364 national war mode

The wait didn't last long.

Soon the head of the Alliance, Chrissy, the boss of the Shinra Guild, descended from the sky on an aerial combat mount, a golden griffin, and landed lightly on the deck.

Even the minotaur Sakya, who was originally anxious, put away his dissatisfied expression at this time.

Everyone looked respectful, and wanted the head of the HRE Guild to bow and salute.

Chrissy is her name in the game, and it's also her name in reality.

As long as the French player has a little common sense, she knows that she is such a person.

28 years old! is a beautiful, noble, and elegant princess-like character, but at the same time, she is also a ruthless femme fatale, unscrupulous in order to achieve her goals, and it is even rumored that she has a deep mafia background in reality.

8 years ago, he devoted himself to the world of online games, and then in less than three years, with his amazing skills and ruthlessness, he formed the strongest trade union that has been sweeping Europe-HRE!

The creation of the HRE is full of blood and the killing process is even more tortuous and bizarre, and it is even rumored that the mysterious disappearance of several famous trade union bosses in France a few years ago has something to do with her!

This also makes this blonde beauty with an angelic face more or less terrifying in the minds of many French players.

For such a legendary figure, even if she was an extremely beautiful woman, everyone present still did not dare to raise the slightest ripple of heart, and did not even dare to show the slightest disrespectful look.

Not only was she afraid of herself, but she was also afraid of angering the two killing gods behind her!

Yes, there are two Terran warriors behind Chrissy, two generals of the HRE Guild.

A wise general who is known for his tactics and tactics - Pierre.

Napoleon, a fierce general known for his bravery and viciousness.

It is said that these two people are vassals of Chrissy in reality, and they have always been loyal to Chrissy.

Pierre is tall and thin, with long blond hair and sky-blue eyes, he is a very temperamental-looking handsome guy, definitely the kind of handsome guy who can make girls scream when they see it.

No matter when and where, this guy always maintains a personable, gentle and elegant divine demeanor, and it can be said that he is the most popular idol player among female players in the entire server.

But everyone present knew very well that once this seemingly sunny and modest face turned its face, it would reveal its true face that was more terrifying than that of the demon.

He is ruthless and vicious, and he is especially good at the short-handed command of the two armies in front of the formation, and it can be said that the Shinra Guild can achieve today's scale, and he is definitely indispensable.

In contrast to Pierre's image of a personable and humble gentleman, Napoleon was a demonic figure that made people's hearts furry at first sight.

The bald head and square face, and there are several scars on his face that resemble centipedes, coupled with the fierce eyes like hungry wolves, make everyone feel a sense of fear at the first sight of him.

It is said that his face is not systematically processed, but a real model in reality.

Not only is this guy terrible-looking, but his style of behavior is even more terrifying.

It is said that a few years ago, the HRE Union and several big guilds in France at that time had several real PKs, and this guy alone disabled more than 50 people, which was quite a big trouble at the time, and even made national news for a time.

It can be called the most representative violent incident in the online game world, and he himself has become synonymous with online violence.

Therefore, in the French online game world, everyone knows one thing very well, that is, do not let the HRE union go against it, otherwise not only will the game not be able to mix, but even the personal safety in reality will not be guaranteed.

In addition, after entering the world of rituals, he was also the first French player to complete a special class.

And his special profession is also quite consistent with his own image [Night Stalker].

A big devil who is known for his ferocity, cunning, meanness and insidiousness, this guy is said to be able to unleash magical skills comparable to forbidden spells, and in terms of individual combat effectiveness, he is definitely the strongest in the entire French server.

Chriss, Pierre, and Napoleon are the most terrifying leaders of the Shinra Guild!

Whether it is the great strength in the game or the terrible murder in reality, it is enough to shock anyone present.

Without any nonsense and greetings, Chrissy just glanced at everyone present and said in a deep voice: "Everyone is here, then start the deployment of the planning department." ”

Chrissy said as she opened the magic map! Everyone looked nervous and solemn as they scrutinized the magic map.

