Chapter 2 Studio

Seven days flew by.

The game "Glorious Era", after all, is a game that Jiang Xun has poured his heart to, his entire childhood and even to college, "Glorious Era" can almost be said to have run through the first half of his life, so that after the game was suspended, Jiang Xun put down all the games at hand, that is, the most basic bricks and gold to earn some pocket money are a little boring, he decided to go out to find a job, a stable salary, a professional counterpart, and the best that can make him interested, and the uninstalled "Glorious Era" reappeared on Jiang Xun's desktop, Although there was no way to log in to the game, Jiang Xun still couldn't give it up, so he downloaded it back.

has been with him for eleven years, and it is not easy to let him go for a while.

As for finding a job, the reason is very simple, there is no surplus food at the landlord's house, after resigning two months ago, Jiang Xun has been living at home and making money by moving bricks in the game "Glorious Era", as the first person in the game, moving bricks for a day, playing gold for a day, can also earn more than 100 yuan, but unfortunately there are too few people playing, so it is very difficult to move bricks to make money in "Glorious Era".

As the name suggests, the meaning of online brick moving is to strike gold, use game technology to play common game gold coins in the game, and then conduct private transactions with other players who need gold coins, and exchange game gold coins for RMB.

The more popular the game, the more players there are, and it is very simple to move bricks to make money.

For example, the most popular holographic VR headset game "Dajianghu", on the day of the opening of the service, the direct server was full, and players couldn't squeeze in, I heard that more than 20 million players were online at the same time, and the gold price on the first day almost became a 1:1 direct exchange price, which is really phenomenal.

It's a pity that the developer is too greedy, wants to control the market, more about making money, forcibly suppressing the price of gold, not a few days later, but also opened the RMB recharge function, the function of direct recharge to exchange virtual currency, and then the game content is not rich enough, seven days of heat, most of the players who stay are here to make money, and some true love is really to burn money to play games.

And the development company of this game,It is Jiang Xun's former old employer,As early as the game development,Jiang Xun said to the company,Blind pursuit of profit,Regardless of word of mouth,You can only make quick money,But it can't absorb players for a long time,Unfortunately, the company's planning believes that online games are a fast-paced era,Making a quick amount of money is better than accumulating word of mouth,There is no risk,You can quickly return to your capital,Naturally, Jiang Xun's idea will be denied every time。

This kind of conflict of ideas is not a matter of one or two times, and the company will deny his ideas almost every time, Jiang Xun has nothing to say, so he simply resigned.

The main problem is also the ban on games issued by the state in 2002, which made the vast majority of adults regard games as electronic heroin, which not only stopped the domestic gaming industry for nearly a decade, but also made the staff engaged in the game industry suffer discrimination.

This has a far-reaching impact, although it is console games that are banned, but the label that the state puts on video games can affect the impression of most Chinese people on the game.

When the game ban is lifted, the entire game industry will not have the passion for word-of-mouth and gameplay, and most people want to keep up with the development of games in other countries faster, blindly imitate, when game studios in other countries develop a novel game that follows one novelty.

China's game studios imitate one after another, and even if you imitate it, the gameplay is half learned according to the gourd, and the recharge function is more ruthless than the other.

Almost everyone is thinking about how to trick people into charging money, and how to lure players to charge money.

Up to now, after the advent of VR virtual helmets, domestic game studios have still not been able to convert their thinking to word-of-mouth, because they found that the money is too easy to make, you don't need any game content, you don't need any plot, you don't need anything too wonderful to play, as long as you put a little bit of foreign gameplay core, stir up the heat, and wait for Chinese players to come in and try it, get some ways to recharge and make money, in a few months, the cost of making the game will come back, and then operate casually for three years to make enough money, The game can be stopped at any time to start the hype, operation of the next game.

It's become a textbook fast food game tutorial.

"I'll go to the IEC studio tomorrow for an interview." Jiang Xun looked at the schedule.

IEC studio is a game studio with a good reputation in China, and the games produced are biased towards the plot and pay more attention to word of mouth, but Jiang Xun is ready for a low salary, and studios like this are generally poor.

The main money-making function of the game is to recharge.

In order to ensure the fairness of the game, those who pursue word-of-mouth and plot can only earn money from the game's buyout.

What is a buyout?

Similar to the game studio has finished the game, the online public price, a game is 68 yuan, after buying, you don't need any recharge, the entire gameplay and functions are all unfolded to you.

But it doesn't make much money.

Small studios don't even have money for publicity, it's good to sell 10,000 at a time, the most terrifying thing is that there are still pirated versions of the game, pirated studios with a relatively high level of computer technology, can buy a game, copy the entire game, and sell it to pirate websites at a wholesale price of ten yuan per game, and pirated websites can spread the game for free, and use website traffic to pull some page games to make money from advertising sponsorship.

In the case of poor awareness of piracy in China, this kind of game studio can easily collapse.

And for Chinese people who like to play piracy...

That's probably what they think.

Yes? A broken game costs 68 yuan? Ghosts can afford to play! Lao Tzu has always only played free games!

Such an environment is very harsh, IEC studios are relatively able to hold up, there are several well-known studios in China that specialize in word-of-mouth games, one after another goes out of business, or it is acquired by large companies to make money in fast food games, when domestic games are complained that they are not as good as a year after year, and when they become more and more rubbish, how many people can think that the studio that really makes games has long since collapsed.

"By the way, has the Radiant Era studio gone out of business?" Jiang Xun moved his mouse to the search engine and began to search for news from the studio of "Glorious Era".

"The ancient online game "Glorious Era" is facing suspension after all, where is the road for hardcore games?"

Jiang Xun glanced at it, and most of them were lamenting the news of the suspension of "Glorious Era".

"Huh?" Jiang Xun's eyes swept to a message, "Six years ago..."Glorious Era" studio was acquired by DND company. ”

DND company, a well-known label abroad, specializes in the production of games about the DND series, the full name of DND is called Dungeons and Dragons, which is a Western fantasy style theme, and many of the settings in it are more interesting.

Now there are two games under its umbrella.

One is the traditional PC game, the computer game "The Last Knight's Final Charge", and the other is the VR virtual headset game "Mage's Glory".

The two games, respectively, won the first place in the PC stand-alone game week in foreign countries, and the third place in the VR virtual headset stand-alone game week, are very popular games abroad, but the response in China is average, after all, these games are buyout games, and domestic players except for those who often play foreign games, few people will focus on these games, and the process of buying foreign games alone is very troublesome.

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