Chapter 63: The Origin of the Frontier Prince's Domain

The two forest goblins had already made a mark when they returned, so they didn't waste any time after entering the forest sea, and under the leadership of the two tracking masters, they went straight through the woods and killed directly towards their destination.

The forest was originally the world of giant spiders, and the giant wolf of Hawkeye was also a native of the neighborhood, and with them opening the way in front, Rip on horseback could barely keep up.

It took only one day from the lumber yard to what Skipp called the open-pit iron mine.

It is a small hill about 100 meters high, located in a small valley surrounded by flowing water, which is not at all conspicuous.

If anything, it's that vegetation is noticeably sparse compared to the other lush green hills that surround it.

The stone looked around briefly, it was bare, and he couldn't see the reason, anyway, there was time to study it carefully in the future, and now it was better to go to a more important place first.

The group paused for a moment, then continued to set off to the abandoned dwarven mine amid the Spider Rider's screams of grief.

The two places are so close together that it is clearly the same vein, but the dwarf stacks have chosen another place to mine.

It took only two hours to travel upstream, and the mine was there.

It's the same valley, but it's much bigger than the previous one, almost the size of a football field.

The rushing river flows through the mountains, but the trees are becoming more and more scarce, and along the way, you can still see some traces of artificial excavation, no wonder they will be found by the old rotten teeth.

Seeing that they were only one step away from the end, the legs and feet of the two giant spiders finally sped up a little, and led the others through the sparse woods to a dark cave.

It doesn't take the equally tired forest goblins to speak, and the stone knows it's in place.

Around the entrance of the cave, some carved patterns and words can be vaguely seen, but they have been blurred by the years and wind and rain, and the contents cannot be distinguished.

It's been abandoned for years, and if you want to know more about it, you'll have to go inside.

It's a pity that I didn't see any trace of the old shaman and the others, but I'm afraid they haven't come back yet.

Stone's original plan was to make peace with the old rotten tooth and them first, and then decide on the next move according to the situation, but as soon as he arrived at the cave, he received a new task "Exploring the Mine" issued by the system, asking him to go through the entire mine.

Now that he had received the task, he was even less anxious, and asked the two exhausted forest goblins to rest first, and then take them in later.

Before a few people sat down, a large group of green skins came out of the cave, and the goblins who took the lead had vicissitudes written all over their faces, who else but the old rotten teeth.

……

With the old rotten teeth leading the way, the stone quickly found the abandoned dwarven fortress.

Don't look at the hole outside is very small, but when you enter the inside, there is no hole.

Descending a passage about two meters high, where four or five adults could stand side by side, it didn't take long to enter a huge cavern, which was the fortress of the dwarf battlements.

At the other end of the fortress, there is a passage that can continue down, and this is the underground passage that runs through the mountain, and it is here that the old rotten teeth have just returned.

Stone had no intention of moving on, and was ready to return to the surface after exploring the fortress, firstly, they urgently needed to rest and regain their strength, and secondly, they had to wait for the follow-up troops of the Great Bear.

After walking through crumbling houses and rusty furnaces, and around the ruined fortress, they turned around and returned to the surface.

The scale of this fortress is not very large, and the inhabitants who live here must have moved in not long ago, and for some unknown reason, they have just dug the most basic caves and passages, and before they have time to build large, they have been completely evacuated, leaving a rudimentary empty shell.

Normally, when a dwarf explores a new ore vein, they will first send people to set up a camp outside, and then take the mine as the center, and keep digging into the interior of the mountain, mining and living at the same time.

As time went on and the tribe grew, the cave grew larger, and they moved the entire camp into it, and then continued to hollow out the mountain to build an even grander underground city.

It was clear that there was something special going on in this fortress, so the inhabitants had to temporarily evacuate, and the scene should have been chaotic, not only were all kinds of daily necessities scattered all over the place, but also a few white bones were found in the stones, judging by the size of the body, it was the dwarf battlements that lived here.

Although a little disappointed by the size of this so-called fortress, along the way, Stone gets an unexpected news from the mouth of the old rotten tooth.

In his team, in addition to the "Death Creepers" of his own tribe, there are also seven or eight goblins with unfamiliar faces, they come from a small tribe led by the border prince, and according to them, the greenskins living on the other side of the mountain are facing a catastrophe!

It all starts with the history of the Frontier Prince's Domain.

About a thousand years ago, much of this barren and desolate land was overrun by greenskins, but an expedition by Bretonnia changed that.

A large army of knights prepared to pass through here and head to the desert kingdom of Arabi to the south, but as expected, they were caught in a sea of green skins and began a protracted war.

In order to resist the counterattack of the orc warriors, these knights from Bretonnia had to build forts on the spot and recruit a large number of immigrants from the country to assist the army in defending them, and these forts were the earliest origin of the frontier princes' realms.

As time passed, although the war was long over, more and more human immigrants came here to carve out this wild land.

Most of them were descendants of Bretonnia, but there were also people from the Empire, Tiria and even Arabi, many of whom were political or religious refugees, and it was also a haven for deserters or criminals to escape justice, making it a veritable place of chaos.

Thanks to the combined efforts of these uprooted humans, several small kingdoms, small principalities, and independent city-states began to emerge, and they gradually expanded their territory from west to east, gradually expanding their territory to the northern part of the Frontier Prince's Domain, and began to compete with the Greenskins.

To the north, the human settlers are a little stronger, but there are also some orc and goblin tribes roaming the mountains and forests, coming out from time to time to attack the caravans, and some of the more daring ones will also attack human towns.

And the farther south they went, the number of greenskins began to increase, and they raged in droves, waiting for the day of the counterattack.

But this has started to change recently, with Gollum-led Waaagh! Defeated, a large number of Greenskin tribes, both strong and weak, suffered heavy losses and gradually lost the upper hand in the struggle against humanity.

An even greater catastrophe was yet to come, and just two months ago, the Knights of Bretonnia, the Nation of Knights, had announced the beginning of a new expeditionary war against the Frontier Princes, and a large number of Bretonnian knights and their soldiers and peasants had once again swarmed to sweep away every greenskin tribe in the land.

In just a few months, countless tribes have been destroyed and defeated, and the tribes of these goblin boys encountered by Old Rotten Tooth are among them.

PS: Thanks to the 100 starting coins from the "Silent Power"! Thanks to the 100 starting coins of the "Sheep Child" reward!