go to the arena to fight alone, even if he can win, it is almost the result of crushing various cross-level positions and taking a lot of calculations to promote, let alone in PVE dungeons.

If a team suffers a rout in the dungeon, and in the end only the formation mage is left to support the field, even if the dungeon has reached the last moment, even if it is only one step away from clearing the level, as long as the other professions fall, the remaining formation mages are basically the same as if there are no left, because they do not have the ability to stand alone to the end.

Speaking of which, this class seems to be the savior of the team, but this class can be called the savior's strongest partner, and there are often many positive videos in this game, such as some players saving the team at the last moment, most of which have the formation mage in the background.

To put it bluntly, everyone who understands the profession of formation mage understands it, and if they don't understand it, they are basically novices or rookie players.

In any game, as long as there are basically no problems with the game setting, no one will deny the status of this team-supported class.

In this game, a formation mage's status in the team is actually higher than that of the law profession, although he is not as conspicuous as the mage profession in terms of output value, but his ability is incomparable to any profession.

The position of the formation mage is usually further than the legal profession, in Lin Chaofeng's words, in the words of a team, whoever stands in the safest position is the most core existence in the team.

Some people may think that the closest position to the target is the one that works hardest, but in this game, in a normal quest team, a qualified formation mage needs to unleash the right skills at the right time according to their own lineup.

From a certain point of view, if the basis of a team is to support the dungeon, then the person who really determines the speed of the team's clearance is definitely the Array Mage.

Lin Chaofeng really rarely mixes PVE dungeons, but he still has his own understanding of the concentrated ideas and tactics of PVE dungeons, and he eats them more thoroughly.

This is actually related to his own liking to mix in the arena for a reason, because the game bureau so far, the arena is more mature is single-player competition, but this game has team competition, but this team competition is a mess because of the game version and various reasons, Lin Chaofeng believes that the official will definitely improve this related problem in the near future.

Or at some point in the game, their focus may shift to improving team play.

At that time, team competition is very likely to replace the position of single-player competition in the PVP gameplay of this game, after all, the two sides are not on the same level in terms of content or variability.

In solo competition, what you need to consider is how to defeat the opponent, but because there is only one reason for the goal, you can analyze the differences in the basic attributes of the two sides from the profession and equipment choices of the two sides, so as to effectively judge the advantages and disadvantages of the two sides.

At the same time, according to the progress of the game, according to the opponent's fighting style to make effective and reasonable adjustments, these are the basis for victory.

This kind of calculation is the charm of the arena.

Compared to the fixed monsters in the PVE dungeon, the arena is more playable, at least that's what Lin Chaofeng thinks.

If team competition will one day replace the status of solo competition, it is actually equivalent to bringing various elite teams together to fight, so Lin Chaofeng finds it more interesting.

Of course, he is not interested in what is not status, but in the challenges behind this substitution.

Facing a single opponent and facing a team are two concepts, and single combat and team combat are also two concepts, and this kind of difference will bring earth-shaking changes to the matchup, and at the same time, it will also have a very big challenge for the players themselves, and also raise the upper limit of the challenge.

Therefore, Lin Chaofeng still has some understanding of the various lineups and various powers of a team, but for now, there is no such team in the arena, and there are no relevant actual combat cases, most of the references can only be used to transfer the blueprint from the PVE copy, and then evolve the relevant scenes in his mind.

It's just that this can only be imagined in leisure, because the real situation cannot be shaped by imagination at all, after all, these teams face different goals, and who knows what will happen when they change their goals?

Regarding these, until many years later, until Lin Chaofeng himself changed the game to fight, he never denied the impact of this game on him.

It was that year that he gave an interview after shedding tears in the arena, because he had always been the core of HR at that time, and in that game he completed a world-saving game, so the host asked what supported him why he reached such a critical moment, and when it came to that situation where he was almost powerless, he would still look for that chance to turn the tables.

To put it bluntly, everyone thought that Ying Wushuang was really a fan at the time, in addition to his own identity, that is, he gave people a very obsessed impression in the game, and at that time, there was really no second player in the professional arena who was as persistent as he was in the game.

Of course, this is also due to the fact that he was invited to interview before the wind said: "He I know that if the game is compared to war, when everything has become a foregone conclusion when winning or losing, many players may be a little instinctively sluggish at this time, and when the final victory or defeat does not come out, the dominant side is depressed, and most of the inferior side is depressed, but this person can be calm forever." ”

"This kind of calmness is extremely scary, and if he loses, he probably doesn't need to review to understand why he lost; If he wins, he understands the key to winning, and it makes him always have the possibility of doing miracles, like this one. ”