Chapter 42: The Legend of the Ten Warriors (8)

In fact, if it weren't for Pararedin's loss of intelligence, they would not have been able to hold out until this point.

As a saint-level boss, his attribute bonus is much higher than that of ordinary players, and one of his attributes is almost equivalent to two points of ordinary players.

In other words, his 75 agility is equivalent to their 150 agility, and combined with his own movement speed bonus, even the high-level players may not be able to surpass Palaredin in this regard.

In other words, he can always rush into the back row of the player and kill the mages and priests in the back if he wants to, and they will never be able to stop it.

But even if the bosses don't do that, it's only a matter of time before they fall.

Just after all tank players have been hacked to death or mutilated, the boss finally has his sights set on the French class.

The mage who was being targeted was startled, and directly pounced in front of him with a mire technique, and at the same time turned around and ran.

But helplessly, the speed gap between the two sides is too great, even if there is a quagmire to help block it a little, the boss can catch up with that player in just a few blinks of an eye, and then kill him instantly with a sword.

Taking this as an opportunity, the boss launched a brutal massacre against the surrounding French professions.

Although those guardian warriors wanted to come up and stop them, with their dying HP, even if they rushed forward, it was just a sword effort, and it didn't mean anything at all.

By the time the invincible golden light of the boss disappears, only three people are left alive on the player's side.

"Sixty seconds! This bastard's invincibility lasts for sixty seconds! One player gritted his teeth.

You must know that even the core ultimate of the guardian warrior, 'Absolute Guardian', is invincible for five seconds, and he can't move when he is invincible, and the cooldown time is as high as two hours. And this bastard boss has a cooldown of ten minutes, and he can snicker.

"And the boss's health recovery rate is at least five points per second. In other words, he can also restore more than 300 points of life by the way when he uses this skill. A player next to him added.

Although the boss's HP will not be visible to the player in the form of a numerical value, the length of the health bar can be seen.

The boss was attacked by an armor-piercing arrow before opening invincibility, and lost 120 HP, and then the boss's health bar returned to full value about 20 seconds after being invincible. This also means that the boss's base health regeneration is at least 5 points per second.

Although this number is higher than the average boss, it is not too desperate. But if you cooperate with the boss, the invincibility time of up to one minute is completely different. If the boss's invincibility skill cooldown can be slightly shorter, or if there is a stronger recovery skill, then even if their level doubles again, they will only be abused.

"The question now is how often can he use this invincible." Ling Yu said. Judging from the current situation, it is estimated that it will be difficult for them to force out other skills, but at least they must know the duration of this invincibility.

"I don't think we're going to be able to do that."

There are only three players left of them now, and no matter how hard they struggle, they can only hold on for a few seconds at most before they are wiped out, so it is impossible to wait for the boss skill to cool down.

"Give me that sprint scroll at a time." Ling Yu quickly said to his companions beside him.

I don't have time to explain my thoughts, and now I can only bet on the trust that the other party has in me.

The player was stunned, but in the end, he chose to trade the sprint scroll to Ling Yu.

At the same time as the transaction was completed, he was also killed by the boss with a sword.

And at this moment, Ling Yu was the only one left on the field.

Ling Yu's movements were fast, and as soon as he got the sprint scroll, he immediately used it, and with the agility potion and speed ring he had used before, his speed immediately increased to an outrageous level.

With the blessing of the Sprinting Technique, the Speed Ring, and the Agility Potion, Ling Yu was able to speed just a little bit faster than Parareddin.

Of course, being fast doesn't mean you're free from the hunt, otherwise the Rogue is the strongest class in the game.

In the face of the boss's crazy pursuit, Ling Yu didn't even have the courage to look back, so he could only rely on his extraordinary reaction and memory to go around in circles with the boss in the hall.

The duration of the sprinting technique was only one minute, and once this time passed, even if his skills were a hundred times better, he would only be killed by the sword. In other words, if the boss's skill interval is higher than one minute, it is impossible for him to hold out until the boss uses the skill, but if it is less than one minute......

Ling Yu really didn't want to think about this possibility.

Of course, even if the interval between the boss's invincibility was really less than one minute, then he might not be able to use it on a non-threatening object like Ling Yu. So his behavior at the moment doesn't strictly mean anything. If he could be given a chance to do it all over again, I believe he wouldn't believe wasting a rather precious sprint scroll to gamble on this possibility.

However, there is no regret medicine in the world, so Ling Yu can only try his best to try to force out the opponent's skills.

When the duration of the sprinting technique was less than two seconds left, Ling Yu suddenly turned around and shot the armor-piercing arrow in his hand at the boss who was almost close at hand.

The boss was not afraid at all, and slashed at him with a sword, and at the same time, a golden light lit up on him, which was the Divine Guardian skill.

With the blessing of the invincible skill, Ling Yu's armor-piercing arrow failed to cause damage to the boss, but the boss cut off more than 300 of his blood with a sword, killing him directly.

After resurrecting from the resurrection point, Ling Yu told the others the results of the battle with the boss.

After hearing that the cooldown time of the invincible skill of the boss was not even two minutes, even those players with excellent cultivation couldn't help but scold the designer for being perverted and designing such an outrageous boss for them to fight.

Even if you don't consider the other skills of the boss, relying on that invincible and super attack and defense alone, there are basically no players who can deal with the boss.

Some people silently calculated in their minds and found that in order to defeat the boss, they had to deal at least 500 or more damage to the boss every minute.

It's not an easy thing to do. With the perverted version of the boss's defense, the average level 15 player can only deal single-digit damage.

Considering the boss's blocking and dodging skills and aggro control, they also need at least a hundred or more players to participate in the battle as the attack end.

The healing side is slightly less stressful, but it also requires more than thirty priests to keep up with the boss's output.

In the front row, there is no requirement for the number, but the skill must be passed, and the boss cannot play the limb separation effect. After all, they don't have the ability to heal severed limbs and severed arms now.

In other words, they need about 150 elite players with tacit cooperation and excellent skills to be able to defeat the boss - and this is still based on the fact that the boss does not use other skills.

Considering that Saint-level bosses often have several metamorphosis skills, this number will have to be doubled at least tenfold. However, this creates a new problem.

The number of people is often stacked later on, the lower the efficiency of the promotion, not that you can play the combat power of a thousand players if you have a thousand people.

Six players of different classes can play a greater than two effect when they are combined to make six players play the combat power of ten players. But if you have 6,000 players to cooperate, then you should be able to exert the combat power of 1,000 players.

Skills have a cast distance, if it is a small team of about 12 people, then all the ranged attack classes in the team can attack the boss at the first time, the priest can also give the healing to the player who needs the most healing at the first time, and can also avoid being attacked by AOE attacks at the same time by scattering positions. The commander can also issue a variety of precise orders to each person according to the battle situation.

But if this number is increased by a hundredfold, it is not so easy to make a fine command, or even to simply get everyone to carry out the attack order, let alone move and dodge.