Chapter 161: Fierce Collision
So, did Deng Boyan regard this virtual as a face-pinching game? (The three slaves speak with some uncertainty.) )
But looking at the fact that they have been building heroes for more than five hours, it is estimated that Deng Boyan really plays this game as a face-pinching game.
After thinking for a while, Sannu came up with a result, it seems that Deng Boyan is the same as PUBG, Wang Feng and they spent 98 yuan to buy a PUBG, but it turned out to be just to play a parachuting game. And Wang Feng is also on more than ten G, or even more than twenty G, memory download virtual, just treating him as a face-pinching game. This is meow, the two things are obviously of the same nature!
(As long as you think of PUBG as a skydiving game, we're good brothers.) Whisper bb. )
However, they treat virtual as a face-pinching game and don't experience their e-sports senses at all. The cow should still be the cow, and the game should be won or won.
At this time, Wan someone spread his hands.
"I don't want to, but my talent for gaming doesn't allow me to keep a low profile." Wan someone's face was "helpless".
Wait, how does this sentence resemble someone's quote?
Sa someone: I was forced to drift north because I was escorted by Peking University. Originally, I thought it was too far, but then I thought about it, Peking University is okay.
Deng Boyan's skill is actually very similar to Keiko Shinno's skill, except that one of his moves is to swing five knives in a row, and then the second move is to swing a knife violently.
One of the moves is the one closest to Keiko Shinno, and the purpose of doing this is actually that Deng Boyan wants to disgust Keiko Shinno.
However, it didn't work, Keiko Niino was still as strong as ever, even if Deng Boyan could temporarily disgust Keiko Nino, but he would soon be suppressed by Keiko Nino.
One move is just close, and Keiko Shinno's move is still stronger than Deng Boyan's move.
No way, the mage technique exploded, this is really disgusting.
The five shadow clones can at least cause more than 200 attacks when combined, which is something that Deng Boyan can't compare to at all.
Thinking that the first two have no way to cause disadvantages, Deng Boyan can only rely on the changes in the latter two moves to compare.
If you want to open the gap, you can only start with the last two bombing moves.
Deng Boyan's three moves are passive, and he can enter an invincible state every five seconds, and his critical hits are increased by 20%.
And every time Deng Boyan attacks 3 times, there is a 5% chance of entering the state of reporting a violent state. This state will last for about three seconds. During this time period, attacks will increase by about 50 percent, and may even soar to 6 percent and 65 percent.
Assuming Deng Boyan's initial attack damage is 67, then a 50% to 65% critical hit will become 101 to 111. In the early stage, when all of them only had 600 drops of blood, the damage of 100 drops of blood was already very terrifying, and besides, this state could last for about three seconds, so that was to say. In these three seconds, Deng Boyan can do whatever he wants.
Compared with Keiko Shinno's three moves, Deng Boyan's three moves are more offensive intentions. Keiko Shinno's three moves are actually a skill to escape. These three moves do not have a substantial attack, and the shadow clone will only be triggered when it has 30% HP.
In the state of rage, once entered, then it is also the state of God blocking and killing God, and Buddha blocking **.
However, the three moves of Keiko Shinno and others are useless except to run for their lives. At the critical moment, these three moves can only run for their lives, and if they do not enter the range of 3 percent and 30 percent of their blood, these three moves are useless.
Keiko Shinno's technique, if it is better, this does not need these three moves at all. In other words, it's actually a chicken rib.
In the category of three recruitments, Deng Boyan is actually invincible. But the three moves of the two people are all good and bad. Keiko Shinno's three moves are mainly used as a guarantee, and when used for assassination, this is very, very suitable for cutting the back row.
Deng Boyan's three moves are mainly used in the early stage of the battle, and they are probably very useful, after all, the early development state, if you really want to fight, the speed of clearing the field may be faster, and it can also produce advantages more quickly.
The current competition is two points for Keiko Shinno and one point for Deng Boyan.
Deng Boyan wants Keiko Shinno to put it aside, first of all, in the general attack, and the competition of four moves, these two points can put Keiko Nino far away.
Deng Boyan's four moves are actually infinite displacement, and as long as each knife hits the enemy, it can deal 50% critical damage to the enemy.
Although the time is only three seconds, but in these three seconds, Deng Boyan is already invincible.
Keiko Shinno's four moves are to run at the enemy with 50 shadow clones, and they can also deal 5 percent 50 percent damage, and they can deal spell damage.
But this one has a drawback.,It's only used in one range.,Out of this range.,Basically, this skill is useless.,The shadow clone is a centimeter away from you.,He won't cause any damage to you.。
Deng Boyan's disadvantage is that if his ultimate time passes, then it is also useless.
In fact, Deng Boyan's mobility is already good compared to Keiko Shinno. A Deng Boyan can run, but a Keiko Shinno may not.
Keiko Shinno's four moves are mainly used to surprise her, and she cuts the back row together with three moves.
In other words, these four moves are four moves, in fact, these four moves are equally strong, but the emphasis is different.
Deng Boyan's four moves are mainly used in fancy killing, escape, etc. (Why is there such a thing as a lewd thought that puts escape in the first place?) Could it be。。。。。。 Running away is the greatest use of this hero? )
The two waited just to tie. Each of these four moves has its own benefits, and for a while, I can't find a reason why Deng Boyan is worse or Keiko Nino is worse.
After the skill is finished, let's talk about the basic attack.
Deng Boyan's initial attack power is actually 74, not that 67.
If it's 67, he's meowing, Deng Boyan and Keiko Shinno don't have to compare.
Keiko Shinno's initial attack is about 72 attacks. Although the skills are very strong, the basic attack is really not good compared to Deng Boyan.
A full two points of attack damage, unless you have a few more points of attack power when the stat points are allocated. Otherwise, these two attack powers directly determine which of the two of them will kneel on the ground and sing "Conquest".
Such a comparison seems to be 。。。。。。 The attack power can also make up for the spell explosion of one move at once, and if it reaches a certain level, the critical hit of the skill itself will directly surpass the spell explosion.
,