Chapter 396: Movie Stunts

All of a sudden, bullets flew wildly.

Chang Shaohua has also experienced a lot of driving simulators before, played shooting simulators, drove cars, and shot guns, but I really haven't experienced the gameplay of shooting guns while driving like now!

Other game companies have also had the idea of combining driving and shooting, and have also tried, but they have not made too many waves and have not been recognized by players.

The reason is that the plan is not good!

Most people don't have the ability to use two minds, let alone shooting, many people may induce traffic accidents when driving a phone call, how can it be possible to aim and shoot while driving with one hand, the difficulty of operation is too high.

As soon as the difficulty of the operation increases, the fun of the game is lost.

But what Chang Shaohua didn't expect was that the UV1 simulator of Yunuo Technology actually solved the problem well.

The solution seems simple, but in fact, it is really difficult for ordinary designers to turn this corner: use the visual capture system launched by the previous Alpha bracelet!

The player no longer needs to aim, but only needs to take the time to glance in the direction of the target while driving, and the crosshair will automatically aim, and then the player only needs to press the fire button.

As for whether you can hit or not, and what the hit rate is, you don't really have to worry too much, no matter what, this aiming scheme is much more accurate than using a joystick or using a simulator to aim manually!

After reducing the difficulty of operation, the scheme of driving + shooting can really bring enough fun to players!

As a large number of bullets hit the police car behind him, smoke soon rose from the police car, and he was forced to slowly land and withdraw from the chase.

Several participating vehicles that lagged behind were also forced to stop or attacked by police cars, slowly losing power and had no choice but to land.

In the game setting, all the flying cars are modified, whether it is the windshield or the deck, there is a certain bulletproof function, especially the driver's position, basically will not be penetrated by bullets, it is still relatively safe. However, the flying car itself has a protection mechanism, which will not directly lose control and crash like an airplane, but will trigger the protection mechanism to land slowly, and the driver will lose control of the flying car.

Of course, this is all set in the game, and it is not exactly the same as in reality.

As for why such a setting is adopted, on the one hand, it is because this is a racing game, not a violent killing game, and adding shooting elements is only one of the gameplays, and there is no need to really show the scenes of those car crashes and deaths, and it is impossible to really aim at the cockpit to shoot people to death, and it is unreasonable from the background design of this game.

Everyone just had an underground car race, which belonged to the gray area, and as a result, they directly turned into bandits and killed the chasing police, and as a result, the event has been held without being banned, isn't it outrageous.

This shooting is nothing more than to tell the players that the underground car race is just a small fight, no human life is killed, and there will be no crash and death of passers-by, please don't worry about these problems.

On the other hand, it is to better create a sense of realism. When the player is shot, the simulator will have a corresponding vibration feedback, and at the same time, the bullet will hit the glass, the windshield will also have a corresponding shattering effect, and you can also see the bullet embedded in it (according to the in-game setting, the vehicle glass is bulletproof, and the bullet will get stuck in the glass).

Moreover, when the vehicle is severely damaged, the player will lose control of the vehicle and slowly land, and the game will end without the car being destroyed and killed.

Whether it is a bullet or a vehicle that lands out of control, the player is in the cockpit throughout the experience, which is more coherent and real in terms of experience. Things like "car crash and death" are not very good in the cockpit, so don't do it at all.

After the underground race, Chang Shaohua felt very good.

This game really makes a new idea!

Not to mention anything else, just this practice of driving a flying car + shooting, it can be regarded as a very good gameplay innovation, and compared with other racing games, it has a very key advantage.

What's more, from the beginning of the game to the present, there are so many other advantages, such as: excellent graphics, excellent scenery, highly reproduced ancient buildings, realistic controls, and the game is full of eye-catching beauties......

Even Chang Shaohua himself is a little moved, such a fun simulator, do you want to buy one?

He is a racing driver himself, and it is even more common to drive a flying car, so it stands to reason that real cars are much more exciting than simulators, so why bother to buy such a big toy.

But in reality, there is no such good scenery in "Extreme Speed", and even if there is, it is far, far away; In reality, there is no content of "Extreme Speed" that modifies vehicles at will and shoots while driving; In reality, there is no ...... Oh,There's a lot of beautiful girls in reality.,But after all, he's a family person.,Even if you occasionally have some careful thoughts.,It's absolutely not to mess around.,Relatively speaking, the girls in the game.,It's always no problem to take a few more looks.。

What's more, there is also a certain danger in the real car race, the vehicle must be regularly overhauled, and once a car accident occurs when driving, people may be gone, but there will never be these problems in the game, at most, it is playing and suddenly losing power, and it is nothing more than a black picture to be startled.

In this comparison, this emulator is very valuable!

Even a professional racer like Chang Shaohua will be tempted, let alone others.

Many players who have experienced the UV1 simulator at the scene are still unsatisfied after coming out of the simulator.

This car is so white! Oh no, it's a big track!

Xiangche beauties are an irresistible temptation for many male players, if you can have some more beautiful scenery, some monuments, and some gunfight elements...... That's even more exciting!

Although it is impossible for ordinary players to drive vehicles as freely as Chang Shaohua does, there is an assisted driving system in this game. Some novice players can turn on all the assisted driving systems and turn all AI opponents' intelligence to the minimum, and they can also experience the invincible loneliness in the game.

After the auxiliary driving system is activated, the system will automatically fine-tune the steering and braking of the vehicle according to the route that the vehicle will exercise. At the same time, the flashback system also allows players not to worry about their mistakes during driving.

What's more, this is a flying car, and it is driven in the sky.

