Chapter 18: The Man Who Conquered Time (5)

As the game progressed in the video, the opposite side really chose to prioritize the hibernation of killing the remnants of blood, and in the end it was successfully achieved, but the price he paid was too great, not to mention breaking up his formation in order to rush into the formation, and also making his own back row lose protection.

Zhou Zhenyu: "From God's point of view, the role of hibernation in the team competition is more like a 'bait', if you let him go, he can use the remaining little blood to continue to steal damage, and at the same time find a way to defeat the full blood of the white frost again." But if you kill him, you will destroy your formation and fall into passivity in the overall situation. This hand-to-hand exchange directly put the opponent in a dilemma, and it was indeed very difficult to deal with. ”

Deng Guangyuan: "Coach Zhou, on the second point, I think the skill of blood curse cannot be a general skill in the first place, because so far, we have only seen the white frost use this skill, so it should be one of the sword and shield." From the perspective of game mechanics, players who use shields tend to be more inclined to pile HP in terms of attributes, so I think it is more likely that this skill is a shield skill. ”

Zhou Zhenyu: "Well, that makes sense, let's talk about the weaknesses of this skill." We found that in the existing games, the hoarfrost actively retreated and found hibernation in the back position. Pay attention to the changes in the HP of the two during the release of the skill. ”

The video slowed down the process of the two of them changing blood at half the speed.

Liu Chuanhao: "This ...... It was the hibernation blood that fell to 20% first, and then the blood volume of hoarfrost was full. ”

Zhou Zhenyu: "Yes, we suspect that this is the weakness of the skill of the blood curse, in the release time that lasts for 1.5 seconds, when the skill starts to be released, the party with more blood will deduct blood first, and wait until the skill is released to add blood to the side with less blood." In other words, if we can find a way to interrupt this ability within 15 seconds, then there could be a situation that is very beneficial to us where the player with more health becomes remnant, but the player with less health does not regain health either. ”

Zheng Mingchuan: "Oh, then as long as we find a way to interrupt this skill, we will make a sure profit." ”

Zhou Zhenyu: "Yes, as Deng Guangyuan said just now, there is no high-yield skill in the title of the book that does not need to bear high risk, I believe that the risk of this skill is to be interrupted." So we can see that in almost every team match, the other three will try to drag the opposite side as much as possible, creating a relatively safe space for the two who exchange blood, I am afraid that they will be interrupted in the process of release. However, we still have to guard against other possibilities......"

After listening to Zhou Zhenyu's analysis, we all feel that it makes sense, in terms of new skill possession, our team does not suffer, and can even be said to be in an advantage, and now they have thoroughly analyzed the only new skills they took out before the game, and their hearts are naturally a little more sure.

Zhou Zhenyu: "The next step is the analysis of battlefield tactics. ”

The screen switches to a top-down view of the battlefield, which is the battlefield match video analysis function included in the training environment development module. Since there is no minimap in the battlefield itself, players want to obtain information outside their field of vision completely rely on team communication, and this battlefield match analysis software can easily view the overall situation of the battlefield game after playing the video, so as to provide help for analysis and targeted training.

Zhou Zhenyu: "Unlike most teams' four-one branches, the Syracuse team is one of the few teams that uses three-two tactics. ”

The so-called four-one refers to the division of four people in the front battlefield and one person in the back mountain, and most of the teams, including our team, use this tactic, which can ensure the strength of the front, and can ensure the resource competition in the back mountain, and at the same time can increase the flexibility of tactics.

Three and two are the way of dividing the road of three people on the front battlefield and two people in the back mountain. This branch was popular for a while in a version three years ago, but was quickly phased out. The reason is very simple, grain and straw bags are the most common and main resource in the back mountain, and the road in the back mountain is straight and straight, but with the retirement of time, everyone has studied the route thoroughly, no matter which side it is triggered, you can go around almost all places without turning back. In this way, it will not be much more efficient for two people to search separately than one person leading troops to loot, so sending two people to the back mountain is naturally a waste of resources.

Another reason why the 32 tactics are unpopular is that with the improvement of everyone's familiarity with the route and each other's tactics, in the back mountain, if one of the parties insists on avoiding the battle, it is almost impossible for the other party to catch the other in such a complex terrain. Then the advantage of two to one in the back mountain naturally no longer exists.

As for the competition for resources such as gluttony, due to the addition of the quadruple damage mechanism ten minutes ago, two people can't take this thing down, and after ten minutes, even one person, as long as it is a professional player with proper operation and command, can easily take it down. So from a confrontational point of view, it is not advantageous to go to the back mountain alone.

Because of the above reasons, there are very few teams that still use the three-two split.

Zhou Zhenyu: "There is something in the three-two division of the Syracuse team, and I believe you have seen it in the regular season. ”

At that time, I knew that the opponent might go back to the mountains with two people, so I was careful to avoid the battle when picking up resources. When I picked up the grain and straw bags and picked up the second half of the route, I found that it seemed that someone else had taken the lead. If I hadn't reacted quickly enough, I immediately retreated, and I was almost about to be dumpled by the two players who walked back to the mountain.

Leng Zi: "What's more troublesome is that like regular teams like us, Chen Liao always takes the swordsmen to the back mountain. But the players and classes of the Syracuse team are as unpredictable as the permutations and combinations. I'm even guessing that they split their way based on the roll of the dice. ”

Zhou Zhenyu: "Don't say it, there is such a possibility, a tactic that is completely random and you don't know, and the opponent is even more likely to know, let alone try to find the law from it." Of course, our coaching staff must have been prepared for this meeting, not to tell everyone, well, that's it, we can't deal with it. From the previous video materials, we can see that although the splitting is random, there is still a pattern to follow. ”

Me: "I know, it means that one person searches for resources on the other side of his house according to the conventional route, and the other person rushes directly to the other party's resource route area and starts to loot from the farthest end, so that although their efficiency is not very high, it can also make the other party lose at the same time. ”