Chapter 9: His and Her Concerns (3)
In the stalemate, I recalled Xiao Leng's analysis before the competition: this person has almost no weaknesses in operation or spirit, and it is difficult for you to use some stupid-looking operations to lure him forward, and it is difficult to make him timid with a domineering-looking combo. On the contrary, once he is allowed to seize the opportunity, he will beat you to death in the safest way without sparing, and will definitely not start humiliating the opponent after taking advantage of the advantage like some fighters. And this, maybe we can try to take advantage of it the other way around.
With my sword in my hand, I used a sword move that was seven points false and three points real to fight him, and my false move almost did not deceive him at all. Not only that, but I kept starting with moves that could lead to multiple skills, trying to trick him into making various defensive gestures, but he was unmoved, apparently confident that he would respond at the moment before my skills were released, without any precaution.
And with every sword I played, he seemed to be able to make judgments at the same time, whether it was dodging or parrying counterattacks. However, as I played, I realized that something was wrong, because for some reason. I didn't seem to have moved in a long time, my range of motion was getting smaller and smaller, and I seemed to be pinned in place, even though I didn't use any control skills.
And this is the famous stunt of the first person in the title of the book - knife casting. That is, through their own attacks and movements, and appropriately sell some flaws to give the opponent positive and negative feedback, such as playing like this, you can hit me, and hitting like this, you can't hit me. Over time, the opponent will develop operational inertia, which can be used to fully immerse the opponent in their own rhythm of the game.
The reason why the knife casting is called the knife casting is because the movement and movement do not get positive feedback, but stay in place, as if it can cause some damage to the lights. As a result, the opponent will unconsciously stay in place, as if he has been cast on the ground by the subtle sword technique of the light.
Ironically, most pros are more reactive and learnable, and this has accelerated the formation of the "Pavlov" effect. And many well-known professional players are as ridiculous as dogs that drool when they hear the bell. Yes, every fighter knows he has this move, but almost every player will hit him.
When the bell rang and the dog drooled again, it was not a bone waiting for him, but a butcher's knife that had fallen down. When I unconsciously froze in place, it just happened to give the light of the light to be able to connect with the swordsman's skill with the highest damage that can be released by the current attribute, "Tu Qing".
But all of this is in my plan and Xiao Leng's plan. It turned out that Xiao Leng had already determined that no matter how I operated, I would not be able to defeat him, and the only way to defeat him was to transform the competition of operation into a competition of attributes and equipment, and I had an absolute advantage in the latter.
As previously analyzed, Bright is a person who will use the most secure method to opponent once he seizes the opportunity. And in this kind of grappling situation, the safest way for him is to first use his fame to lure me to stand still, and then deal high damage through "slaughter".
And if the lights are not young, it is a random number, not the number he practiced himself. Then a level 20 swordsman, the strength attribute will be between 80 and 100, and Xiao Leng accurately calculated how much damage Tu Qing would cause to me when my current attribute was 21 numbers between 80 and 100 in the opponent's strength. And all I have to do is to calculate the exact number according to Xiao Leng, jam my own blood volume, and let the lights release the slaughter.
Before the start of the battle, I checked the strength attribute of the account used by Bright Lights and it was 92 points - according to Xiao Leng's calculations, counting the action slaughter of the previous combo skills would cause me a total of 4312 points of damage. And I, I have to control the amount of blood to slightly more than this value, pretend to be hit by the sword, and induce the light to release the skill.
I took the opportunity to release the most damaging skill at this stage, "Leaving the Spirit", to exchange blood with him. Because although professional players will estimate damage and bursts, they will never be as accurate as Xiao Leng as a data analyst in a short period of time. And as long as I can use this digit error to make the light Weiyang think that the slaughter that he released first can kill me, then I can use the remaining single-digit blood to release my skills and use the equipment and level advantage to second him.
According to the tactics, I managed to stop completely at 4320 HP, and the accurate reaction of the light was like a machine, so that he began to unleash the slaughter at this moment, and I also began to perform the "detached" combo in the next moment. If the tactic goes well, Bright Lights will be surprised to find that I have eight health left and need another one, and my skill will kill him before he can make up this one.
If I had won, probably many people would have attributed all this to luck or fate when they saw the "Guo Family Nursing Home" with eight points of blood left. But only I know that in this game, Xiao Leng's exaggerated mathematical ability is fate! Because the strong will always hold their fate in their own hands.
But then I learned that the strong man was not me, nor Xiao Leng, but the lights were not shining.
When I had eight points of health left, and was about to unleash the "Wandering" skill move and was about to deal damage, Bright Lights dodged my skill with an incredible move.
Although my next statement may be exaggerated, it was indeed my most direct feeling at the time. His movement does not seem to belong to any 3D coordinates or the movement of length, width and height, but rather a kind of crossing from the fourth dimension.
Yes, I know that Title is a 3D game, and it is impossible for the lights to travel from the fourth dimension. But that's the most authentic experience I've ever had with his ghostly movements. Otherwise, you say, a trumpet with an agility of only 100 can go faster?
Needless to say, he dodged my skills and gave me no chance, making up for it and knocking me to the ground.