Chapter 163 Chapter 162 Only those who are alive are qualified to talk about output!
But heads-up, Miyamoto Musashi locates the assassin, Sun Wukong locates the warrior, everyone must have guessed who is strong and who is weak, of course, in the glory of kings, there is no absolute hero suppression, it all depends on the player's operation.
However, under the same operation, Miyamoto will still be taken away by the three sticks, the assassin's style of play needs to be obscene, and most of the fighters are frontal and hard, so in terms of hard steel, Miyamoto can't do the monkey, especially the moment Miyamoto's big move lands, the monkey is one skill, Miyamoto basically hit the monkey's invincible golden body, and he can't fight.
Miyamoto is not low in the current version of the side heroes, the reason is that when Miyamoto faces the enemy of long-range attack, a skill can simply abolish the opposite hero, and Miyamoto after opening the double knife flow does not lack output ability, slashing and slashing crispy skin is like chopping vegetables, and after the ultimate locks on the enemy, the enemy has nowhere to escape.
And when Miyamoto meets a monkey, but only to be chased and beaten, the monkey's mobility is very high, agile movements, a set of high bursts make Miyamoto a headache, every time the skill is released, the damage can be maximized, and the most important thing is Miyamoto's ultimate, a skill of the monkey can resist the enemy within 1.5 seconds A skill, as long as the timing is right, Miyamoto's ultimate, like a waste, the monkey can use this to counterattack, strong control and retention ability so that Miyamoto has nothing to hide.
High burst and high mobility pay attention to the monkey's omnipotence in the wild area, if the monkey's economy is up in the early stage, then the monkey will be a whole game of crispy nightmares, often one or two hits can take away the enemy's life.
Sixth minute.
Seeing the monkey, the enemy immediately huddled, and Miyamoto was forced to not even dare to clean up the wild area, and was pressed and beaten all the way, and the Ma slip went straight to the high ground, and the Nanhu Campus did not dare to go out of the high ground.
Not a group.
Just force the group.
There are a lot of laning skills in Honor of Kings, players can choose to press the line strongly so that the enemy can't eat experience, or they can replenish the line and push the line by leading the troops to quickly push the tower, either way is to accumulate an advantage to win the game.
In the King's Canyon, these two special beings can also be used to force the group, what to do when your side has enough advantages to annihilate the enemy in a field encounter, but the enemy retreats into the defense tower? You can make a fuss about the tyrant and the master, the tyrant may be the enemy will still put it, but the master basically does not dare to put it.
The routine of forcing the group is generally to hide in the grass with their own meat or control, some heroes with strong output try to fight the tyrant or juggernaut, with the help of the vision of their own hero standing next to them, see the enemy is coming and decisively give up fighting the tyrant or juggernaut, and clear the field with teammates first, if you achieve a big victory, you don't need to take the tyrant or juggernaut, you can directly dismantle the defense tower, and even if the output is enough, it is very possible to bulldoze the enemy crystal in a wave.
No doubt.
If you are forced out, just wait for the group to be wiped out.
During the line match, the enemy has accumulated a good advantage, in terms of head distribution and equipment, there is a big gap between your own side and the opposite side, at this time, do not open a group casually, the opposite side has an advantage, may force or provoke you to engage in team battles, such a purpose is to make their advantage continue to expand, again, this is also what we do not want to meet.
The superiority of the equipment can determine the amount of damage you cause and receive in the team battle, and the opposite side of the group is generally not able to find the advantage, but will also delay their own development, even if you replace a few heroes on the opposite side, your own side is either a group of people or the hero's blood, the death of the dead, and the loss of towers and dragons. The defeat of a team battle brought more difficulties to us, who were already at a disadvantage.
The enemy is so aggressive that he wants to fight to the death, so why do he have to go along with them? Avoid the edge and find opportunities to develop yourself, and your own disadvantage should do a good job of catching orders and clearing troops to see the equipment of both sides, or after grabbing orders, you can make up for the lack of equipment by weakening the opponent's manpower, and then turn back the defeat.
Presumably, the Nanhu school team still has too much to learn, and they were really forced out by Wushuang and them, and they directly fought a group to annihilate, and Lu Li who was watching below didn't want to speak.
In the team battle, it seems that the five-person teams on both sides are stacking skills, but in fact, finding where you should stand is a key factor in the success or failure of the team.
ADC as the core physical output of team battles is generally served by the bottom lane long-range shooter, the longer the damage output time, the greater the benefits for the team, the long range, high output ability also creates its own vulnerability, and it also needs to move to avoid deadly skills and make their output uninterrupted, tank heroes are more to stand in the front row as the initiator of team battles and the bearer of damage, if you hide in the back, what is the point?
In addition, it is necessary to prevent the team from being divided by enemy assassins, and the battlefield is forced to be divided into two parts, the front is consuming and fighting, and the rear is killing the strong output, and the outcome is self-evident.
Except for the river channel.
In the later stage, large-scale team battles are generally launched in the middle lane or on the upper, middle and lower lines, teammates are on the way, and the opposite side is also understaffed, and both sides know that there is going to be a big battle soon, and the enemy joins the lineup that is all long-range consumption? If you are a jungler, you should consider taking a detour from the jungle to the opposite rear, and opening a group in this position can break the deadlock against you.
In addition to the line, team battles often occur in wild area encounters, due to the terrain restrictions of the wild area, there are generally many narrow terrains, which can be a good position allocation, but it is also easy to make the opposite side cut over the wall, and the narrowness of the terrain also greatly increases the hit rate of skills, so you should pay more attention.
It's not.
In Lu Li's view, this monkey is simply a little slippery head, and he has taken such a big detour, just to fight a wave of team battles, and after that, directly solve the most tricky Yingzheng and Marco Polo, Lu Bu has no point in jumping big at this time, even if he can really solve the monkey, but Wushuang is also looking at one for 2, sure enough, the monkey hangs, the Nanhu school team is wiped out, and the Eastern District Gao abandons dominance, goes straight to the high ground, and sings all the way.
Victory! ~
With a head in the monkey game, in exchange for victory.
Perfect.
Especially the operation of killing the enemy's two outputs in seconds just now was too amazing, and Wushuang told them that the output that is alive is called output.
All the time.
There is also a problem about output in Honor of Kings, is it to live first to have output or output to survive?
Players who play output regularly will surely encounter a century of problems - whether to output or move, a question that hits the heart straight to the heart.
The strategy will give you a main point - you have to live first to have output, AD's first task is to survive, and then output, I have seen this point of view many times, but this will lead to a problem: ten seconds of team fighting, nine seconds of positioning, when you want to output your teammates are already dead.
Another point of view is to be bold in output, as if dancing on the tip of a knife, if you succeed, it will be very showy, but if you fail, it will be easy to take the blame and become a breakthrough.
If you let Wushuang say it, it will all die violently, where will the output come from.
Therefore, for your own positioning, you must keep in mind that you can identify your own positioning, and only those who are alive are qualified to talk about output!