Chapter 5: Dignity (3)

And an e-sports player a few years ago, because he said "I and XXX are five or five open", he has also been played to the present. Just because this XXX is the strongest player in the history of that project. Of course, I don't think there's anything wrong with what I'm saying.

When asked before the final how sure I was going to fight against the Great Demon King, you definitely couldn't say that I couldn't beat him, which ruined the morale of myself and the team. I can't say that I have an advantage, and that would be too arrogant. Five-five open is a good answer, but it's a pity that e-sports wins and loses, and the final score of 3-0 makes "five-five open" a joke.

And I feel that I am more wronged than them. I didn't say anything, just gave a gift, and I was pulled into the rhythm in plain terms.

However, giving gifts represents support, and the person who supports the stupid X is, of course, also the stupid X. I didn't even start a formal professional fight, so I recruited a lot of blacks for the team and myself, which was really unexpected.

However, the little hamster in the live broadcast room didn't care about these at all, he ran to the ring early, started the battle, and released cruel words: For every loss, the live broadcast room will draw 1,000 yuan. And the "transfusion" he defined is the so-called "less than half of the blood is considered a transfusion".

He lit a cigarette in front of the live broadcast room, leisurely swallowed the clouds and smoke, and waited for someone to enter. However, five minutes have passed, and no one has come to challenge, but the rhythm on the barrage has never stopped. I think the reason why the keyboard man is called the keyboard man is probably because of the fast hand speed of typing and scolding, and if you really want to play games, I'm afraid it's average.

Finally, after waiting for ten minutes, a player finally came to the arena, and from the first perspective of the little hamster, the other party was a swordsman, and the equipment attributes were good, and it could be seen that his attribute not only needed to play for a long time, but also cost a lot of money to get his equipment without the support of the team's logistics. Not to mention more, first of all, he has a "divine martial art" in his hand.

The little hamster's weapon is just an ordinary high-end weapon, but the overall attributes of the account are still better than the opposite, although the points are not much, but the victory is more balanced, and it is more suitable for their own weapons.

The little hamster said: "This is a substitute fight, isn't it a bit inappropriate to take the boss's number to pretend to be X?" ”

His judgment is very accurate, and the strength of professional players can even judge the strength of the opponent from the attributes of the account he saw for the first time, as well as his game habits. And although the attributes of the swordsman in front of him are good, the connoisseur can see that there are some deformities, and it can be said that he is in some kind of transition period.

In the title of the book, there are three factors that determine the final attributes of the account, one is internal strength, the second is equipment, and the third is the bonus obtained according to the habit of fighting monsters and operations in the process of upgrading. With the release of the new version, all players will be given a chance to reapply the attributes they have formed by leveling up.

Players can choose to apply the attributes of professional players, or they can turn on the "leveling attribute reset" after being confident in their skills, the system will determine by itself, whenever the player accumulates the amount of upgraded operations, it will be updated step by step to replace the attributes obtained when they were originally upgraded, and when the player's operation volume is upgraded from level one to level ninety, then naturally, all the upgrade attributes will be replaced.

This way, players can fill in the holes left by when they are unfamiliar with the game or don't play well, and give their character a chance to rejuvenate.

And the character who entered the ring, his attributes can see an obvious fault. Although only the overall data can be seen now, its various attributes are "torn", and all indications indicate that each attribute appeared at different times at different times, and the two people used are not the same style at all.

So, obviously, the owner of this swordsman number heard that the new version could update the leveling attributes, so he happily returned to the game, but he didn't want to apply the template of a professional player, making himself look very impersonal, but he didn't have confidence in his own operation, so he spent money to hire a substitute to help him reset the attributes of the leveling part.

And the strength of the agent is much higher than that of the main number, and half of this agent attribute will make the account show such a "sense of tearing".

At the beginning of the game, the swordsman has the advantage of dexterity when facing the hammer, and the hammer generally has the advantage of damage, and both sides have a chance to win when it comes to fighting, and there is no one weapon that is particularly advantageous. The suspected swordsman who was trained frantically operated as soon as he came up, and it could be seen that his position was very dexterous, and he was even a little dazzled for a while, and he may even have played his character with some kind of weird "twitching" because of his hand speed.

However, in my opinion, who thinks I have a deep understanding of swords, this person's strength is about 2300 points, and he has too many invalid operations. And this, of course, can bluff low-end players, and can also score points on the latter with the advantage of operation and reaction, but it is not enough in front of professional players.

Sure enough, the little hamster was not in a hurry, he operated and played at his own pace, and soon established a huge advantage, although the opponent's swordsman seemed to be far more flexible than him, or "operated more hard", but always gave people the feeling that they had walked on the opponent's skills and combos.

This is the crushing of the game experience and awareness, which does not require too many additional operations, and can naturally predict the opponent's next move. At first glance, it may seem simple to achieve this almost injury-free hanging, but to achieve such a state of perfection is to rely on muscle memory and conditioned reflexes accumulated from thousands of training sessions.

Soon, the swordsman was defeated, and the little hamster had lost less than a quarter of his blood. After winning the game, he didn't taunt the other side, but silently picked up the cigarette he had just lit before the game and smoked it, which was only less than a quarter of the cigarette. He smoked a cigarette and left a sentence:

"Don't underestimate the pros."

Indeed, in front of professional players who are operating with all their might, there seems to be a world of difference between ordinary masters and them.

After forty minutes, the little hamster encountered about five or six challengers, all of whom had some strength, but they all seemed to be a little blindly confident in their own strength. They seem to instinctively feel that players with more than 3,000 points are not much better than them, as if there is really only a one-thirtieth difference between 3,000 and 2,900 points.

As everyone knows, in the top segment of the arena, this is the difference between 99 points and 100 points. The average master who scores 99 points is because he can score 99 points, and the top master who scores 100 points is because the paper only has 100 points.