Negative 2 Layer Introduction to the bosses of each layer

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The first layer ★★★ of dragon summoner Pandora? Chino (under the sealing ability) Celadon Rank Dark Goblin Mage HP: 950MP: 3000Exclusive Skill: Dragonknight Dark Spell System (Crimson Dragon Summoning) (Level 8 Spell) Spellcasting Ingredients: Speech, Posture, Ritual Casting Time: 15 SecondCast Action Range: 75 feet Effect: At the cost of two-thirds of your base HP and MP, summon a rainbow silver rank Crimson Dragon Exemption: The ritual can be interrupted Spell resistance: Without this spell, a rainbow silver rank Crimson Dragon will be summoned. It will appear at the location you specify and start acting immediately. It will attack your enemies with all its might (in the first round, it will use Dragon's Breath on an enemy if possible). You can order the red dragon not to attack, attack specific enemies, or do something else. This ritual spell requires a large amount of the caster's blood and costs 2000 mana when casting.

Second layer ★ natasany? Pixar Celadon Giant Pincer Ice Crystal Crab HP: 1200MP: 200Featured Skills:

Flame Shield: This spell explodes a ring of fire defense on a creature. The initial fire explosion deals no immunity to fire damage per caster level 2d6+1 (max +10).

Greenery: Randomly restores 5 to 35 HP.

The third layer ★ of Edine? Gu Ying Celadon Rank Witch Spirit Temple Armor Thorn Snake HP: 1100MP: 350 Featured Skills:

Doomsday Tell's Bounty: This is a dangerous cursed debuff that consumes 10 MP each time minus 2 points each for enemy strength and dexterity. Can be stacked with nerfs.

God-Shaped Stealth: Consumes 20 MP and disappears in place for 5 seconds, but the caster's movement speed is slowed.

The fourth floor ★★ Tsubaki-hime? Titania's Celadon Rank Scourge, Demon TreantHP: 2800MP: 500Featured Skills:

Poison Attack:

Soaked in venom on vines, the poisoned person takes 1 damage per second for 20 seconds.

Cranberry Entanglement:

Summons vine roots from the ground to entangle enemies, rendering them incapacitated for 10 seconds and dealing damage over time for 10 seconds.

Yellow Cloud Poison Mist:

Weakens nearby enemies with a cloud of infectious disease, dealing 1 damage per second, stacking for 120 seconds. However, this cloud will not kill the enemy, and the enemy will have at least 2 health left.

Fifth Floor:

★★★ Amphenol? Silver Celadon Mutant Horned RabbitHP: 1250MP: 100Exclusive Skill: Fleetranutation (Shadow Instant) (Level 5 Spell) Cast Ingredients: Action, Stance, Cast Time: 11 Minutes Range: Contact Target: Creature ContactDuration: Permanent Immunity: No (Harmless) Spell Resistance: No (Harmless) The spell recipient creature will be permanently accelerated, and the target will perform normal actions with 4 times the action, if the target casts an attack, it takes 1 round of action, After being accelerated, it only takes 1/4 of a round to complete the action. If the target needs to complete the transient movement after surgery, the target can perform 6 transient movements in one round.

Limitations: Due to the natural nature of the passage of time, this spell will only have the effect of casting the first time on the same target, no matter how many times it is cast. In other words, each instantaneous attack deals the same amount of damage to the opponent.

A puppet of the Temple of Noukuya on the sixth floor ★★? Twin Divine PhasesCeladon Rank Puppet Stone Man HP: 4600 (both combined) MP: 0Passive Skill:

Immune Shell:

Protects stone golems from red attack magic below level 5.

Featured Skills:

Throwing Stones:

Throws a large rock that deals 100~130 damage and stuns the target for 2 seconds.

Heavy Trample:

Stomp on the ground with its heavy body and slam into the ground, stunning nearby enemies for 3 seconds.

Susibi, the imprison of the seventh layer ★ of dark hell? Aurora Celadon Rank Mutant Demon HP: 1760MP: 1000Featured Skills:

Forbidden Whistling:

Interrupts an enemy's magic in a nearby area with a scream.

Three-Element Mantra Body:

Summons three demonic elements connected to the main body for 600 seconds. They symbolize the "Pained", "Seducer" and "Silencer", and each has a special curse attribute.

Sleepy:

Plunge your enemies into a sudden slumber. Whether an attack from an enemy or a friend can awaken the poor sleeper.

