Chapter 210: Summoning

In ancient times, the territory that once belonged to the ancient Shurima became a vast desert in an unknown accident, but the legend of a deep and powerful civilization has been passed down in ancient books.

It has attracted countless people to sing and countless adventurers to explore without remembering life, but the only face left to the world in this vast desert is still fog and unknown.

It once used the lesson of blood to stop the world's exploration of the former Shurima, but even the cost of life could not stop the greed of human nature, and there were always some people who were determined to the wealth and power of the former Shurima.

A young girl with ancient yellow skin, although her skin has obvious traces of tanning, is full of wild beauty, holding a strange shape of props in her hand, the Tao has four corners, and the whole presents the shape of a wheel.

This girl came to the border of this desert by a ghost, and it was completely a headache that she had never stopped having in the past few days, and it was strange that had no longer sounded in her mind all the time.

The mysterious and strange but wonderful seductive voice in her head, as soon as she closed her eyes, this magical voice would echo in her ears.

And she was extremely sure that this voice could only be heard by herself, so, after enduring half a month of inhuman torture, she finally couldn't bear to be bothered, followed the strange call in her head, and seemed to follow the voice in her head step by step to this place.

Until now, she hadn't figured out what the voice in her head had lured her to the desert she had ever known.

The notorious bounty hunter turned her head to look behind her, pursed her lips and sneered, and then stepped onto the desert, and after only a few breaths, her whole person disappeared from view.

Sivir is a well-known treasure hunter and mercenary captain who conducts frequent contract trades in the Shurima Desert. Her weapon is a legendary crossblade, and she has won numerous battles, and although it is expensive, she is very popular with her employers.

She is famously fearless and ambitious, and takes pride in her career – with a high enough bounty to recover a treasure buried deep underground in the treacherous tomb of Shurima.

But as several ancient forces stirred Shurima's bones, Sivir suddenly found himself being held and pulled into two very different destinies.

At a very young age, Sivir learned first-hand the brutality of life in the desert, when all her family was killed by the butcher's knife of the Saenzi, the most feared bandit tribe in the Shurima region.

In the months following the massacre, she gradually learned to survive, stealing food from the local market and searching for valuable artifacts in remote ruins.

Most of the ruins have been ransacked by tomb robbers, but Sivir is very adept at finding the treasure that others have missed. With keen observation and unchanging determination, she discovers many secret passages, solves many clues and puzzles, finds tombs hidden below the surface, and evades treacherous traps along the way.

Sometimes, he would convince the other children to join him in breaking into the tomb and stealing treasures that she could not have achieved on her own. Ropes and candles are the only equipment they have. Thus these hungry stray children descend into the twisted corridors, searching for anything they can sell for money under the rubble.

One day, Sivir and her companions venture into a sprawling, secret tomb to which she swears that it is filled with treasures beyond imagination.

After hours of exploring, they finally found a secret door, but when they pushed it open, the burial chamber was empty, and everyone was devastated.

One of Sivir's eldest companions, Myra, was so angry at the vain effort that Sivir demanded that Shevir give up his leading position. Sivir refused, and a vicious scuffle ensued.

Myra, who was taller and more powerful, quickly overwhelmed Sivir with brute force and pushed her off the platform. Hours later, Sivir woke up alone in the dark.

Resisting her panic, she began to look for her way back, slowly groping her way through the darkness to find the light of day. When she returned to her hiding place, she found that all her treacherous friends were gone, and that all of Sivir's possessions had been taken with her.

Sivir swore she would never allow herself to be betrayed again. Determined to learn how to protect herself, she joins a mercenary group led by the legendary Aha? Zhai Harlow, Sivir started from the most basic weapon attendants, guides, and handymen, and found their place in the mercenary group.

For the next few years, Sivir slept with a dagger rolled under his blanket. She had never trusted Zhai Harlow's men, and she knew that these people were only most loyal to gold coins.

But she still tried her best to learn everything from here. Sivir was trained in combat, practiced hard with determination, and spent his days sparring with a few young mercenaries.

Sivir's unwavering concentration and rapid progress in martial arts attracted Ah? Jahalow's attention, she had taken Sivir under her protection and training—few people had received such honor.

As the years passed, Sivir became a skilled warrior and served as Ahha's lieutenant, taking part in many battles against regular armies, bandits, and warlike barbarian tribes.

As the war between the major factions subsides, it becomes increasingly difficult for mercenaries to find lucrative work, so Sivir begins an expedition deep into the ruins in search of the lost treasures of the ancient kingdom of Shurima.

Finally, one day, Sivir was no longer willing to live in the shadow of Jahalow. The tyrannical leader always wants to take the biggest pay, and steal all the fame - but in fact it was Sivir's knowledge of the tomb of Shurima that allowed them to find so much of the treasure.

To make matters worse, Jaharo refused to fight for some brutal warlords because it violated her personal code of honor. But for Sivir, gold is gold, and it doesn't matter how bloody the hand that pays for it is – taking people's money to eliminate disasters for others, and there is no morality involved in the transaction.

Many of the mercenaries also agreed with Sivir's idea, and thus conspired with her to take Zhai Harlow's place. The night before they mutinied, Jaharo learned of their plan.

Then the enraged Zhai Harlow chose to kill this Sivir, the leader.