Chrissy pointed to the map and said in a deep voice: "Everyone, this time our French Empire has joined forces together, the purpose is to break the capital of the Bright Empire, the City of Light, completely defeat the group of ambitious British, and completely wash away the shame of the Paris Massacre." ”

"Wash away the shame and step on the light."

"Wash away the shame and step on the light."

Everyone was stunned, all of them were excited, their blood was boiling, and they couldn't wait to the guy and find someone to fight now.

When it comes to the grievances between French players and British players, it is three days and three nights, and it is not clear.

In peacetime, it is certainly a good thing that there is no smoke of war.

But the desire to destroy and kill is innate in people's hearts.

Some psychologists have done such a survey, and the reason why people go to war is to satisfy this natural desire to kill and destroy.

But killing and destruction are often accompanied by war and death, while peaceful societies do not put an end to war and death.

But if that desire to kill and destroy is not vented, it can also cause a series of social problems.

The advent of virtual games has solved this problem.

It allows the warm-hearted war maniac to experience war in the game and give vent to the desire to kill and destroy.

To put it simply, the emergence of virtual games has made people transfer all the real wars to the world of online games.

It effectively alleviates all kinds of social problems caused by psychological problems.

This is also the fundamental reason why virtual games are favored by players.

It has been more than 50 years since the first generation of fully immersive virtual games came out.

Virtual online games have become an indispensable second world in modern society.

Some people even exaggerate that human beings now actually live in two different worlds at the same time, one is the real world and the other is the online game world.

Many unsolvable problems between people and even between countries can be solved through games.

Most famously, Belgium and the Netherlands almost sparked a military conflict 30 years ago over an unresolved border territorial dispute.

Later, on a whim, the leaders of the two countries decided to solve this problem in the form of a game.

This became known as the "Battle of Mali." "A classic example.

Belgium eventually lost the battle to the Netherlands, and after the defeat, Belgium simply ceded the disputed territory of Mali to the Netherlands.

This is a pioneering and a new model of warfare, one in which all people are free to participate.

People enjoy the peace and tranquility of the real world, while also experiencing the terrifying atmosphere of war in the game.

"The battle for Mali." Later, many countries have also adopted similar means to resolve their territorial disputes, and the results have been surprisingly good.

Therefore, the war in the world of online games is also called a bloodless battlefield.

However, this also raises another problem, that is, the war antagonism between gamers.

The most typical example is that after the "Battle of Mali", between Belgian players and Dutch players, no matter which virtual game is changed, once the game develops into a national war, players between the two countries will fight each other like enemies of life and death.

A similar situation is also between France and the United Kingdom.

Ten years ago, Britain and France had a dispute over the demarcation of the English Channel coastline, and the two countries also adopted the form of a game to determine the ownership of the coastline.

That battle mobilized almost all the players in both countries.

A war for all has broken out in an online game.

However, the result was a fiasco for France, and the first boss of the Fire Knife Guild at that time even led 5 million elite cavalry to charge Paris, the capital of the French players at that time, to carry out a bloody and magnificent Paris massacre.

That fiasco was seen as a great disgrace by all French players.

Although the division of the coastline of the English Channel was later successfully resolved, the feud between the players of the two countries was completely settled.

There has always been a saying in the online game world that games have nothing to do with life and death, but they are higher than life and death!

As the army of French players gathers to annex the border seas!

The British players, led by the Fire Knife Guild, also formed a united army and gathered in the border waters.

The war mobilized almost 80% of the players online.

Everyone nervously waited for the border to open.

War of Nations Frontier!

There are generally two forms of existence in games:

One: land borders

2. The sea area borders

These two forms of bordering are also related to the actual territorial bordering of individual territories.

If you think there is only one jump between Britain and France, there is only one jump between the English Channel.

Therefore, the first battle between the two countries will inevitably take place in this open sea.

Speaking of national wars, I have to explain the setting of the national war mode in the world of rituals.

The so-called national war mode is the mode of fighting between countries.

