Chapter 337: The first game of Torch Studio

IGP, the world's most authoritative evaluation website, directly gave "Ink and Smoke 2" a super high evaluation of 10 points, and it is also full of praise in terms of comments.

"It's an enjoyable and addictive game, a great example of open-world gaming."

"Thank you to the Huaxia manufacturer Shimmer Studio for bringing us such a model of open world, in this huge open world, full of puzzles waiting to be explored, there are tons of quests in front of the player, and each quest has a unique story behind it. Even though you've spent dozens of hours in this huge world, you're still able to find things you've never seen before, and it's so rich that the previous open-world games are all empty. ”

"Ink and Smoke 2" inherits the characteristics of the previous game, but also makes drastic improvements. The entire world view has become huge and rich, the Four Holy Beasts and the surrounding environment have made the entire Chinese world more vivid, and the design of the painting and handwriting has made the collection elements all over the game world. And, despite the abundance of content in the game, players can tackle all of these objectives at their own pace, the game never forces you to do the main story, and all the systems in the game fit perfectly into a unique and unforgettable world. ”

"Thanks to Ink and Smoke 2, we can get to know Chinese culture so closely, it is an immortal masterpiece of art."

"Pros:"

"Beautiful and romantic open world"

"Lots of rich and unrepetitive puzzle content, with many different solutions"

"Surprising human NPCs, and a rich story setting"

"Moderately difficult battles, and imaginative ways to fight"

"Inspired Boss Fights"

"Cons:"

"None"

"Overall: 10/10"

The evaluation website of Huaxia District, Xingyou.com, also gave a very high evaluation of "Ink and Smoke 2".

"This is an adventure that belongs to the players themselves, it is a story that belongs to Chinese players, and it is also a story that belongs to players all over the world!"

"I am very happy to see that Chinese culture can go to the world in this way, so that the traditional cultural content of the Four Holy Beasts, the painting environment, calligraphy, and the five elements of mutual growth and restraint can be revitalized through this classic recreation!"

"Ink and Smoke 2 doesn't put the narrative in a very important position, and this time Shimmer Studios hopes that players can truly immerse themselves in the game, find the fun that belongs to everyone, and start their own adventure. There is only one goal of the game, which is to defeat the Nightmare Beast, and the player can choose the order in which they want to liberate the Four Holy Beasts, or simply not liberate any of them, and it is okay to directly face the powerful Nightmare Beast, as long as you are confident enough in your skills. ”

"This kind of design with a high degree of freedom makes the numerical system, skill system and other content of "Ink and Smoke 2" completely different from traditional games, and you can imagine how much courage it takes to make such a highly innovative game system."

"At the same time, there's a complex but just right weather system that makes the world more realistic, not just textures. For example, in snowy mountains, you can get frostbite from the cold, in volcanic areas, wooden weapons can catch fire, and in thunderstorms, metal weapons can lead to lightning...... These weather systems may seem complicated at first, but getting used to them will deepen your sense of identity with the game. ”

"The effect of "Ink and Smoke 2" on the holographic projection display is shocking, and the effect of ink and ink style and cartoon rendering allows "Ink and Smoke 2" to make excellent use of the display effect of the all-seeing display, fully exploiting the strengths and avoiding the weaknesses, on the one hand, avoiding the shortcomings caused by the low accuracy of the picture, and on the other hand, greatly exerting the three-dimensional display effect of the all-seeing display."

"Ink and Smoke 2" is such a perfect fusion of traditional Chinese culture and modern popular game elements, this kind of easy use of Chinese traditional culture is also a major characteristic of Shimmer Studio, maybe in the future, "Ink and Smoke 2" will become a monument in the history of games, it will be the common memory of gamers all over the world!"

……

Under the "Ink and Smoke 2" section of Xingyou.com, as well as in the comment area of the Shimmer game platform, players' evaluations of this game are also praised.

