Chapter 14 Science and Technology Points

With the upgrading of the village, Zhang Qiuhan finally had time to continue to develop his village.

However, Zhang Qiuhan doesn't have much time, and other players have five hours to familiarize themselves with the game operation and check various strategies. But Zhang Qiuhan only had an hour and 15 minutes.

First of all, Zhang Qiuhan decided to open his red reward first, a good red epic-level reward, Zhang Qiuhan actually didn't have time to open it until now, which is really busy.

"System: Congratulations on opening the Red Epic Reward Box, and getting the Red Epic Tower, 1 Fee Machine Gun Tower Blueprint."

The perfect reward.

Zhang Qiuhan showed a smile on his face, among all the reward props, the best prop is undoubtedly the construction blueprint of the defense tower, which is the foundation of all villages, and it is also a defense tower with 1 fee, or a defense tower of the science and technology department, which happens to be the defense tower that Zhang Qiuhan can use at present.

Otherwise, if he was given a drawing of the Western fantasy department, Zhang Qiuhan really had no other way than to sell it for money.

Of course, this is not without its drawbacks, such as the 1-mana towers are more scrap in the later stage, and the damage ability is far inferior to those high-cost top-tier towers.

However, it is estimated that it will be a few months from now, and the current 1-fee defense tower is the power at the top of the ceiling for the old man Zhang Qiuhan.

Now, right now, this machine gun tower is going to be built!

Old Man Zhang made up his mind in his heart.

Designation: Machine gun tower manufacturing drawings

Type: Construction drawing

Level: Red Epic

Village Level: Level 1

Faction: Department of Science and Technology

Effect: Able to build machine gun towers.

Materials Required: Cement: 50; Steel: 50; gunpowder: 50; Batteries: 10

Foundation construction time: 10 hours

Skill requirements: mechanical skill level 1, gunpowder skill level 1,

"Okay, we'll talk about that later!" Zhang Qiuhan threw the drawings into his space pocket, not to mention that the four materials of cement, steel, gunpowder, and batteries Mr. Zhang didn't have any of them, even if he did, the 10 hours of time would definitely not be enough.

It is worthy of a red epic-level defense tower, and the various resources needed to build it are just different!

In particular, the three materials of cement, steel, and gunpowder are medium-grade materials, while batteries are high-grade materials, which are equivalent to the fairy jade of the Xianxia system and the demon soul stone of the magic system.

Anyway, these three materials will either capture the resource points defended by Yuankou, or they will go directly to the market to buy them, anyway, Zhang Qiuhan, who is currently a pure newcomer, will not be able to get his hands on it.

So now this 1-fee machine gun tower looks like a bull fork, in fact, for Mr. Zhang, it is just a flash in the pan, or it is more practical to make the repeater arrow tower first.

However, before building the Repeater Tower, Zhang Qiuhan still needs to take care of some things in the village.

The first is a little bit of new technology.

With the upgrading of the village, the village's technology system was also opened.

Of course, for the villages of the Western fantasy system, this is the magic array system, and for the players of the Eastern Xianxia system, this is the fairy magic circle system, but don't look at the different names, but in fact, the content inside is exactly the same.

There are a total of six different technology options available in the technology system, which are:

Energy Tech Level 0: Increases the cost point limit by one point per level.

Expand Technology Level 0: Increases the maximum number of Wandering Yuan Waves by one point per level.

Attack Tech Level 0: Increases the final damage of all towers and Immortals by 1% for each level

Defense Technology Level 0: Increases the final damage reduction of all buildings and Immortals by 1% per level

Production Technology Level 0: Increases the yield of all resources by 1% per level

Crafting Technology Level 0: Increases the construction, repair, and upgrade time of all towers by 1% per level.

These 6 technologies seem to have a lot of choices, with different additions and genres, but in fact, this technology system has been criticized by players, because whether it is a professional player who is a top master of Pepsi, or a novice, there is only one way to add points to all technologies, that is, to use all the technology points on energy technology, that is, to use them to increase the cost points additionally.

This is the only way to add tech points.

Cost points determine the maximum number of towers or other defensive structures that can be deployed in a player's village, and with the exception of some extremely rare items, there are only two ways for the average player to obtain them.

One is to rely on the automatic increase of cost points by upgrading, and the other is to rely on the technology system or the magic circle system, or the fairy magic circle system to increase the additional cost points, and similarly, each level can only add an additional cost point.

If the player does not increase the technology points on the energy technology, then based on the average level of all players in the current 10 years from now is only 70, a player will have at most 70 cost points, and the layout of 7 10-fee defense towers will be the sky, and it will not be able to stop the fierce Yuan Kou like mountains and seas in the later stage.

