Chapter 43 Some positive changes have occurred
At the end of the month, Zhang Jie and Peng Shuang also resigned from the company after receiving the project award, during which many people knew that Liu Neng had opened a game studio, and the former employees of Colorful Technology came to visit. And the boss of Colorful Technology knew, especially when he knew that the studio was in a park, and he was so angry that he almost dropped the table.
Anyway, it's all about having some provocative flavor in it.
However, these are not within the scope of Liu Neng's thinking for the time being. The thing that has been worrying about him recently is about the operation of "Happy Farm".
He did some research on the game companies in the world now, maybe not just game companies, and found that the situation was not very optimistic.
For example, in China, there is actually a relatively complete web promotion system, and the main product of many companies is web games. Compared with the development cycle of desktop games, which can be as long as one or two years, the development cycle of browser games is much shorter. Moreover, many browser games nowadays will be more accustomed to large-scale deletion of some gameplay content of terminal games, retain the core gameplay content and then make it into a browser game to promote.
A relatively well-known domestic web game producer, Liu Neng's former owner Colorful Technology is one, and the company has its own web game platform. This is also the practice that most web game companies are accustomed to, develop their own web games, and then promote and operate them through their own web game platforms.
The good thing is that all player account information is in your own hands, which is the foundation of a game company. The disadvantage is that the vast majority of web game platforms are not very big, and the games are often their own company's web games, which is indeed not big.
What's more interesting is that browser games are a relatively popular game category in this era. Liu Neng felt very strange that the CPU performance of computers in this world is very strong, but the performance of graphics cards lags behind several generations. This has led to a lot of games, especially client games, even if the graphics of the game itself are very exquisite, but when moved to the player's personal PC, because the graphics card is relatively low-end, it can only run more garbage effects.
As for the browser game, the graphics are not much worse than the terminal game. At most, because it requires a lot of loading, the gameplay of the browser game is emasculated too much, and the gameplay is much weaker.
However, some recent news has made Liu Neng see a lot of different things: ATI has released a new generation of commercial graphics card Radeon9550, which can easily reach a refresh rate of 500~600MHz after simple overclocking, which can be said to improve the performance of the graphics card at the current stage. And soon there was news that ABM, a major graphics card manufacturer, was going to acquire it and mass-produce this type of graphics card.
At the same time, chip manufacturer VIDIA also released a new generation of graphics card 8800GTX, which made Liu Neng feel a kind of battle on the eve of the battle. At the same time, I also feel the unprecedented benefit, which will be exponentially improved for game companies, and the industry will undergo a lot of earth-shaking changes in the future.
Another interesting thing is that some domestic social networking sites have gradually become clear. As a giant of instant chat software, QC under Tengfei Software will defeat foreign opponents one by one, although those foreign "famous companies" have not fully withdrawn from China for the time being, but the exit should only be a matter of time. And SNS social, mainly two companies, is still in the scuffle. Among them, the campus network focuses on college students' social networking, and the happy network focuses on young people and urban youth socializing, each of which is thriving in its own field, but it has gradually felt some gunpowder. Especially after the campus network changed the domain name from "" to "", called the popular network, it began to get involved in the SNS social network of urban white-collar workers, and fired the first shot of the battle.
In the following period, in addition to continuing to improve the quality of "Happy Farm" itself, there is another important thing, which is to build a server. Zhang Jie actually understands these things relatively well, but he is just a server-side program, not an operation and maintenance. Although it is reasonable that these two positions are interconnected in some places, it is somewhat wrong to let a server do operation and maintenance.
Happy Farm is not like other browser games, and it also requires a large number of servers to support user account data. The data structure of "Farm" is relatively simple, just like the game "Warring States Seven Heroes", if a set of servers can support 8000 players online at the same time, then in terms of the data structure of "Happy Farm", it is no problem to carry data X10. Of course, this is just an example, according to Liu Neng's estimate, a group of servers with decent performance can carry about 50W~100W users. And the other thing is that a game like Happy Farm doesn't have a lot of players online at the same time.
At the same time, because the data of these players can be migrated and interconnected, when the pressure on one server is too high, some players' data can be migrated to other servers, and players will not feel this fluctuation. This kind of game actually has very low server requirements.
So in fact, the server is really not a big deal, and now his biggest headache is that he used to only do projects, and rarely did specific operational work. A very serious problem in front of him is here, he will not do operations and marketing. In the past, he used to make a complete set of operation plans for the games he made.
But that's based on normal operational activities, i.e., operational activities that are done in-game after the game is already live. So he is ready to make two preparations, especially when he sees SNS social networking sites in full swing, he feels that the account system he has made is really painful. In fact, social web games like "Happy Farm" are the most compatible with those SNS sites. Liu Neng temporarily added a broadcasting system to this game, as well as an account import system, to make some preparations for the future.
After figuring out these things, Liu Neng called everyone to the conference room for a short meeting for the first time, "I'm glad that everyone finally chose our Daystar Game Studio, although it still seems a little shabby, but everything will be fine." Vice President Xu, you may need to be busy with something in the next period of time, first of all, recruitment, yes, we have to recruit some people. We lacked a client-side program and needed a planner, which is pretty much the same for our current team. I can do most of the planning work, but I will do a series of games later, and I can't do it without recruiting new system planners. In addition, I need you to recruit a person who understands business and operations, an operation and maintenance. ”
Liu Neng roughly took stock, this is already four people, and the general business and operation may not be the same person, so one should be added.
"What about art? I can do some UI work, but I'm not very proficient in concept art. Xu Jiaojiao asked.
Liu Neng thought for a moment, "Look at it, and if you encounter a suitable original painting, you can recruit it." But if you can't wait for the right one, you can not wait for the time being. Art stuff can be outsourced, although it is relatively expensive. ”
Xu Jiaojiao nodded to indicate that she understood, and Liu Neng continued to say her plans for the future, "In the next few days, I will go to the magic capital of Shanghai, and talk about cooperation with the campus network and the happy network. ”