Driving on the ground, the road is so wide, and it is impossible to fly to the sky to overtake, the speed is faster two cars are easy to scratch, but in the sky, it is completely possible to stagger through the height difference, for novice players, as long as there is an assisted driving system, the difficulty of driving is not high, you can fully experience the excitement of drag racing.

There are quite a few people who are already thinking that this emulator does look like it is worth the money, or it is ...... Buy one?

……

On the big screen, Chang Shaohua is still continuing to experience other ways to play.

I have to say that there are so many ways to play in "Extreme Speed", and he feels that he can't play it.

At first, I didn't think that I was a newbie when I first came to this island according to the plot, and the places of racing, underground races, and tuning shops were all slowly opened little by little.

But as the game progressed, Chang Shaohua suddenly found that there were so many punctuation points on the map???

There are a series of regular events, such as sprint races, underground races, rallys, championships, etc., and each of them has different rules and gameplay.

The tracks of these events can be said to be spread all over the island, and they are still being opened. Take the underground event as an example, as long as you complete an underground event, the next stage of 2~3 underground matches will be activated immediately, all of which are distributed on the map, and the more you open, the more you open.

The same is true for other events, where there are at least dozens of different tracks for the same rule, and the tracks are getting more difficult and rewarding.

In addition to this, there is a ton of other content on the map.

For example, players can purchase properties in various parts of the map, which are the main characters' base and can be used to quickly teleport, as well as park their own luxury cars in the parking spaces of these mansions. These properties vary in appearance and cost, from a villa with a sea view to a penthouse in the city.

In addition, there are a lot of scenery points and stunt points in the game, which can be regarded as important collection content in the game. The landscape store is a landmark building, there are ancient buildings like Feiyan Tower, and there are also some well-known landmark buildings that exist in the city now. Drive the car over to activate this viewpoint, and you can also use the drone mode to get a good look at the details of these landmarks.

The details of these buildings have been made jaw-dropping, and even the "Feiyan Tablet" in the Feiyan Tower has been completely restored.

The stunt point is where the player's driving skills are tested. For example, some stunt points require the player to drive through the gap in the Twin Towers and make a "figure-8" around the Twin Towers, while others require the player to swoop down from the top of a mountain, fly close to the rushing waterfall, and then pull the car up at the moment when it is about to crash into the lake.

After completing these stunts, the system will record them with a movie shot, and three videos of each stunt point can be saved, so that players can watch them drive through the stunts repeatedly.

Players can also have a taxi driver's addiction in the game, there is a special task is to drive a taxi to pick up distinguished guests, but this mission will have a time limit, and there must be no collision during the driving process, the vehicle should also be as stable as possible, can not be frequently accelerated, deceleration, otherwise the guest will give a bad review, judge the task failed.

Among these many ways to play, Chang Shaohua's favorite is "movie stunts". In this gameplay, the player will take on the role of a specialized stunt driver, and cooperate with the crew to complete the filming of the film.

And this module is the real brain-opening module, which opened Chang Shaohua's eyes!

In the beginning, I shot some relatively simple shots, such as a car chase. Chang Shaohua needs to drive a flying car to keep up with the flying car in front of him, and there will be various emergencies in the soil, there will be other flying cars to obstruct it, passers-by will suddenly appear, and the flying car in front will deliberately create some obstacles. In the end, as long as you can catch up with the speeding car in front of you and force it to stop, you will be considered to have completed the mission.

As the progress progresses, the content of the film becomes more and more complex and difficult!

For example, in one scene, the player needs to cooperate with another speeding car to intercept a large cargo flying car.

This large cargo car is more than four or five times larger than a normal vehicle, according to the plot of the movie, this cargo car has a large number of dangerous weapons in it, and the agent played by the player must destroy these dangerous weapons, but this flying car is protected by other vehicles, and cannot be forced.

According to the designed plan, the protagonist drives a flying car and follows another flying car from a distance, ensuring that he will not be exposed in the city and prevent the battle from affecting civilians. After leaving the city, the protagonist and the agent in another speeding car begin to speed up and approach.

Several cars next to the cargo car immediately come close, and the protagonist needs to engage in an aerial combat with them, dodging bullets while returning fire, and working with his partner to dispose of all these speedy cars.

The cargo car can only accelerate to escape, at which point the protagonist's partner rushes over and hovers the car behind the cargo car, and an agent comes out of the car and hangs directly behind the cargo car with a mechanical arm, forcibly opening the cargo hold.

When the cargo compartment is opened, there are several enemies inside, and the protagonist needs to aim quickly and deal with them one by one, otherwise they will attack the agent who climbed into the cargo truck.

According to the plot, the agents use a special device to disable the electronic systems of all dangerous weapons, preventing others from remotely detonating them.

After that, there was a more thrilling plot, when the agent was about to complete the mission, a gangster hiding in the shadows suddenly shot, and after the fierce hand-to-hand fight between the two people, the agent was thrown off the car by the gangsters.

At this point, the player needs to immediately drive down to catch the agent and take out the gangster.

In the end, the two flying cars work together to destroy the power system of the cargo flying car, allowing it to make a forced landing, and the mission is successfully completed.

There's a lot more of this kind of stuff, and the player doesn't always play as an agent, sometimes as a killer, or something else.

In short, all the thrilling scenes, involving driving, gunfights and other elements, are all expressed in this way of making movies.

In this way, it not only saves costs, but also maximizes the experience of this thrilling game content, and avoids the risk of moderation to the greatest extent, which can be said to kill three birds with one stone.