"It's not even a masterpiece that can be summed up anymore, it's definitely the most fun game ever! Every time I climbed high above the continent, I was shocked like never before. You can catch bugs on the grass, you can draw a horse to gallop yourself, you can climb cliffs, and you can explore everywhere in search of paintings and handwriting...... This degree of freedom is truly fantastic! ”

"The puzzle design really runs throughout, from the painting to the boss battle of the four holy beasts, it feels like every step is a test of wisdom, and every time you solve a new puzzle, you feel like a genius!"

"Zhong Ming is a genius! It's hard to imagine how such a complex world is designed, so the weather system, painting skills, the five elements, the combat system, the world view setting, ...... So many complex contents are all properly integrated, and under the same background of Chinese culture, there is no sense of disobedience! Really kneeling! ”

"To be honest, I think this game is the culmination of Shimmer Studios so far, and it is also a super explosion of Zhong Ming's accumulation of so many works. "Ink and Smoke 2" can see a lot of shadows of other shimmer games, such as painting and calligraphy into the game This setting is derived from the previous work of "Ink and Smoke", and the process of large-scale boss battles with the four holy beasts is very similar to "Zodiac Guardian", Huaxia can appear such a genius designer, boutique studio, it is really lucky! ”

"This game has brought me back to the essence of playing games."

"To be honest, at first I thought the main plot was not too long, but I really finished this journey, but I was reluctant to go to the main line, I really wanted this road to go for a lifetime, not more than ten hours. I miss the princess and sister of the merman clan, the righteous and honest tiger demon brother of the demon beast clan, and the first marksman of the feather man clan who is cold on the surface but is actually arrogant......"

"I thought the all-seeing monitor was a funny thing, but after watching the effect of "Ink and Smoke 2" on the all-seeing monitor, I couldn't help but want to buy one......"

……

In the Flame Studio, Hu Bin was playing "Ink and Smoke 2", looking at the comments on the Internet about this game, he couldn't help but sigh.

The big husband should be like this!

I have to say that people are really angry compared to people.

In the process of playing "Ink and Smoke 2", Hu Bin was also deeply shocked by this game like ordinary players.

Strictly speaking, although the technical level and art level of the game itself are also very high, it is not high to that extent, if Hu Bin is asked to recruit people and make it himself, he may not be able to do it so quickly, but it will definitely be able to be done after a little longer.

But the key is the level of game design.

Hu Bin has been thinking about how this system was designed while playing the game. How was that system designed? How did you come up with this boss fight?

The deeper you play, the more you admire.

After seeing "Ink and Smoke 2", Hu Bin suddenly felt that he had no loss at all by joining Shimmer Mutual Entertainment. Being able to work directly with a first-class designer like Zhong Ming, and being able to directly see the research and development process of this world-class 3A masterpiece, is simply blood-earning!

During the period when "Ink and Smoke 2" continued to be popular, the Flame Studio was gradually on the right track.

Hu Bin also has some contacts in the industry, although he only took away some of the old employees after resigning from Guangyi Mutual Entertainment, but after this period of recruitment and replenishment of personnel, the large framework of the Torch Studio has been set up and can start working at any time.

However, what kind of game to make, Zhong Ming has not yet explained.

When talking about cooperation before, Zhong Ming said that he would design the first game, and Hu Bin and Flame Studio would be allowed to develop their own works in the future, as long as they did not conflict with Zhong Ming's development plan.

At first, Hu Bin felt a little awkward and felt that there was no degree of freedom, but after seeing "Ink and Smoke 2", Hu Bin suddenly didn't think so, and he wished that Zhong Ming would quickly throw him a detailed design plan!

"Ink Cloud Smoke 2" is in front of the jade, and the Flame Studio is also a studio under Shimmer Interactive Entertainment, and if the game is smashed, it will be too embarrassing!

Hu Bin has never been so confident in himself, but looks forward to what project Zhong Ming will give him to do.

Not only Hu Bin, but many people in the Torch Studio are not particularly clear about the specific work of this studio.