Eighth Floor ★★★ Benedict? Bazel Quartz Rank King Brulet Ghost HP: 2500MP; 1900Exclusive Skill: Anarchy'scall Control Plastic Energy System (Call of Chaos) (Level 6 Spell) Cast Ingredients: Speech, Posture, Action Cast Time: Single Action Range: 0 feet Area: 45 feet Quartet Duration: Immediate Immunity: Will, Resistance through Invalid Spells: A Call to Chaos affects the judgment of all summoned undead creatures in the area, making them subject to the arbitrary control of the caster for a long time. Each undead creature affected by the summon will be under the control of the caster, and their own standards of behavior will be under control.

Featured Skills:

Soul Touch:

Target undead creature temporarily gains a maximum health bonus of 3.

Negative Rays:

A blast of negative energy shoots into the target creature, dealing 36 negative energy damage. Negative energy spells have a counter-effect on the undead, healing them for 36 without damaging them.

Hint: If you don't want to play chess with them, you will start the attack mode.

The ninth layer ★★ of Somilla? Roman Celadon Tier Mutant Purple Haunting Snail King HP: 1650MP: 1850 Featured Skills:

Huang Li Tianxiao:

Summons a flock of orioles to attack, either for 300 seconds or as a snail disappears. They can only be dispelled spell-like damage, up to a maximum of nine.

Enclosed volute:

The main hard shell creates a layer of damage shield protection. Damage reduction and health regeneration increased by 10. Any skill can only deal one damage to the boss. Only physical piercing attacks can deal damage to it.

Frost Star Ice Ring:

A visible nova ice ring about one yard in diameter is randomly spawned around the boss, and after about two seconds, a spiky ice crystal will emerge from the ice ring, dealing about 45 damage to units standing around it and knocking them into the air.

Prismatic Rays:

Directly inflicts 125-175 Nature damage to the first recipient. Released by the double tentacles of the boss body, the boss's main attack method. Every ten seconds. If there are other players or control creatures within 5 yards of the person being hit, the 180-degree ray will jump directly, doubling the damage, and then continue to look for other players within 5 yards, and the damage will continue to be doubled.

Tenth Layer ★ Tybertha? The Empress of the Natanoa ClanHP:2200MP:2000Cold Star Rhombus Cone:

Cold ice picks rain down from the sky, damaging all enemies within a certain radius.

Ice Blade Spear:

Converge your main weapon into ice crystals and condense them on your arm, swinging them consistently to increase the damage you can do.

Glacial Storm:

Mobs in the area of effect take 3 hail blunt damage and 6 wind and snow cold damage. Echionstorm will concentrate attacks or scatter attacks to amplify or reduce ice damage, depending on the caster's control.

★ Gut? Anti-Tyran Dwarven Patriarch HP:3000MP:1200Unique Skills:

Unquenchable Flame:

This spell creates a magical flame that burns like a torch until the spell is dispelled. It can be used on any item that can be equipped to create a permanent source of damage.

God of War Falling Hammer:

Throws a whirling hammer violently, damaging nearby enemies and slowing their attack and movement speed.

God's Heavenly Inheritance:

The energy is concentrated in the body, which makes it taller and stronger, and its appearance becomes like a statue carved in stone. In this form, it is immune to magic below level 2 and has a greatly increased ability.

Eleventh layer ★★ Heckens? Lei Kai Four-Pointed Magic Tower Mutant Guardian HP: 2500MP: 1000Exclusive Unique Skills:

Thunder Talisman:

A giant hand appears above the target, making it difficult for enemies to attack. Gain -10 for any attack on him for the duration of this spell.

Ben Thunder King Kong Fist:

A giant hand appears, locking onto the target for the duration of the spell. Deal 9 stun damage to the target with each attack.

Ben Thunder Smash Palm:

A giant hand appears and attacks the target. If the giant hand hits the target and is determined by the grip, the enemy will be immobilized for the duration of the spell and will take 15 damage per turn.

Twelfth Layer ★★ Dark Executive Mara? Cook Quartz Rank Panda Demon HP: 3600MP: 1450Exclusive Featured Skills:

△ Sleeping Panda:

Mara Panda in this state, armor +6 points, and magic below level 5 is invalid.

△ Very annoyed panda:

Overturn Shear: Knock 60% off the current target's maximum HP with a rollover hit! However, this effect can be blocked.

Flame Starburst: Mara Panda jumps and slams the ground, causing the ground to burst into blue Flame Starflame, with a radius of 8 yards, and the incinerated target takes 300 fire damage per second for 10 seconds.

Bloodthirsty Soul Snatcher: Mara Panda takes a sharp breath and absorbs the health of all targets within the front cone area, and the target's life essence can restore 2500 HP to herself.

