Chapter 197: Problems in the design of the game

The gameplay of the large map is very different from the previous SLG gameplay. There are hundreds of cities here, each of which is equivalent to a node, and the nodes are connected by roads. The player must spawn a node in order to attack the next node.

And the player's "goal" is to defeat the largest node of the enemy's strength, the capitals of Wei, Shu and Wu, which are Luoyang, Chengdu and Jianye. But of course, this city can't be defeated, and when the player's team pushes to the acropolis next to these capitals, a system soldier will appear and push the player back.

In this process, the player is also constantly working hard, from the beginning of the lack of resistance to the system soldiers, to gradually be able to compete, and finally can reverse several waves of system soldiers. However, unfortunately, the system soldiers are also constantly increasing according to the changes in the player's strength, to put it simply, this is a completely endless SLG game.

It may only take half a day to push backwards from the door of the house to the vicinity of other capitals; If there is a faction of players working together, it can be faster, maybe in an hour. So this SLG game is actually more like an RTS game, that is, a real-time strategy game, and a little less like a strategy game.

Liu Neng just sorted out a few of them, such as the acquisition of equipment, which was produced from the system store, and the recovery of resources such as silver coins, and the rest were almost unchanged.

The overall design scheme is highly complete.

It seems that although Zhuge Yuan said that he was unwilling, his body was still very honest, and after talking about it a few years ago, he still made a design very seriously.

"If there are no other questions, let's move on to the second topic of our meeting: what thoughts and questions do you have about the SGWS project, let's discuss it together. In short, I am a little dissatisfied with this design plan. But it may be that when I was chatting with Boss Zhuge a few years ago, I was in a hurry, and many places were actually not clear. Let's talk freely! Liu Nengdao.

But everyone, you look at me, I look at you, and no one speaks.

Zhang Yueyang said, "Don't be restrained. There are a lot of newcomers here, at least for Boss Liu, let me introduce it to you again, Liu Neng, our real boss. Although I was in charge of the development of this side for most of the last year, many people don't know that we also have a real boss, Liu Neng. This name should be familiar to everyone, and don't be too formal, he is actually about the same age or even younger than you, and he has no experience......"

"Hahaha, what Boss Zhang said is right, everyone speaks freely. This stand-alone game,There is actually no reference object on the market at present.,But the touch bypass,You can still see a lot of similarities with other games from it.。 Everyone has read the design plan, and there is really nothing you want to say and ask? ”

Finally, the first person spoke, "In a sense, I personally can't accept a Wenchen like Zhang Jiao or Jia Xu entering the battlefield and fighting with the enemy in 1V1, which is too far from cognition." ”

Several people nodded their heads in agreement.

Liu Neng nodded, "It's easy to solve, first delete the vast majority of Wenchen-type generals, and keep only one hidden one, let everyone dig it out, and see the player's acceptance." Acceptance of this kind of thing can be cultivated, when you get tired of playing a circle of generals, give you a hidden Wenchen to play, you will feel very fresh and worthwhile, after all, it is the only one! After having fun, you can accept the setting of Wenchen going to the battlefield. Then new DLC was released to add other Wenchen to the expansion, and this problem was solved. The female general also dealt with it in the same way, record it, Boss Zhuge . ”

A group of people nodded, "This design is desirable." ”

Then everyone fell into silence for a while, Liu Neng saw that everyone stopped talking, and smiled, "Since everyone doesn't talk, I'll briefly talk about a few questions." Everyone should have seen the design plan? The plan itself is not a big problem, but some details are not handled well. Also, the fact that there is no problem in the general direction does not mean that there are no problems. ”

"I'll say it one by one, the first one, there is no plot. The carrier of this game is the campaign, and that's right. But there are still some plots to be expressed in it, according to the timeline of the Three Kingdoms, each force will have its own different copy. Don't all generals can play the same dungeon, this should be noted. You asked Lu Bu to participate in the Battle of Guandu and the Battle of Yiling, which is very faulty. ”

"The second is that your design is still too conservative and respectful of the epic. This is not very desirable when making games, after all, everyone is here to play games, not to confirm history. Lu Bu used Fang Tian's halberd, Guan Yu's Leng Yan saw, and Zhang Fei's Zhangba snake spear, which is no problem, but some other generals, especially those who have weapons that are not introduced in the performing arts and the Romance of the Three Kingdoms, can give full play. The word Musou represents a kind of arrogance, you don't want to use all of them with Rausch sabers or double swords, there must be some variation. This design, you guys do some well, don't be too restrictive. No, it's okay for you to run an in-house creative contest. ”

"The third point is still the problem of character design, too conservative, your character design ...... Well...... You can kill Matt a little, it's okay, it's okay to be in the second grade, but you don't want to go black all the way, you have to be antique, and if you have to come up, the person is five big and three coarse. No one knows what people looked like thousands of years ago, and it doesn't matter if you have a white-haired black man, but you can't be too face-painted......"

Someone interrupted him, "But in this case, after the game comes out, players will scold, saying that this is not the Three Kingdoms ...... they remember."

"Scolding is scolding, as long as he spends money, he scolds as he likes. Besides, scolding is also a kind of heat, stir up the heat, isn't he fragrant? It saves us the effort of hype. ”

"In addition, there are other problems in the design, the generals can not go to battle alone, there must always be small soldiers on both sides in the course of the battle, and then the generals have a simple command system, which can allow the small soldiers to attack in a certain direction...... Do you understand me when I say that? ”

Zhuge Yuan seemed to understand and thought for a while, "In this way, the requirements for computer performance will be greatly improved, and the amount of computing alone is not a small number." ”

"Find a way to let the program solve this point, and don't solve it through background calculations."

"This game has to be made to a relatively high specification. In fact, the characters don't need to be too realistic, people in Europe and the United States don't understand the Three Kingdoms, and I don't plan to seriously send the European and American markets, so let's just manage the one-third of East Asia. The game art style that Europeans and Americans like is more realistic, and here in East Asia, it is more freehand. ”