Chapter 429: Heart of Dresa (3)

Everything was ready, the time was almost up, and the two of them logged in at OE, finally to advance the initial task they had been delaying for almost two months.

Coincidentally, the two people who went online in the safe town clicked on the mission navigation together, and the characters were then driven by the system to leave the place and head towards the labyrinth area outside Achilles.

The world map in the OE is really large, and in proportion, it is almost a quarter of the surface area of the real Earth here, or even larger, after all, except for vehicles, the ability of the characters in the game to move is much stronger than in reality.

In reality, a quarter of the earth's surface is also on the land that houses a considerable number of people from all over the world, but the server of OE games only has players from Huaxia, and this quantitative gap is also a bit of a feeling that people have nothing to say.

Even so, there are still a lot of people in the OE, because crowded places are always safe towns and easy dungeons.

Although Su Yile had been to most of the places in the OE, she couldn't remember if she had been to the dungeon maze that had led them to the map, even though it had been lit up on the map.

"What is this place?"

Looking at the map, it was determined that the nearest safe town marked on it was Achilles that they had just come out of, Su Yile was thinking about the maze of copies outside Achilles, I don't know why, she always had a familiar feeling, she should have heard about the copies outside Achilles somewhere, or had been here.

Achilles is a relatively small and safe town in the OE, and it is also geographically interesting, with the unflyable Castton Ridge in the north, separated by a mountain in Choligu, Mount Budra in the west, and Dakkaria Mountain in the east.

This almost closed environment makes this one of the least recommended places for newbies to be born, and if you think about it, if the novices don't light up the map, the teleportation scrolls can't send them to other towns, they can only go out and venture blindly, and it is easy to die in the natural grave, which is a very poor game experience.

Hearing Su Yile's question, talking nonsense, Tangerine replied, "Achilles." ”

His eyes were still on the map, and of course Su Yile could see those four words, so he asked again speechlessly: "I said, what copy is this?" ”

Speaking again, orange orange: "Natural grave." ”

"Natural graves?"

With a slight movement in his heart, the memory of this dungeon maze came to mind, and Su Yile finally remembered where he had heard of Achilles, Achilles has not always been tied to the natural tomb, and players who have heard of the natural tomb must have also heard of Achilles, and besides, she has been here once.

"Mission in the Natural Graveyard?"

"Hmm."

guessed, Su Yile asked, and Tangerine nodded affirmatively, Dressa's hidden mission "Heart of Dressa" is indeed in Achilles, which is quite far away from Dressa, and this arrangement is also unsure of what to say.

At the end of the conversation, the natural environment in Su Yile's perspective has also undergone a drastic change, there was still quite a lot of green before, but when you get here, a boundary line separates the two sides, and the green disappears, leaving only yellow sand, which feels like you have arrived in the Sahara Desert.

In reality, of course, there will not be a similar area as Achilles and the natural grave, but this is the game world, and with the system data settings, anything can happen.

"I really don't like this place!"

After a slight pause here, Su Yile said this sentence from the bottom of his heart, and the process of attacking Achilles had left a very bad impression on her.

Natural graves, which can also be called player graves and life graves, because there is a very shameless setting here for some reason, and almost all players who come in can die here: all detection skills, magic fails, teleportation and shielding in all ranges, HP and MP recovery speed is halved, and item recovery effect is halved.

If that's just the case, it's not too bad, after all, most of the players are in teams, and everyone complements each other in terms of HP value, but it won't be exhausted, and the HP can still be restored, just slow down and full.

What's really damaging is that there's another layer here, and that's Mirage!

I don't know if it's to cater to the desert environment or what, but the current picture presented in the player's field of vision may not be true.

It looks like there's nothing in front of you, but when the player really walks over, maybe the next second the light flashes, the painting style changes suddenly, and what's even more disgusting is that there will be monsters jumping out and sneaking up.

When the number of sneak attacks increases, and the recovery speed of the player's HP is not as fast as before, why is it not easy to die?

Moreover, there are some very tough little monsters here that are not easy to deal with when taken out, let alone in such a disgusting place.

The only thing that can make the player feel more comfortable is that you can also use the map here, you can aim for a safe town, open the navigation, and keep the character on a straight travel route, so that you can get out as fast as possible.

When Su Yile was here at the beginning, the level was around 45, and there were nine people in the team with her, everyone was of the same level, and it was a ten-person team with a very standard rank.

As a result, after completing the task of killing the boss light and shadow compiler and clearing 100 unicorn dragon rhinos, there are only three players left alive, and Su Yile of Lucky EX is one of them.

And their strategy lasted a bit long this time, it turned out to be a full two days, and it was two days without interruption!

Of course, these people are not playing all the time, but after a period of time together, they agree to rest in batches at a certain point in time, and then continue to play after everyone's mental state has recovered.

By the time they had completed their mission and came out of the natural grave, the time had accumulated to more than two days.

It is worth mentioning that the slaughter mission to exterminate 100 one-horned dragon rhinos is from Joligu, and the task of killing the boss light and shadow compiler is Achilles' local mission.

A considerable number of them went to the Natural Grave for their own purposes, and the rest came because they were paid to invite.

Most of them are afraid that the players will be intimidated and dare not enter the natural grave and cause this copy to be cold, Huasheng has also designed some materials that only natural graves will explode, which makes those materials comparable, and even extremely scarce, and players who need it can only count on bounty hunters to find it or form a team to brush it themselves when they can't buy it, and Su Yile also came here to raid in this context.

And after that raider, Su Yile really didn't want to go to the natural grave again, if she lacked materials, she would rather spend three to five times the price higher than the system price to buy it directly, or offer a bounty for the bounty hunter to find.

But there's no way now, who let the hidden mission of the Heart of Dresa be in such a stupid place, she really doesn't want to go in, and now there is no turning back, it's impossible for her to leave the orange orange here, and slip away by herself!

If she really did this, the orange orange next to her really didn't know how to clean her up!

Can you still have fun with pigeons in front of you?