Chapter 14: The Magic Sword (3)

So if I want to use this sword, with the margin of ten entries, if I want to get the best entries as randomly as possible, I have to find the swordsman with the best sword to kill. Even a little more greedy, you need to find a swordsman with divine martial arts to kill. And once I have obtained the top attack power of the Divine Martial Arts, I must also be careful not to be killed by others.

Zheng Mingchuan is right, this matter will indeed affect my judgment, I seem to feel that this magic sword is provoking me, it wantonly mocks anyone who dare not use it.

And to get the entry, the kill order is also very important, I have to find the ten swords with the best entry, and rank their attack power from low to high, since this effect can't start in the face of the sword in my hand has lower attack power than my own, I have to kill all the way from low to high, and at the same time be careful not to be avenged by the person I killed before, otherwise I will permanently lose the maximum amount of the note.

If this weapon dies once, the weapon will change from the level of a god to a demigod, if it dies twice, it will become an ordinary top-level weapon, and if it dies three times, it will lose its use value.

Of course, because Shenwu generally has an additional special effect, and the special effect of this weapon is to devour the opponent's entry, so it seems to be weaker than Shenwu. However, in the current situation, according to the law of conservation of character, it is unlikely that I will encounter all kinds of "coincidences" like the last time I played the book in my lifetime, and finally take the big stone at a very low price.

In the next time, not only will I have to focus on the professional arena and greatly reduce the time and number of dungeons, but even if I am lucky again, it is impossible for me or our team to have the extra money to buy the big stones that are currently rising in price.

I roughly estimated that the reason why the market price of Big Stone is rising now is not only because the popularity of the game is gradually increasing, but also because after the new version is opened, many old players have chosen to return because of the emotional bonus of the year. These people were still students back then, but now many of them are already working and have some discretionary funds to invest in their hobbies. Naturally, the spending power of these people is not comparable to that of the past.

Thanks to these people, poor people like us are naturally getting farther and farther away from the dream of the big rock. In this case, this grudge seems to be a very good choice. Compared with Shenwu, it is at your fingertips, and in addition to special effects, it also has attributes that are not inferior to Shenwu.

After watching Zheng Mingchuan's demonstration, I returned to the computer uncertainly, although I was still watching this video on the surface, but in my heart I was thinking about how to make this sword.

As Zheng Mingchuan said, the forging map of this sword is bound, and the characteristic of the secret scroll is that everyone can pick up the reward once. That's why I can use the flying knife skill to demonstrate to Liu Chuanhao without any hesitation, because he can pick up this cheat again with his own character in the same position later.

Similarly, Zheng Mingchuan forged this sword, and at the same time, in order to test its effect, he made a demonstration with his friend's number, because he didn't use a sword himself, so he didn't have to worry about wasting one of the precious ten entries. But if I decide to use this sword, I'll have to be very cautious, once the entry is obtained, it can't be changed, and because of its randomness, I have to find the kind of sword that "all ten entries are good" to kill.

Since I decided to use it, there are two questions in front of me, one is that once I take out this sword, everyone will find its strange mechanism, and then find that it is not a divine martial art, but only a level forty sword. A level 40 sword, but with such a peculiar special effect, where would it come from? With the new skills that our team comes up with one after another, the likelihood of discovering the secrets of the library will be greatly increased.

The second is that the number of people who own Shenwu Swords in the entire game is only about double digits, and most of them are local tyrants or professional players. Needless to say, there is a certain amount of risk and difficulty in trying to encounter and kill one-on-one in the wild. And the local tyrant is basically the overlord of the game, although I am also a little famous, but if I really take their heads, maybe the other party will take the younger brother to retaliate against me.

Of course, I have other paths to follow. This sword only says "kill", so it means that it is okay to team up to kill. As long as I take advantage of the lone pros, gather my teammates, and outnumber, I will be able to get their heads without much difficulty. But considering that the best way to stay on top of the pros is to follow the map while they are streaming. However, during the live broadcast, "in order to steal the entry attributes, a team of people swarmed up and killed another professional player in the wild", which will inevitably cause disgust among the fans and most passers-by in the live broadcast room at that time.

Another safer way is to find the other party to negotiate and ask them to deliberately give me the head, although I have obtained a new entry, but the other party has nothing to lose. As long as certain benefits are promised, many people will still agree. But when I put my sword on the field, everyone will know who I have killed when they look at the entry on my body, so when and how did I kill someone? The audience obviously wants to know that once someone learns the inside story of "giving away people's heads", it will inevitably have a huge negative impact on the image of both sides and even the image of the game.

It's not that I'm overwhelmed by this, it's that we players are sometimes too "smart" and "pragmatic" to ruin our favorite games. Whenever there is some shortcut or bug in the game, everyone will rush to it, and it doesn't matter if it's normal or not. Even if there are no bugs, people will invent some easy ways to play in order to ruin the original intent of the game and the experience for all players.

I've heard that in the PVP faction gameplay of an online game, you need to kill players from the opposing faction to get some achievement points, and these achievement points can be exchanged for some rare items. Due to the presence of wet nurses in the game, it is not easy to kill each other.

So a strange scene appeared, the players of both camps agreed to take off all equipment except weapons (to avoid losing durability), and then gave each other heads without fighting back. In this example, although the design of the game itself is flawed, the emergence of this stupidity is inseparable from the fact that Everbright players themselves are too focused on "numerical growth".