Chapter 1134 Advanced Experience in the Loess Region

The high-level of the Loess Region divided the entire Song Empire's border into four major parts, the southeast, northwest and northwest war zones, of which the western theater was shielded by naturally formed mountains, and most of the chaos demons could not cross, and only a few legendary masters were enough to ensure the security of the west.

The Northern Theater uses the Great Wall as the line of defense, and every year from April to October is a day when the greenskins are flooded, since the New Dynasty took over the Great Wall, the days in the Northern Theater have been much better, and the mixed army of players and aborigines has even opened a safe passage connecting the Kingdom of Kislev for a time, so that the two human kingdoms can communicate with each other, but unfortunately this passage was later cut off by a suddenly rising green-skinned war gang.

Green skin is like a resilient elastic material, and the greater the pressure from the outside world, the greater its resistance will be.

The army of the Song Empire, the army of Lady Kesley, has been fighting with Greenskin for thousands of years, and Greenskin has always maintained a similar level of armament to humans, wearing metal armor, leather armor, holding cold weapons, and even the frequency of the appearance of war chiefs and bosses is directly proportional to the number of human transcendents.

It's like an invisible hand that carefully controls the development of the Greenskins behind the scenes, so that the two sides just maintain a fragile balance, so that the war is always in the hottest state, and it is clear that the Greenskins like this arrangement of fate, they live for the war, and die for the war.

The intervention of the players quickly escalated the war, and as the EU side was the first player to break the convention and reproduce the gunpowder weapon in the game, this new weapon quickly became popular in the game world.

At least among mortals, as well as the largest number of low-level transcendents, it quickly became popular, and in just a year or two, the natives were completely accustomed to the revolution brought about by gunpowder weapons, and a large number of cheap musketeers were trained by the lords.

Because they soon discovered that although the purchase of muskets was a large expense, the training speed and cost of musketeers were far lower than those of other types of mortal troops, and their combat effectiveness was very good when they were sized, making them a very cost-effective class.

A large number of low-level transcendents are also keen to pursue better quality and more portable muskets, especially melee professionals, muskets can fill the gap in their ranged attacks, and it is optimistically estimated that a new type of class may appear in a few years.

Although humanity is rapidly embracing the changes brought about by new weapons, when they see the Greenskins, they will see how correct the People's Anti-Intelligence Committee's blockade of real-world technology is.

It took less than four months for Greenskins to go from the first time they came into contact with a musket, or the first time they were beaten with a musket, to the whole race of Greenskins to equip their gunpowder weapons.

The good days of the northern theater of operations have just passed less than half a year, and they are being hit head-on, and the green skins who came back the next year directly pulled the cannons, countless cannons, those war chiefs use the cannons as their way to show off their strength, they don't care whether the cannons can be fired or not, and they don't even care if they will explode, as long as they can be placed there without falling, it is a good cannon!

With this in mind, the scale of the artillery pulled out by the greenskins was quite terrifying, at least the commander who was sitting on the front line at that time felt dizzy and almost died on the spot.

The Great Wall was almost destroyed, but the players still stubbornly held their defenses, most of the greenskinned cannons could only fire one or two shots, and then the greenskinned gunners did almost no less damage to their own people than the counterattacks launched by the player's troops, and the players were able to hold the defenses, which helped a lot.

Now, even the greenskinned kids, who are treated as consumables, can find a chance to get a low-quality musket made by the tribe's great technographer as a toy, and although they are more likely to explode than to hit someone, the greenskinned kids still make a deep impression on the players, because the greenskins sometimes stuff explosives directly into them as self-guided bombs.

Players returning from the Northern Front will tell you that it's not the overwhelming Green Plague transit, it's that when you think it's safe, a kid from an unknown corner will rush at you with a shriek, and you'll never guess when it's going to explode.

The situation in the Eastern Theater is relatively stable, since the new dynasty took power, the navy has developed by leaps and bounds, and it has not been a long time since it has been landed by Chaos Demons or Phantom Demons to attack cities and seize land.

Most of the fighting here took place on the sea, and as the new dynasty began to vigorously develop the seafaring industry, the coastal areas that had been abandoned for many years gradually regained their vitality, a process that sounds beautiful, but is full of human blood and tears.

When the new dynasty mobilized the inland population to migrate to the coastal areas, it was met with great resistance from the aborigines, and if it were not for a few well-known families in the people who said that they would send disciples to the coastal areas to build cities with the immigrants, I am afraid that the matter would have been put on hold until now.

This shows how poor the prestige of the previous central government was among the people, and until now the new dynasty has worked hard to establish credibility among the people.

The biggest difficulty is the Southern Theater of Operations, the Great Wall garrison itself is a large transcendent organization outside the regime, and since ancient times, successive regimes have been transfusing blood into this organization, although the good and the bad are mixed, but with the accumulation of time, it is still a terrible behemoth.

No matter what the official propaganda was, the transfer of power was never smooth, and the new dynasty continued to transfuse blood into the garrison of the Great Wall in a subtle way for several years, and finally gained de facto control of the organization.

But in legal terms, it is still independent.

The upper echelons of the Great Wall garrison were divided into three parts, one of which showed great goodwill to the generosity of the new dynasty, and they even felt that the Great Wall garrison could better resist the Chaos invasion by subsuming it into the new dynasty system, which was indeed the case.

The opposing factions believe that the new dynasty is nothing more than a new rising regime that will sooner or later decline over time, but the Great Wall garrison must not be affected by the rise and fall of the dynasty, and they must always surround the human border.

The last faction is the escape faction, they are not willing to continue to dedicate themselves to the garrison of the Great Wall, they want to leave the front line and go to the prosperous world they have guarded for nearly a thousand years to see, to experience, to experience.

It took four years for the top of the Loess Region to start from the bottom and go all the way up, and finally reborn through the backdoor, replacing the original ruler with a new dynasty, and it took nearly a year to establish four major war zones and eliminate external threats.

This is obviously a mature and correct theory, when the EU and the New China people were inseparable in the Far South, EU diplomats had already sent a large number of players to the New China in the official name to learn advanced experience.