It stands to reason that Zhong Ming now has two studios, and it goes without saying that Shimmer Studio is mainly engaged in high-quality Chinese-style games, mainly to earn word of mouth; Tianji Studio mainly develops krypton games, focusing on profits; And what about Torch Studios? Zhong Ming said that he wanted to make a stand-alone game, but in this way, isn't it a duplication of the positioning of Shimmer Studios?

Therefore, these people in the Torch Studio are still a little nervous at the moment, they are looking forward to being able to achieve the same level as Shimmer Studio and Tianji Studio, but they are worried that their strength is not enough.

……

Zhong Ming wandered to the 55th floor.

On the side of Shimmer Live Broadcast, the popularity has been rising recently, and Chen Nan is also busy every day.

Zhong Ming didn't fool him, "Ink and Smoke 2" is indeed a game with a very good live broadcast effect, so Chen Nan also seized this opportunity and held several activities, which brought a wave of heat to the live broadcast of Shimmer.

Shimmer Live has made a lot of screening conditions and recommendation conditions for the live broadcast section of "Ink Cloud Smoke 2", and the audience can accurately screen the anchor according to their own needs. For example, players want to watch a specific boss battle, or want to watch technical anchors and funny anchors, they can be easily searched.

For a few anchors who have skills and good live broadcast effects, Chen Nan arranged recommended seats for them, and also worked tirelessly to provide one-on-one counseling, telling them how to create program effects and how to drive the audience's emotions, which is really a hands-on teaching.

The administrators and managers recruited by Microlight Live have all been checked by Chen Nan, and the overall business quality is very good.

At present, other live broadcast platforms are also digging people more and more intensely, and Chen Nan is also constantly maneuvering, so far, it is not too much of a problem.

With the popularity of "Ink and Smoke 2", a group of potential stand-alone game anchors have appeared in Shimmer Live, which are the key training objects in the future.

Of course, a single-player game isn't enough.

The content of the stand-alone game is relatively fixed, "Ink and Smoke 2" is actually relatively good as an open-world game, and many other stand-alone games are often experienced in more than ten hours, and can only be used as an after-entertainment program in the live broadcast content, and the viscosity of the audience will not be very high.

At present, Shimmer Live is still focusing on the anchor of "Xuanjia Project", and is also actively exploring stand-alone game anchors.

In fact, in the final analysis, the anchor is still to praise the personality, competitive games may be more important in technology, and the main thing in stand-alone games is to make the audience like the anchor itself, although technology is also important, but it is not so important.

And now Chen Nan's job is to dig up anchors as much as possible, teach anchors how to live broadcast and create program effects, and at the same time prevent other companies from poaching them.

Zhong Ming went around the Shimmer live broadcast and felt that everything was OK, so he came to the Torch Studio on the same floor.

If you look at it casually, there are already quite a few people.

Hu Bin saw Zhong Ming coming, and got up directly from the sofa to greet him.

As for why you sit on the couch...... Of course, it's because I'm playing "Ink and Smoke 2".

"How's the studio? Is the recruitment still going well? Zhong Ming asked.

Hu Bin nodded: "Well, it's very smooth." ”

The reputation of Shimmer Studio is still quite famous, Hu Bin is also famous in the industry, and the treatment is not bad, of course, recruiting people is not a problem.

"That's right, let's talk to you about the new game."

The two of them came to the small conference room and began the next development plan.

Hu Bin is still very much looking forward to what kind of action games will be designed by the designer of "Ink and Smoke 2"?

Zhong Ming clicked a few times on the bracelet and brought up an original painting.

There was a bright moon hanging high in the sky, and under the dim starry sky, the ground was lush with reeds, pale and scattered in the wind.

In the reeds, two ninjas were drawing their swords to confront each other, and the long knives reflected in the moonlight, revealing a little chill.

At the top of the original painting are two artistic words: wolf.

"'Wolf'? Is this the name of the game? Hu Bin asked.

Zhong Ming nodded: "Yes." ”

"The main character is a ninja? Well...... There are a lot of games with ninjas as the protagonists, and the artistic image is relatively mature. Hu Bin nodded.

Zhong Ming smiled: "This game is definitely different from all the previous ninja-themed games. ”