And the worst part is that if you don't add technology points, you won't even be able to get through the early stages of the game.

Because from the 100th wave of Yuankou, there will be a flying Yuankou, and at this time, the level of players in the early stage is not yet level 10, and it is impossible to build some 2-mana defense towers with anti-aircraft attribute bonuses, and the only 1-mana defense tower in the hands of most players that can attack air units is the most ordinary arrow tower.

Without the cost of technology, players can only arrange a maximum of 5 arrow towers at this time, and they can't defend against this wave of aerial flying Yuankou's attacks. Only by adding technology points to the cost technology and owning 10 arrow towers can you hold all flying units.

The strategies on these forums are very clear, unless you have some orange or higher 1-mana high-level defense towers, or a god-level talent such as forbidden sky, it is possible to defend with 5 arrow towers. But a level 5 newcomer can't even enter the trading market, how can he have an orange epic-level defense tower with his own means?

It's all a dream.

At first, some people thought that the attack and defense technology were also very powerful, and the 70% final attack bonus or damage reduction in the later stage was simply not too powerful.

In fact, as long as you do a calculation problem that elementary school students can calculate, you can understand.

When a level 70 player with 7 10-mana towers invests all of their tech points into attacking technology, the final damage of his towers will only increase by 70%.

However, if all of these 70 technology points are invested in energy technology and become 70 cost points, then the player will have an additional 7 10-mana towers, and the final damage effect will actually be increased by 100%.

Not to mention that the seven additional defense towers still have a lot of durability, which can withstand the damage of the Yuankou, which can be regarded as a disguised improvement in defense capabilities.

This is a calculation problem that a fool would do, not to mention that the more towers there are, the more tactical arrangements can be used.

This is true for damage and defense technologies, not to mention other technologies.

As for expanding technology and increasing the upper limit of Yuankou's wandering, this diligent online monster clearing is enough, and for professional players, it is a technology that does not make any sense.

Producing technology and increasing resource production, although this is also very important, upgrading the defense tower in the later stage requires a lot of resources, but if you have money, you can just buy it privately from the player, which is also meaningless.

Crafting technology to increase the speed of building towers is also a matter of time, which may be very helpful in the early stage, but it doesn't make any sense in the later stage, and the later players have time.

That's why the majority of players think that the six technology systems are completely pants off and farting, except for the cost point technology, the other technologies are absolutely chicken ribs, and there is no meaning!

At this time, Zhang Qiuhan, who had also made up his mind to add technology points to energy technology, suddenly hesitated, and then decisively made a change, adding technology points to attack technology, so that the final damage of all defense towers and heroic spirits increased by 1%.

Hawkers, the reason why Zhang Qiuhan added so much is because he remembered that 5,000 years later, he saw an interview with the first person in Huaxia game e-sports at that time from before the destruction of the earth.

Zhang Qiuhan was deeply impressed by this interview with the player, and he said that what he regretted the most was adding all his tech points to the cost point of technology, not to the attack power.

The host asked him curiously why, he said, in the arena of e-sports competitions, the maximum amount of cost points that each player has is 90 points, even if your cost points and technology points are high, there are 180 cost points in the game continent, but in the arena, it is only 90 points.

Ten years after an average level of 90, players who don't have any tech points have 90 cost points, which makes cost point technology meaningless for the game.

But attack technology is different, 90% of the final damage bonus, but can be perfectly on the field, when you face the same opponent who has 90 cost points, but has a full 90% final damage bonus, this is a huge flaw that no esports skills and personal strength can make up.

What's even worse is that because a level 90 account also takes at least 3 years to build, they can only be beaten by opponents with full attack technology within three years, which is a desperate reality!

The pro's words were validated at the World Finals a month later, when a professional player who only came to his senses after level 60 and added all the remaining tech points to attack technology, which is only 30% of the final damage bonus, became the wonder soldier of the Koreans, defeated Europe and the United States in the arena again, and won the world championship that year!

Originally, Mr. Zhang didn't plan to add points like this, after all, if you don't add fees in the early stage, it will be really difficult to get through, and even have to delete the number and start over in the end.

Therefore, Old Man Zhang originally planned to add cost points of technology in the first 20 levels, and then directly switch to attack technology.

But after having the krypton talent and an orange and red 1-mana defense tower, Old Man Zhang's mind changed.

Maybe you can use the least cost points to survive waves of attacks,

And when he appears in the esports arena one day.

What an interesting change in the arena can happen when a pro comes along who adds all of their tech points to the final damage technology from level 1 onwards.

Zhang Qiuhan is very much looking forward to this!