Blazing Blue Fire: Mara Panda spits out a wave of fireballs from her mouth, dealing around 100 fire damage.

△ Panda in Earnest:

Demon Bear Mutation: Bloody and bloodthirsty for 30 seconds, greatly increasing melee physical attack.

Shadow Blast: Mara Panda fires a large blue flame bullet at a rapid rate of fire and deals 80-110 fire damage to the target.

Thirteenth Layer ★★★ Livinay? Falling Elegant Quartz Rank Nest Mother and Other Demon Eyes HP: 3500MP: 2000Exclusive Skills:

Eyerays:

Each eye of a magic eye such as the nest mother can shoot a magic ray with a free movement per round. The Eye of the Nest is much faster and more skilled at turning and adjusting posture than the average Eye Fiend, and can aim up to 10 eyeball rays at any 90-degree target.

The effect of each eye is similar to that of the spell of the same name (depending on the caster's level). Each ray has a range of 240 feet.

The ten eye rays include:

Enchanting Monsters: Eyefiers use this ray to disrupt opponents, usually at the beginning of a fight. Beholders usually instruct their enchanted targets to stop their enemies.

Enchanting Humans: This ability creates illusions to disrupt, repel, or confuse enemy attacks.

Dissociation: Subject is affected by similar physical dismemberment unless successfully passed the Tenacity Immunity Check.

Fear: The target is affected by a fear-like blindness unless they pass the Will-to-Succeed Waiver test.

Finger of Death: The target is killed by an effect similar to an instantaneous spell unless they pass a successful Tenacity Immunity check. If the immunity is successful, the target takes 34-100 damage.

Petrification: Beholder likes to use this ray against enemy spellcasters, as well as any creatures that look interesting. (After the battle, the Beholder brings the statue back to the lair as an ornament) Deals Medium Damage: Deals 34-80 damage.

Sleep: Puts enemies to sleep for 30 seconds.

Slow: Slows down the enemy's movement speed and attack speed.

Telepathy: Similar to the "Telepsy" spell, the Eye of the Nest can move objects or creatures weighing up to 375 pounds, and creatures that successfully pass the Will Immunity can resist the effect.

Featured Skills:

Command Eye Fiend:

The Eye of the Hive Mother can cast "Dominating Monsters" at will with a spell-like ability, but only against Eye-like and tentacle-like creatures.

Swallow alive:

With a successful grappling, the Eye of the Nest can attempt to swallow a devoured opponent who is at least 2 levels smaller than herself. Once swallowed, the opponent takes 18-37 crush damage and 8 acid damage per round in the Eye of the Nest. Swallowed creatures can inflict damage to their stomach chambers with light piercing or slashing weapons, thus killing their way out.

Fourteenth layer ★ Redwing Bat King Tamorik? Willas Celadon Bat Bosshp: 1500mp: 2100Featured Skills:

Forbidden Bolt Radiation: Rains cyan light that stops enemies from casting magic in a targeted area. The range and duration of the area increase with the level.

Dreaded Bat Light: Rains green light that causes nearby enemies to tremble in fear, losing their attack damage and having a chance to fall into chaos.

Bat Spirit: Transforms into a powerful Redwing Man, changing her attack to Ranged Impact (60) and regenerating 500 health every 30 seconds.

Swarm of Bats: Summons a large area of bruised bat bats to deal damage to enemies in the attack area. After transforming, it progresses to the Redwing Ghost Bat.

★ Tiger Sacrifice - Constan? Latin Celadon Yellow Tiger Bosshp: 2800mp: 1500Exclusive Skills:

The Spirit of the Three Tigers:

Zealots? Althea Greenwood Rank Boss Fanatic? Anselbel's Greenwood Boss Berserker? Sekaris Greenwood Rank Boss Tiger Sacrifice - Constant? The Latin clones form three melee greataxe berserkers, but all three have resurrection spells, and as long as any one of them does not die at the same time, then they can resurrect each other to full health.

Featured Skills:

Tiger Soul Summon: Summons two ancient ferocious tigers. The number of summons can be stacked, increasing with the number of summons, each time by 2.

★ Bev, the Demon Spider Spirit King? Bernice Celadon Spider Bosshp: 2500mp: 14 million poison dispersion: spews a large area of poison gas and damage. Toxin damage stacks.

Cobweb Entanglement: Spews a small area of cobwebs to bind enemies and deal 7 damage.

Spider Spirit: Transforms into a powerful Demon Spider, changes its attack to Poison Bomb and increases its armor by 20 points.

Cave Spider Demon: Summons a cave spider monster that can bite through human flesh and has a chaotic attack style.

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