Chapter 715: The Great War

Su Mo did not take the initiative.

It's not that he doesn't want to, it's that he can't, because the player is not suitable to take the initiative, at least until the appearance of cavalry combat, rushing up with two legs is purely looking for death.

The Count of Delmar had six thousand cavalry.

Originally, these cavalry were only new recruits, but after several battles in the Battle of the Fall of Viscount Burriman, they had begun to look like they.

If Su Mo let the player hedge against these cavalry, it is estimated that this battle will really not have to be fought.

Don't think this is easy.

There are really high-level members of the Great Guild who have questioned Su Mo's command, they don't know how to fight at all, and being able to shout and rush with me is already the performance of an excellent commander.

Defend and attack!

Count Delmar despised and hated adventurers, but he didn't really look down on these 200,000 adventurers.

"Kill all these adventurers!" Four thousand horsemen roared out and headed straight for the adventurers, and just as they were about to come within range of the archers, the cavalry turned their horses' heads, and the wave split in two, breaking into two and passing outside the player's camp.

It's a contempt and a show off.

In the cavalry era, this was often used by the dominant cavalry side to boost morale.

Will Su Mo let them get their wish?

Of course not, these cavalrymen were quickly taught to be humans, and suddenly a sword light appeared on the empty runway in front of them.

Assassin!

Stealthy Assassins!

Su Mo arranged for thousands of assassins to ambush the cavalry on the route they had to take to charge, and to burst out when the cavalry came.

Although some of the Assassins were trampled to death by their horses, most of them managed to make their strongest attacks.

The target of their attack was not cavalry.

The cavalry sat on their horses, high on top, and marched at high speed, and it was not easy to attack them.

Besides, these cavalry are basically quasi-boss templates, and a five-person squad has to fight for several minutes, and no matter how good the assassin is, he can't kill it in seconds.

They attacked the horses.

The war horse was hit hard, and it immediately became the scene of a rollover.

A high-speed war horse, once it overturns, not only the war horse will be hit hard, but even the cavalry will lose most of its combat effectiveness.

"Alas, it's not okay if you don't accept it." There are always people who are not convinced, but they can't be convinced.

Before there is a fight, everyone thinks they can do it.

Only when Su Mo does what they can't do, will they say a few words sourly.

Continue to be unconvinced next time, at least verbally.

The four thousand cavalry did not lose much, most of them ran back, Su Mo's side did not pursue, and he did not want the two armies to fall into a big melee.

But the loss of war horses is too exaggerated.

At least 1,700 horses fell in the open space of the camps of the two armies, and their corpses were strewn all over the field.

Players suffered heavy casualties, with at least 3,000 players trampled by horses or killed by cavalry counterattacks.

No one feels at a loss.

"Left flank, teams one to forty, press up!" Su Mo gave a new order.

"Teams 1 to 7 go to fight their baggage teams, teams 8 to 20 to attack directly, 21 to 30 teams to attack as the second group, and teams 30 to 40 to fight the third group...... Start now. ”

A team of 1,000 people, seven teams to fight the baggage team, obviously can't be defeated, but Count Delmar has to send heavy troops to resist the player's harassment of them.

This is another aspect where NPCs are different from players.

Players don't need to carry baggage, if they have to say that there are, it's the raw materials needed for potions and repair equipment, and what you need in your backpack is enough.

NPCs are different, they fight in different places, and baggage is very important.

If Su Mo ruined their baggage and then sent people to harass the grain road frequently, maybe this trick alone could drag them to death.

Using a feint to drag a part of Count Delmar's forces, the player begins to approach Count Delmar's help, looking like they want to fight it out.

Count Delmar showed no weakness in this, and the NPC archers continued to push forward the range under the cover of the infantry, and the player suffered huge losses helplessly.

The damage of NPC archers is simply too high.

Fortunately, whether it is a player or an NPC, the range of the shooter is limited to a certain range, and the shooter is a dish after melee.

The two sides are in a scuffle, and the role of the shooter is not so great.

Su Mo commanded the Chinese army, his eyes wandering over the entire battlefield, ignoring the death in the melee.

"The right flank pushes in at a medium pace and forces them to defend."

Count Delmar had to deploy troops on the left side, ready for the full range of player recommendations.

However, the player on the right only dodges a shot when they are about to contact the NPC defenders, and then quickly retreats back into place.

"The right flank is advancing rapidly, and the forty-first to forty-fifth teams do not need to retreat, and they are engaged in battle, and the others are still retreating."

"Eighty-one to one hundred, it's your turn."

Twenty troops, 20,000 men shouted and rushed to the enemy line, and their position was considered to be the rear of the Count of Delmar.

Count Delmar still had to send men to defend.

The player's individual strength is indeed not strong, but the number is indeed enough, and under Su Mo's treacherous tactical command, it really gives Count Delmar a headache.

The point is that Su Mo is not all feints, he will often throw thousands of people to carry out a death charge.

After hanging up, these people quickly resurrected in the rear.

The railroad tracks that paved the nearby villages allowed the sick to be quickly replenished to the front line.

"Haha, if this continues, Count Delma will be finished sooner or later, and we won't lose a thousand for ten." The senior guild leaders beside Su Mo said triumphantly.

Like Su Mo, they would not directly run over to participate in the battle.

Although it is easy for players to communicate, this is a big war between more than 200,000 people, and any mistake can have serious consequences.

"That's too useless." Su Mo shook his head speechlessly.

What he said just now is right, NPCs can't afford to consume, players die a hundred and ten times per capita, as long as the equipment dropped is matched for them, and they are rewarded with gold coins, they don't take it seriously at all.

And once the NPC is consumed to a certain proportion, the rest will become more and more afraid of death.

What's more, the fact that these soldiers are fighting in other places is also a factor that cannot be delayed.

But Su Mo never planned to fight this battle until he was old.

210,000 adventurers fight 30,000 NPC recruits, if they still fight for ten days and half a month, it will be too low, and Su Mo himself will not look down on himself.

He took the initiative to the left, and the right wing was tempting the real and the false.

There are also tens of thousands of troops in other directions that are constantly distracting the attention of Count Delmar's army, forcing Count Delmar to ignore his head.

"The right flank is advancing slowly, the front team is gradually dispersed, the reserve team of 120 to 160 teams will reach the red mark position in ten minutes, and the reserve team of 160 to 200 teams will reach the blue mark, and I declare that from now on, the center of gravity of the battle will be transferred to the right flank." Su Mo saw that Count Delmar was distraught by the repeated harassment of the right flank, and the number of troops to deal with had reached the desired value, and he announced that his plan was on the right track.