Announcement: This book cooperates with the Yanhuang Heroes History MUD station
[Please keep in mind the domain name of this site " ", or search in Baidu: Sanlian Literature Network] Readers who have played the text online game MUD know that this book is based on the background structure of martial arts MUD, and the main background comes from the "Yanhuang Heroic History" MUD station.
Therefore, in order to let everyone have a better understanding and understanding of the background of this game, in order to introduce more people to have the opportunity to play this classic game, I will post some specific ways to get started with the game later, if you are interested, you can take a look, here is just a general introduction.
Official website of Yanhuang Heroes: .bsp; This is a free game,The client is only a few m,It comes with a similar "robot" program,Well,The function is equivalent to a plug-in,You can simply do some basic trigger functions by yourself or directly find the old player to have done a good robot program,As long as you have patience,You can completely simplify some complex operations,It's okay to read a book at the starting point,You can also hang up,You can also be like the protagonist,Pursue the ultimate martial arts,Invincible in the world,Various play points in the experience。
In order to let you take a little less detours, I am also the same as the author of "The Ultimate Hell", I solemnly recommend the "Yanhuang Heroic History" MUD station to everyone, and the specific novice help will be followed up in the volume of "Teach You to Play MUD" by hand, here I will only borrow an article from this classic "Ultimate Hell" to roughly explain the background of MUD:
The English abbreviation of this multi-userdungeon is mud, so it is often jokingly called "mud" or "mud" among Chinese netizens. It is an Internet-based role-playing game, developed from the "bunker game" of video games, in which users take on the role of their chosen character and explore, fight, level up, and interact with each other in a virtual space, with scenarios, plots, and dialogues described in text.
Chinese mud first appeared in Taiwan around 1995, and the most popular is "Oriental Story 2" with martial arts and monster stories as the background. On November 2, 1995, ** posted a proposal to establish a MUD "Xia Ke Xing" based on Jin Yong's compilation, and invited Xiang Shao Ye, Ding, Time and Space, and grass carp to form a Xia Ke Xing writing team, with ** as the general design and coordinator of the game, and Xiang Shao Ye was responsible for rewriting the game operating system according to "Oriental Story 2", and the others divided labor to write each region. "Chivalry Walk" was officially opened in January 1996 after a trial trial on a machine supervised by Master Xiang.
"Xia Ke Xing" is the first online game written in Chinese Simplified, using the familiar Jin Yong martial arts location, school, character and kung fu names, scene description and plot description refer to Jin Yong, some secrets are also based on Jin Yong's design. Players can choose to join the righteous or evil faction, practice, make friends, apprentice, learn art, explore, kill enemies, hunt for treasures, become a hero or a big devil, and strive to be the first master of martial arts when discussing swords in Huashan. Although "Oriental Story 2" is written in Chinese, it is actually based on the sinicization of Western mud, and it still has a strong flavor of Western bunker games, while "Chivalry Walk" shows the original traditional Chinese culture, coupled with Jin Yong's deep roots, it quickly replaced "Oriental Story 2" as the most popular online game in the Chinese network after the trial.
After the trial of "Xia Ke Xing", some writers were absorbed, the game framework was expanded, and the first trial version was completed in May 1996. Soon, the machine running "Knight's Walk" was hacked, and the source code was stolen and published. Many Chinese universities and online service providers have set up their own "Xia Ke Xing" based on this source code or changed their names to other names. In May 1997, due to disputes over the development prospects and management methods of "Xia Ke Xing", the five founders of "Xia Ke Xing" successively separated from the development of "Xia Ke Xing". In October 1997, after becoming aware of the attempt to encroach on the copyright of "Xia Ke Xing" and commercialize it, ** announced that it would conditionally allow "Xia Ke Xing" to enter the public domain: under the premise of non-commercial, anyone can use and rewrite "Xia Ke Xing" at will; No one has the right to monopolize the use, development, or commercialization of "Chivalry".
Since its inception, "Xia Kexing" has endured for a long time, and it is still the most widely circulated Chinese character MUD, especially in the BBS network of Chinese universities, almost everyone knows about it. According to incomplete statistics, there are currently more than 100 stations in "Xia Kexing". It also has other names such as "The Legend of Jin Yong's Heroes", "Smiling Proud Jianghu", "People in Jianghu", "Book Sword" and so on. The Chinese characters written in the background of other stories, such as "Journey to the West" with "Journey to the West" as the background and "Fengyun" with the ancient dragon as the background, are also developed on the basis of "Chivalry and Travel".
There are also countless people who have shed sweat and dedication to MUD, please forgive us for not being able to know their names, and thank you to the few people who have provided them in the book, such as Wudang written by Snoman in "Book Sword", Daxue Mountain written by Iceland, Peach Blossom Island written by Darken, and Hoku, River and so on......
The author only hopes that through this book, I will commemorate something, and I also hope that everyone will be able to understand the world of MUD, understand the people who have been in MUD, and understand the stories that have happened in MUD. After all, MUD's fun isn't well known due to its difficult operations, but as a loyal MUD player, that's the only thing I can do my best.
Finally, I would like to thank those who have been silently contributing to the history of MUD.
Above.
Above is a text I excerpted from "The Ultimate Hell", with a slight cut. In fact, the last two paragraphs also speak my heart, I very much hope that the majority of young friends can understand MUD and experience the fun brought by MUD, because although MUD is only a text online game, it is much more interesting than those current online games!
Although there is a lot of help for newbies on the official website of Yanhuang, due to the difficulty of MUD to get started, if you want to understand this game and want to experience the fun of being the protagonist yourself, please be sure to check out the next help first. [To quickly find this site, please search in Baidu: Sanlian Literature Network]