Chapter 202 There is an essential difference between the way games interact on mobile platforms and computer games
"If it's a game, I've probably thought of a few proposals, so you can take a look at them first." Liu Neng clapped his hands with a smile on his face, and Jiang Xiaolan came in from outside coldly, holding a large number of folders in her hands.
"You've been out there just now?" Qin Hao was a little confused, "Why are you like a ghost, you don't have a sound at all?" ”
Jiang Xiaolan gave him a blank look, "I want you to take care of it!" ”
Then he threw a bunch of materials into his arms, "Go, divide it!" ”
Liu Neng turned his head to look at Jiang Xiaolan, then at Qin Hao, and suddenly asked, "Did you two develop some office romance?" ”
Jiang Xiaolan's face suddenly turned red and she spat him, "What are you talking nonsense?" I've never seen a boss like you......"
After saying that, he turned around and ran.
Liu Neng looked at Qin Hao again, as if asking.
Qin Hao scratched his head and said with a smile, "No, no, I'm chasing." ”
Liu Neng laughed, "Yes, yes!" ”
Then he said to everyone, "Look at what you have in your hand, you can also exchange it, the three game design cases are relatively simple, in fact, mobile games are indeed relatively simple." Inside are some core gameplay, and core framework, and a lot of peripheral system design, which need to be supplemented and completed after you officially join the group. ”
Qin Hao took a look at the case, his brows furrowed, and he looked up at Liu Neng, "Three cases, all at once?" ”
"Do it one by one, don't rush, take your time, a game gives you three months to do it, theoretically you can complete the task if you finish it within a year! I'll come back in a little while and answer your questions, and think about what questions you're going to ask later. ”
Liu Neng has not been doing games on the front line for a long time. After arriving in this world, except for the first three games that established the status of the rivers and lakes, most of the time the game was designed, and then began to be in charge.
The game I've been trying to do lately is DOTA, and I don't know if they can understand it, at least there will be too many detours to take in the process of doing it.
And most of the games before this,In fact, there is no essential difference from traditional games.,For example, spores such as the Happy series.,Tell those programmers what games you want to do.,Understand.,It's not a big problem to let go.。
But the three games I am doing now are games on a new platform, and the operation and interaction will be quite subversive, so naturally I have to guide them personally.
If this wave of people can make it, it will become a valuable resource for the project team within the company, and it will have the capital to make mobile games in the future.
As for whether they stay in the company or change jobs to other places in the future, they will ignite the fire of domestic games.
Half an hour later, Liu Neng returned to the conference room, where there was a heated discussion, and even when he arrived at a group of people, he didn't pay attention, and he was still arguing and discussing, which was relatively dedicated.
"That's it! Let's be quiet, let's be quiet. ”
But after shouting twice, no one froze him, and slapped the table angrily, "Be quiet!" ”
At this time, everyone stopped, looking dazed, he cleared his throat, "How can I say that I am also a boss, and I must have the least respect, right?" ”
The attendees sat down and said, "I've seen everything, what do you think now?" ”
"The idea is to lay the foundation first, and get some of the standards of mobile games right, that is, how to play first, and then what you want to play." Qin Hao said.
Liu Neng nodded, appreciating this sentence very much, "That's right, the idea is right." Then Qin Hao, you can summarize it. ”
"We just seemed to be arguing, but in fact we were talking about this thing, we have tried the smartphone before, not only is it completely different from the game operation on the computer, but it is also completely different from those feature phones. On the computer, the keyboard and mouse are mainly used as input terminals; The traditional feature phone is through the keyboard, which is the key of the nine-square mobile phone. Qin Hao said.
"The operation of the nine-square grid is actually not good, there is a delay, so you can't do the kind of action game that can be seen on the computer, at least it's rare. However, on smart devices, especially mobile phones with the myth system, the instant feedback effect is greatly improved, and the operation mode will be greatly improved. ”
"The most obvious thing is that on the Myth OS, we can do action games. We took a look at your three games, and the main ways of operation, point, long press and drag, I think this is the main content we need to tackle! ”
Liu Neng said approvingly, "That's a good point, and the summary is also in place." ”
"Everyone has also taken a look at the three games, the core gameplay of the game is actually not complicated, the three games are actually relatively mature gameplay on the computer or other platforms, a match-3, a jerking off, and a parkour game. Parkour games are slightly rarer. ”
Among them, "Love Elimination Every Day", cute painting style, match-3 game, the interaction method is mainly touch and drag. The profit direction is resurrection, pet development, and pet-assisted match-3 gameplay. ”
""National Aircraft War" is also relatively cute, everyone has seen the way to play airplanes, Thunder fighters. The main way to interact is dragging. The direction of profit is to sell airplanes, develop airplanes, resurrect, oh yes, the gameplay of wingmen has been added to it, as a permanent combat unit, so the cultivation of wingmen is also profitable. ”
"The third game is "Cool Running Every Day", emmmm, to be reasonable, these three games are actually cute painting styles. There are some considerations I have in it.,On the one hand, the cute painting style is relatively low for art.,The requirements for the performance of the machine are not high.。 The gameplay is a little more innovative, with touches and drags to interact. The direction of profitability is the resurrection, and some design fees on the periphery. ”
"Qin Hao's thoughts just now are similar to mine, and we need to lay a good foundation first. This is also a good standard for making mobile games in the future. As I just said, the production cycle of a game is about three months, and with the time of the previous standard, one year is estimated to be about the same. ”
Someone asked, "What I can't figure out is that these three games are actually problematic in terms of profitability, and I suggest that you can buy out the system, and each game will cost more than ten yuan, and there should be a lot of people who will pay for it." But your charging model, I personally think that no one will pay for it. ”
As soon as this sentence came out, several people immediately agreed. After all, it's almost the first time to make a game on a mobile platform. In the past, mobile treasure chests were actually buyout systems, and people should use this charging model on mobile phones.
Moreover, this kind of charge is actually confusing, will anyone really pay for this kind of casual game?