Chapter 23: The Conspiracy of the Sea of Thorns

"Task 1 and Task 3 are the same as yesterday's, but this Task 2 has changed."

Today's task two is no longer to collect spiritual materials, but to become the following paragraph.

"The notoriety of the Sea of Thorns is a credit to him, and as the most loyal believer under the command of the archangel, he has never seen the light in his life.

He was tyrannical and greedy, lustful and filthy, the world hated him and feared him, but powerless to resist him, and under the judgment of the archangels, he sneered and split his own will, and spread them in this sea of terror.

Find a 'Legacy of the Will' to complete the quest.

Please note: There is no single form of Inheritance of the Will. ”

"Originally, I suspected that I couldn't go, but now it seems that this suspicion can be dispelled."

After wandering around the country casually in the top of the clouds, Lin Xun opened the forum, hoping to see some useful information here.

However, this game forum is naturally the most flooded posts, and it is really difficult to find out the analysis posts about this event in this group of meaningless "dating posts", "show off wealth posts", and "hanging people posts".

After Lin Xun casually swiped a few pages, he found a post that was somewhat useful.

"Title: Surprise! I may have discovered the grand conspiracy of this Sea of Thorns mission!

Landlord: King Qin walked around the pillar

Text: I think you have seen this full-server mission, and you have prepared all kinds of first-aid supplies, ready to set off on the big voyage, right?

Then the landlord, I'll make a long story short, I found out about the big conspiracy of this event, and it's justified!

The system mission description has been explained in detail, and this full-server mission is going to sea, and it is still going to the Sea of Thorns, that is, the most terrifying sea area.

It's been more than a year since the service was opened.,As of today,The map with the lowest mission completion rate in the entire Nightmare Realm is the Sea of Thorns.,Occasionally, players who receive a task from the Sea of Thorns will also choose to give up.,Because players below level 40 are sent to death.,And now most of the player levels are around level 30 (except for those handbroken and budding new).。

Therefore, after analyzing the big data, I came to a conclusion: this mission about the Sea of Thorns is a cross-level mission, and it is specially customized by the system for killing player levels!

So the question is, how many players are there in this game who are now level 40?

Up to now, the online rate of players can be guaranteed to be around 30 million, and this number is still surging, rising almost every day, even so, there are less than 3,000 players with a level above 40 in the entire Dragon Zone, and the person with the highest level in the Dragon Zone, Walking Wood, has also been stuck at level 50, and it has been a month!

The way of player level of this game card can be said to be varied.,Not to mention the release of some cross-level personal tasks from time to time.,There are also rules for strength level suppression between monsters and players.,Often out of Drifting Snow City is to die.,If you're killed, you'll lose experience.,Directly dropped by continuous killing.,Can this still be played?

Abandoning a mission will also cost you experience, and in some cases, you will also lose in-game currency, but it is much more merciful than being killed!

Not much to say about the problem of equipment, at this stage, there are very few artifacts and orange suits, except for the gods on the list, the rich, and the European emperor, who can get artifact-level equipment?

If you don't have good equipment, it means that you have to give up the next cross-level mission, and when you give up a dozen missions in a row, the experience will almost drop, so go back to Drifting Snow City and practice again!

No equipment is equivalent to death, and death is to get equipment, and it is not certain whether the equipment can be obtained, but it must be done if you are sent to death.

Don't rush to spray me, this is the current state of the game, as a player who has repeatedly jumped between levels 30 and 29, I won't lie to you.

So, in order to cope with personal tasks, players began to form alliances and began to take the initiative to attack, and after cooperating properly, they could go to the simple map of the Hezhou Mountains to cultivate, and sometimes even kill some spicy chicken NPCs across levels.

Suffice it to say, in the past few months since team battles flourished, the players' levels have finally started to rise, which is gratifying! (Sprinkle flowers)

However, at this very point, what did the system do?

It opened the full-server mission, it used artifacts and orange outfits to tempt players to take the initiative to go to sea, the temptation of high-grade equipment is not something that anyone can resist, even the landlord I also bought a water-repellent bead, made a good blood recovery potion, and was ready to go out and break through. (Sinister Face)

Before the event is about to start, let's calm down and think about how much the player's level will drop after the failure of this mission?

The answer is, it won't drop much, but it will definitely drop, especially for ordinary players who are in the range of level 30 and 40!

This mission requires seven days of full attendance, and you can't fail a day, you don't have much experience by giving up the mission, and the Sea of Thorns is not a map that is open around the clock, so most people will choose to try it, even if it's to enjoy the scenery on the sea.

And among the 30 million players who try, 99% will get nothing, and the experience of death deduction is a lot! (Knock on the blackboard and highlight the points!) )

But herein lies the question, in the face of great temptation, do you regret your own experience after failure, or do you regret those few god clothes that seem to be at your fingertips? The answer is self-explanatory!

The most important thing is that the people who lose experience are not just a few players, but most players, and when the phenomenon of losing experience becomes a common phenomenon among the public, its irrationality will be easily overlooked.

The system has successfully deceived a wave of experience in this way, and you can still find it very interesting and exciting, well, the players who finally get the equipment are very happy, and the players who can't get it will not be too sad, after all, the probability of success of this task is infinitely close to 0, and those players who succeed can be said to have taken it with real skills, which is reasonable!

It can be predicted that after the end of today, the level of the whole server will drop by a cut, and the 1% of players who resisted the first wave of tasks will have to face the second and third waves...... There will always be times when there will be failures, and those three artifacts and the orange suit are not for you, but for a few people.

What a sad story. (Sighs)

I'm just a little curious, why does the system do this? What do you want from the player's experience?

It's weird, it's really weird, huh? (Thinking Face)"

There are also a lot of replies at the bottom of the post.

"Lying on the corpse and waving his hands": I don't know how to feel it, eat melons in the front row!

"Invincible creep": The landlord said a bunch of nonsense, and it doesn't seem to have the effect of persuading him to quit? (Doghead)

"Tangerine in Tangerine": That's a good point, but I still have to go to sea, and I'm up to One Piece!