Chapter 55 The content of the subsequent development version of the game is determined

After winning the big order, Liu Neng has actually become psychologically flat, and he will no longer fight for money, mainly thinking about how to develop the subsequent version and set up new game projects. In his opinion, the game industry has a lot to offer in this world.

Liu Neng told Liu Fei about the follow-up expansion plan of "Happy Farm", pointed out a few key points, and then let him complete the rest of the planning plan independently. Like this kind of game, it's really not particularly difficult, plus there is the current "Happy Farm" jewel in front, even if you dismantle the plan, you can quickly write the plan of "Happy Ranch".

Although Liu Fei was born in Yeluzi, it doesn't mean that he doesn't have this ability. The only thing that Liu Neng needs to finalize is the numerical setting of the new game, because as far as the Happy Farm series of games is concerned, in addition to the social aspect, the numerical value must not collapse, and it must be gradual. This kind of game can be as short as a few months or even a year or two, and the game can only reach the later stage; If you set an unattainable value, for example, you need billions of gold coins to upgrade the black earth, and the daily gold income is only tens of thousands, then the player is likely to give up the game directly in the hope of the unattainable upgrade cost.

As for the "Happy Ranch", "Happy Grocery Store" and "Happy Town" series, what needs to be done is how to achieve data linkage and data exchange between games.

To put it simply, this can be regarded as a large and complete simulation development game, but because of the tight time in the early stage, only a small part of the content is produced, and it will be gradually expanded later; This approach is similar to the general game, which only opens a few simple system gameplay in the early stage, and although the content is consumed later, more and deeper gameplay will be opened for them to continue to experience.

However, there is a more serious problem in this way, some of the more valuable props in the early stage are worthless in the later stage. This requires a strong stat architecture to ensure that the game's stats don't crash. For players, numerical collapse means that the money and effort previously spent are wasted; For game manufacturers, this is very fatal, which means that the early game content, even if it is not fully developed, loses any meaning, and the life cycle of the game will be greatly shortened.

In the previous life, the "Happy Farm" series was strictly limited to two browser games, "Farm" and "Ranch". Liu Neng expanded the game to four here, on the one hand, it extended the life cycle of the game, and on the other hand, it launched these mini-games one after another in a short period of time, which is equivalent to improving the entire gameplay. In the end, according to Liu Neng's design plan, the game is a simulation development game with "Happy Town" as the core, and Happy Farm and Happy Ranch are just the game content in the early stage of the series of games. He hopes that through these four games, the various employees in Daystar Game Studio can complete the run-in as soon as possible, and make reserves for the development of new games in the future.

In addition, it is the writing of the game plan for the subsequent version of "Don't Step on the White Block". This small game has been sold to Feiliu Creative Entertainment, Liu Neng actually still has a little affection for it, after all, it is the first game planned and developed after he came to this world, although the volume is really small, but he made his first pot of gold.

This task was not thrown to Liu Fei to do, but to complete the new version of the plan in person.

In the new version, Liu Neng has added the following content to this game:

1. Added multiple rankings, including unlocked track rankings, total rating rankings, and total score rankings of all tracks.

2. A new friend system has been added, and a new friend leaderboard has been added, which allows players to view their ranking among friends;

3. Added the gameplay of access ads, mainly focusing on two aspects, one is that when TAP fails, you can be resurrected by watching ads; The second is that you can unlock the tracks by watching ads;

4. A new interface for accessing tracks has been added, so that Feiliu Entertainment can freely access more tracks, and with such a large entertainment energy as Feiliu, its songs can be added to the game;

5. Added a new battle gameplay, that is, players can invite friends or strangers to open a room to score the repertoire together, which is the core content of this version update;

6. Added value-added services such as avatar frames and name frames, and you can get different privileged decorations such as avatar frames and text frames through activities, consumption, rankings, etc.

So many of them are relatively mature system gameplay, which is rich enough for this small game. Feiliu Chuang's entertainment family has a big business, in fact, this small game is not a great creation for them, but Liu Neng still hopes for one thing, they spent more than one million to buy this game, at least through these means to make it profitable, instead of doing a loss-making business.

In this way, if you have an intersection with Feiliu Creative Entertainment in the future, you will not be particularly embarrassed.

On the 15th, the game "Happy Farm" was delivered to Tengfei Technology, and they will conduct a series of tests on the game, and then it needs to be integrated into the BB space. The specific launch date is not controlled by Liu Neng. But Hu Yuehai roughly sent the schedule to Liu Neng to see, and the warm-up will be carried out in the next few days, and the official launch date is three days later, that is, on the 18th.

Before that, Wan Binglin arrived in Guanghua City, and Liu Neng arranged for Xu Jiaojiao, the vice president of the company, to go to the airport to receive him in person.

On the same day, Wan worked tirelessly to come to the studio to "inspect", and after seeing the "dirty and messy" environment, Wan Binglin felt a little at a loss.

Liu Neng asked Wan Binglin, "Do you think 25% of the company's shares are at a loss for my 10% shares?" ”

"I've told you everything, I don't know what to say." Wan Binglin was helpless.

"Actually, I still feel like I'm losing." Liu Neng smiled and invited him to sit down in the conference room, "I'm afraid you don't understand now, but I don't think you'll understand in a long time." Two days ago, the campus network was renamed the old friends network, do you feel that the pressure is in vain? ”

"I'll let you say what I wanted to say again." Wan Binglin now doubts whether the so-called roundworm in his stomach is really true, "Mr. Liu has a lesson?" ”

"You're twenty years older than me, so how can I be qualified to teach you?" Liu Neng said, "But it's okay to teach you, I said, it doesn't matter if you listen or not." If you want to make the SNS social model bigger in China, you need to do some localized work, rather than simply taking foreign Facebook directly, otherwise it will be absolute. ”

"I've thought about this, but I want to hear your opinion."

"Social is, to put it bluntly, the formation of a chain of relationships between people. The earliest theoretical basis of SNS social networking is the theory of six degrees of separation, I won't talk about this theory, you must know it. However, it should not be the whole of online social networking to expand through acquaintances and acquaintances, you should also find other recommendation mechanisms that can break this simple six-degree separation theory, such as recommendations based on common topics, such as recommendations based on interests and hobbies, which can form some relatively larger groups and help more people form greater heat around the same goal......"