This mode of warfare is completely different from domestic warfare.

In order to be close to reality, to show the cruelty and contingency of war, the diversity of tactics!

There are some special rules for the mode of War of Nations!

One: National War Time: There is no limit, once it starts, the borders of various countries will be opened, which is equivalent to the entire divine world being connected, but you must apply for war mode to launch an invasion, the first national war will be automatically launched by the system, and then it will be automatically launched by the player.

2: PK setting: After the national war is opened, domestic players will not be allowed to PK each other, and the system will limit the PK mode of all players to the national war mode, and players in the national war mode will not be able to attack their own players.

3. Death Setting: Players who die during the National War cannot be resurrected immediately after death, and must wait until the end of the National War to go online again.

Four: Reward setting: Players who participate in the national war will get the national war merit points, the more hostile players killed, the more territory they occupy, the more national merit points they get, and the national merit points can be used to exchange for experience points, as well as treasury equipment, and official ranks.

Five: Victory or defeat decision: The victory or defeat of the national war is based on the national flag, and there will be a place marking the territorial ownership on a map in the game, which generally looks like a big flag platform, with the national flag on the flag platform, as long as the invading party cuts down the flag platform on the flag platform, it is equivalent to occupying this map.

As for the defending side, as long as they can hold out for 12 hours, they can win.

If it is in a public passage without ownership, such as the high seas and some neutral areas, the judgment of victory or defeat is based on the life and death of the commanders of both sides, and the enemy and us each have a supreme commander on the battlefield to sit on their own side, if it is a naval battle, it is on the flag warship, if it is a land battle, it is to sit on the flag chariot, if you want to live the victory of the war, you must destroy the enemy's flag warship or flag chariot on the battlefield, and kill the enemy's commander, and the side that kills the enemy's commander first will be automatically judged by the system as the winner.

Six: Tie Decision: The maximum time of the national war can last 12 hours, 12 hours after the end of the war mode, the decisive battle on the high seas or on the neutral map, if both sides cannot kill the enemy's commander within 12 hours, it will end in a draw, and if you want to continue to apply for war mode, you must wait until 12 hours later.

Seven: Appointment of the Commander: The election of the marshal of the national war is jointly elected by the presidents of the major trade unions in the country, and those who become the marshal can obtain the horn of the national war and have the highest management authority of the national war channel.

Eight: Boss restrictions: The boss is the core soul on the battlefield, and the life and death of the boss is also an important criterion for the warring parties to determine the victory or defeat, so the boss can not easily move on the battlefield, and can only sit on the throne on the flag battleship, which is a mandatory rule of the system, just like the [general] and [handsome] on the chessboard can not leave the middle palace, once on the throne, the boss will no longer be able to move at will, so once the war starts, the position of the boss will clearly appear in the sight of both players, This also allows players to clearly target the most important strategic objectives. In a word, it is almost impossible to delay time on the battlefield by relying on passive escape or stealth tactics.

9. National War Battlefield: When a certain party applies for a national war, the system will start the war mode, and any place in the war mode belligerent country is a battlefield.

10. Victory or defeat: When a country's territory is completely occupied, that country becomes a defeated country.

11: Penalty for Defeat: Players in the defeated country can still continue to play online, but they will be forced to emigrate to other countries.

For example, for example, when the Yamato Empire where the Japanese server is located, when all the territory of the Yamato Empire is occupied by Chinese players, the system will automatically determine the Yamato Empire as a defeated country, and all Japanese players will be kicked offline.

When they go online again, a new dialog box will appear, allowing them to choose their nationality again, for example, a Japanese player proposes to immigrate to the Empire of Light [UK server] after the defeat of the country, but they must be allowed by the supreme commander of the Empire of Light [UK server] Kafu to become a player of the Empire of Light, and after becoming a player of the Empire of Light, their nationality will also become the Empire of Light, but in order to distinguish it from the original player in their own country, Their names are prefixed with the bold words Yamato Imperial immigrants.

PS: Flower collection VIP PK ticket

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