Chapter 204: Let's Redefine Esports Games and Call Them MOBA Games!
The content of the article is actually not a big deal, but the scanned copies of several documents posted in it are the main head.
In the United States, Abel applied for the trademark and copyright of Dota in the name of Liu Neng, and at the same time, in Huaxia, Liu Neng also applied for a pass. In the end, it has been finalized, and the twists and turns in the process are not counted, and the storm company was once blocked by experts, but in the end, it was finally judged, and Dota's trademark and game copyright belong to Liu Neng.
He secretly applied for Dota 2, because the game is still in the process of development, and for the time being, he only wants to review the state, and after the game is submitted for review, the trademark and copyright can be finalized.
This article is on the Internet, of course, it has a final effect, and there is no point in saying who Dota belongs to, whose son and grandson it is.
At the end of the article, Liu Neng wrote, "The emergence of the game Dota is the result of my inspiration, and there are many factors in the production process, and it has also taken a lot of effort, lost a lot of hair, and grew a lot of fat. Of course, these are not important, the important thing is that the appearance of this game has brought a lot of joy to everyone. ”
"As many players have discussed online, this game is actually redefining esports gaming. I have a small suggestion for myself, we define this multiplayer, online, tactical, competitive game as a moba game, which is Multiplayer Online Battle Arena. The emergence of a new type of game is indispensable for the continuous research, deepening and improvement of many practitioners. The production of Dota is based on Tempest's Warcraft 2, which is also an excellent game. In my opinion, it is not very meaningful for a game to compete for high and low, any game has its own limitations, and there are irreplaceable points in other games. ”
"But one thing that good games have in common is that they're fun and bring joy to players. I think from this point of view, both Warcraft 2 and Dota are good games. ”
"MOBA games are a new genre, and I hope that everyone can work together to make this type of game the best in esports, rather than fighting for an illusory first place."
The appearance of this article directly reversed the direction of public opinion on the Internet.
Before, many players on the Internet who competed for 2 despised Dota players, which can be described as all kinds of wonderful stalks and jokes, and Dota players basically spent their time in passive spraying.
"I'll tell you, I play DotA, and I'm a junior third-line of replenishment, wilderness, and illusion reconnaissance, and my roommates envy me for how good I operate."
"Do you have my roommate NB? Playing DotA 160 APM, he said he had a fast hand. ”
"Fight for Glory 2 Solo is a real man's game, those who can't play Solo and go to play DotA don't be disgusting, just hit a few keys and be embarrassed to say that you operate it well?"
For Dota players who say that the game they play is an e-sports game, Fight for Glory 2 players began to mock again:
"I'm embarrassed to say I'm an e-sports game?"
"To tell a joke, 10 people sit in a row to play RPG, and also play e-sports, I can't imagine that scene!"
"A casual RPG is also worthy of saying that it is an e-sports?"
When Liu Neng's article came out, what he said in the article about the spirit of Dota e-sports, those tests awareness and cooperation, but the requirements for APM are not so high.
Subsequently, Peacock Media issued an announcement, announcing that the first officially recognized dota team, Feitian Fly, had officially passed the audition and officially became an army.
And a prize of 10,000 yuan was given to the first team, and a series of battle videos of the team when participating in the audition have been announced.
This caused an uproar online. Many people thought that this so-called Dota Pro League was just a small thing, who knew if they invested hundreds of millions to hold events?
A series of battle videos, almost the first officially recognized professional tournament match, although it is only an audition, but it also represents how players in high-end games play DOTA.
Players are fascinated and begin to watch videos, study tactics, and many of the operations and cooperation in them are very referential.
This was followed by a series of teams that were officially formed, officially recognized, and registered with the name of the team. For the second and third professional teams, 8,000 and 5,000 bonuses will be awarded respectively. All the remaining teams have a prize of 3,000 dollars.
It's not a lot of money, but it means something completely different.
Before that, how many professional esports players were there in China? Making money on esports? It's almost impossible to compete in international competitions in China? Let's remove the stigma about games in China first, otherwise who parents allow their children to play games all day long and participate in so-called e-sports?
And now, everyone has already seen the money just after being shortlisted for the audition, which is undoubtedly a great encouragement.
These bonuses are made by Happy Net, and the real money owner is actually Peacock Technology. It is worth mentioning that in the past few months, there has been financial pressure on the further expansion of the joy network, and Liu Neng has injected capital again, and has now become the second largest shareholder of the joy network, accounting for only 5% less than Wan Binglin, reaching 30%, and has too much power to "point fingers" for the joy network.
In the end, 32 domestic teams will be shortlisted.
In fact, with the current e-sports level of domestic players, there is not only a relatively large gap between the world and the world, but even Liu can feel "miserable" when he sees the video of these players' games.
It's really miserable, not to mention that the consciousness is not advanced, and even the familiarity of some players with the heroes used is far from the requirement.
is completely relying on "blood" to fight, the problem is that the opponent is also the same. Fly is already one of the best, and it can be seen that they have a thorough study of the game dota, and the team has been in private for a long time, and the familiarity with each other is not at all comparable to the other party.
This is one of the reasons why they were able to break through first, and the most important reason.
The so-called play-in tournament is based on points.
At the time of the registration deadline, there were more than 300 "Dota teams" to sign up, and these more than 300 teams, according to the group points, divided into 32 groups, almost a group of ten teams, ten days, each team has to compete with other teams, according to the best-of-three system to calculate points, win a game to earn one point. The team with the most points in the group qualified.