Chapter 115: Wild Boss

"It's a 12×12 map, which is twice as large as the 8×8 regular map in terms of map area."

Flowwood introduced.

The Land of Wonders is a very interesting map, a map of ancient ruins.

"There is a very big difference between the map of 12×12 and the regular map, and that is the wild map boss."

"Wild map bosses will randomly appear in various corners of the map, and if the team kills them, they can get some more valuable equipment, such as level 3 head armor and weapons."

"It is said that it will also be added to the maps of the professional game 8×8 in the near future."

"The strength of the wild map boss is high and low, but there is no way to clear it in a short period of time, and the team may have to judge if it wants to fight the boss."

"Even if there is a boss in the finals, most teams should not choose to open it."

Liumu said.

Glory is a team game, and the amount of equipment or weapon that a piece of equipment can bring to the team is very limited.

A reporter has also interviewed the coach of LGC before, asking about the playing style of the wild map boss, and the LGC answer is that basically even if there is a wild map boss in a professional game, most teams will not choose to play in most cases.

The LGC team has tried that the time to fight a boss with all its might is between 30 seconds and 60 seconds, which may affect the overall rhythm.

That's a later story, so let's not talk about it for now.

……

The third game has officially begun!

There are also 18 teams on top of the Land of Wonders!

"Okay! The competition has officially begun! ”

"This is a longitudinal route, from north to south, this kind of route should be preferred by most teams, and this kind of route because the teams are scattered all over the map, the competition will not be particularly fierce in the first few laps."

"Yes, it's still a big picture of 12×12, and the pace may be a little slower than usual."

Flowwood and Anna explained.

"Let's take a look at the jump points of each team first to see if there are any jump point conflicts, but in this picture, there is really no need for jump point conflicts in the early stage."

"Yes, because the map is relatively large, and there are more resource points."

The camera is given to the White Mountain!

A small resource point has been chosen! And the second game made a completely different choice.

"Bai Shan chose the Oakland Ruins, the resources of this ruin should be enough for a team, it seems that Bai Shan has also discussed it after the defeat of the superiors."

Bai Shan, who suffered a loss, did not go to compete with other teams for resource points, but chose one of his regular jump points.

"CSC's choice of the center of the circle is rare."

"Yes."

"In the previous few games, CSC tried to fly a circle with no one behind him when jumping points, and then pushed it to the middle through the summoner's information, which greatly improved the fault tolerance rate of CSC."

"But this set CSC chose the center of the circle, I don't know if it's their regular jump point or something else."

Flowwood said!

The CSC jumped around the center of a big resource point in the city of West Asia.

Originally, there was a team that wanted to grab points, but when they saw the summoner in the sky, they turned directly.

The strong are always respected by other teams, and as a team that has won two consecutive sets, from the preliminaries to the current 10 consecutive sets, CSC has earned the respect of other teams.

Why CSC jumps the center of the circle instead of the edge of the jump.

The reason is also very simple.

Here's the big picture.

Although the overall rhythm is a little slower than that of a regular map, the overall rhythm cannot be compared with the 16×16 super-large map, and the larger the map, the longer the distance to transfer.

If you jump off the lap again, if the lap is not good, the whole team will get tired and enter the lap, so that they will not know what is happening in the circle.

Moreover, CSC is not a team that can only play on the edge of the circle, and they will also use in-circle tactics.

There are many benefits in the circle, the first point is that you don't have to make too many transfers.

The second point is that there is enough time to search.

The third point is to be able to get enough information.

CSC didn't pursue a relatively high kill score in this set, choosing to stabilize the rhythm.

If you are fighting on the edge of the circle, because CSC is now at the top of the leaderboard and has a relatively large lead, some teams that want to win the championship will definitely choose to touch it once they get the information that CSC is fighting on the edge of the circle.

Even if the team will lose some personnel or materials as a result.

As long as the CSC can be wiped out, it is equivalent to stabilizing the rising momentum of the CSC!

……

"Look at the first lap!"

"It's still an almost concentric position, so the CSC should not have to move, and you can continue to search and look at the side of the White Mountain......"

"Huh?!"

Naturally, Liumu's eyes are on Hakuzan and CSC, the two teams with the best chance of winning the championship.

But when the OB perspective turns the lens to the side of the white mountain!

The wild of the resource point jumped by the White Mountain! A boss in the wild has appeared!

It is also the only boss on the whole map - the mountain ghost!

"There is a wild boss around Baishan here, Baishan should have seen it!"

"If you talk about this boss, Bai Shan should choose to fight."

Flowwood predicted.

"There are no other teams in Baishan's vicinity now, although it may take a little time because of this, but because Baishan is originally a team that plays in the circle, it is not very time-bound to enter the circle, and if this boss is beaten, it is also said that there is also an equipment improvement to Baishan."

The race continues! The White Mountain Sentai team has also started searching!

This boss is not in a hurry, and they can't be defeated if they are poorly equipped.

Because the rhythm of this map in the early stage is not very fast, so the OB perspective continues to give the white mountain and the mountain ghost!

Quickwood also began to introduce the boss of the mountain ghost.

"If you are a mountain ghost, I look at the analysis on the forum, this boss is a boss with relatively average strength, but to be honest, the strength they are talking about is generally for professional teams, even if Bai Shan wants to defeat this boss, it will take some time."

Sure enough, as Liumu expected!

After searching for supplies, Baishan also came out of the ruins!

Siri transforms into an assassin, and the shell pierces the clouds and arrows to open up monsters!

The full cloud-piercing arrow passed by an arrow!!

Passed through the head of the mountain ghost!

The mountain ghost awakens in an instant!

Killed to the White Mountain!

Z7 and Siri, two assassins! Directly left and right towards the mountain ghosts!

In this output environment, the Archer's continuous output is not as good as that of the Gunner or the Assassin, and Siri has no choice but to choose the Assassin if there is no Gunner in the team.