Chapter 408: The Future
With the official release of "Attack on Titan", familiar scenes have appeared on the Shimmer live broadcast platform.
On the thumbnails of a large number of live broadcast rooms, there are black and white screens, and there is a familiar word "death" in the center!
Of course, compared to a game like "Wolf", "Attack on Titan" seems a lot milder, after all, there is a lot of content that is cutscenes, and only a few content is the suffering of players.
But even so, the players deserve to suffer at all!
The players were both delighted and horrified, and sure enough, the abusive Torch Studio was back!
And if you taste it carefully, "Attack on Titan" is very different from "Wolf", not only in terms of game content, but also in suffering.
The sources of suffering in Wolf are many, such as the malice contained in the levels, such as the forced backboard, such as having to collect different items to deal with different enemies.
It can be said that "Wolf" is more like an arranged puzzle box, from which you can also see a little trace of the value and rhythm of the game, and you can see that the designer is deliberately guiding the player to learn a certain skill or complete a certain exploration.
Attack on Titan, on the other hand, is more malicious in terms of suffering, and every time the battle is fought, the giant will immediately decide the direction of movement and the target of attack according to the program set by itself, and even if the player chooses the same route, he will also encounter many new contingencies.
Moreover, "Attack on Titan" has completely downplayed the character growth and prop equipment, and it is impossible for players to reduce the difficulty of the game by farming monsters, leveling up, and continuing to farm monsters, but they really bring in a surveyor, and if they make a mistake, they will die immediately and the game will start again.
In other words, in "Attack on Titan", Zhong Ming really provides a cruel and real world, thrown in front of the players without embellishment, so that they can more truly understand how desperate human beings are in this world!
In terms of plot, "Attack on Titan" is no longer a text message or key props that splits the entire plot into paragraphs like "Wolf", but is shown in a cinematic way.
And this kind of cinematic plot twist makes players amazed.
When I first met the giantess, the story carefully laid the foreshadowing, in the face of the almost invincible giantess, human beings tried all their means to no avail and suffered heavy losses, but just when everyone was feeling desperate, the story suddenly turned around and locked the giantess turned out to be the character Yani, who had always been familiar, which surprised many players.
But what's even more surprising is still to come, it turns out that the super-large giant and the armored giant are both humans, and they were also mixed into the Survey Corps before, and there are many scenes in the past story, Reiner even lost himself in the long process of incubation, resulting in a serious split personality.
Later, in the face of the threat of the royal family, the Survey Corps even staged a coup d'Γ©tat, overthrowing the real royal family within the city walls and uniting the forces of humanity.
After that, the ape giant appeared, and Captain Alvin suicidly led the new investigators to win a key attack opportunity for the commander, although the ape giant finally escaped, but still captured the super-large giant, and at this time, whether to save Armin or Captain Alwin, the survey corps fell into an unprecedented difficult choice......
In the end, many of the previous puzzles were uncovered one by one.
Those giants are all made by humans, and the world in which they live is nothing more than a lonely island, and those tall walls are also made by the Fritz royal family with giants......
The original terrifying, weird, and illogical settings were solved one by one, and players were surprised to find that the whole story was highly self-consistent on this basis, and those original mysteries were explained!
Moreover, a lot of foreshadowing is buried very, very deeply, and perhaps a small detail of the cutscene in one of the previous chapters hints at the plot that follows.
At the end of Attack on Titan, humanity finally defeated all the giants on the island, driving out all the outsiders and no longer facing the threat of giants outside the walls. But they also learn that there is a hostile world out there, that war can break out at any moment, and that perhaps war and persecution will never stop until the Eldians are completely exterminated......
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On the Internet, speculation and discussion about the plot of "Attack on Titan" quickly became popular.
"Cleared! This game is truly a masterpiece! β
"I didn't expect the plot to be so exciting, there are too many twists and turns, although it's just a game, but it can't lose some episodes and movies!"
"Check in! Be proud of yourself! β
"The plot is really exciting, but I really want to know what will happen in the future, the danger has not been lifted, and what will happen to the story in the future?"
"It should be out of "Attack on Titan 2", judging from the situation of this part, the story capacity is enough, and the plot has come to an end for the time being. Hey, I really can't wait for everyone in the Flame Studio to make "Attack on Titan 2" immediately, as if they know what happened next! β
"What's the hurry! "Wolf 2" is still waiting in line! β
Players spoke freely and expressed their love for Attack on Titan.
In the eyes of many, the key to the game's success is that it retains the spirit of the Flame Studios game, while at the same time making a big breakthrough in the game's storytelling.
Cinematic Games What would a suffering game be like? Maybe that's what Attack on Titan looks like now!
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Yunuo Technology.
Zhong Ming and Lin Xiaoguang were looking at the projection model on the table with a few technicians.
From the outside, this information projection is a very large device, about 3 meters long, 2 meters wide, can accommodate a person or lie or sit in it, comfortable internal space, there are a lot of lines that belong to the connection device inside the device.
"This is too big, and the cost is not affordable for ordinary people." A technician sighed.
Zhong Ming smiled: "It's not a problem. Computers were also huge and expensive when they were first born, but eventually they kept shrinking and eventually made their way into everyone's lives. β
Lin Xiaoguang obviously had the same attitude, and nodded slightly: "Neural connection technology, although it is still a very immature technology, will mature and be applied on a large scale sooner or later." It's not too late to try this out. β
"This shouldn't be our company's design, right? This device is also too ugly. Another technician complained.
Lin Xiaoguang smiled: "It's the prototype of Moya Technology, and the ugliness is normal, in the early stage of this design, many functions have not been developed to the extreme, and designers pay more attention to the optimization of performance, and may not pay so much attention to the design of the shape." When the design of this device matures, the shape will naturally become small and good-looking. β
After a slight pause, Lin Xiaoguang added: "Of course, this prototype is indeed quite ugly, and if it is handed over to us to do, it will definitely be able to do better." β
Zhong Ming made a gesture and extinguished the projection model on the conference table.
"We design our own and don't let the clumsy prototype of Moya Technology be affected. After opening up a separate department for the research and development of neural connection devices, Yunuo Technology must be the first hardware manufacturer to launch a commercialized prototype, and must also be the first manufacturer to combine neural connection technology with games. β
Lin Xiaoguang and the other technicians nodded one after another: "Of course." β
β¦β¦
Time flies, and two years have passed since Attack on Titan was officially released.
Since this game, Zhong Ming has gradually faded out of the player's field of vision, and although the three studios under Shimmer Interactive Entertainment are still launching new games, the speed of launching games has slowed down significantly.
However, the quality of the game is still extremely high.
In the past two years, Shimmer Interactive Entertainment has won many game design awards, and Zhong Ming seems to have habitually faded out of the player's field of vision, handing over these opportunities to show his face to his chief designers, such as Fu Xing'an, Jia Jia and Hu Bin.
And players are also surprised to find that the designers brought out by these bells also have a very amazing level of design.
It can only be said that if a person's success is inseparable from his own efforts, it also depends on whether there are giants willing to let you stand on his shoulders.
According to the consistent guesses of players, most people believe that Zhong Ming's attention is temporarily focused on other places.
There are some suspected leaks of inside information, and some are just players' brains to let go of themselves, but most people think that Zhong Ming's goals during this period should focus on three aspects.
One of them is the construction of the Shimmer Interactive Entertainment Headquarters Building and the Shimmer Theme Park.
Since the Shimmer Interactive Entertainment Headquarters Building and the theme park began to break ground more than two years ago, every once in a while interested players will visit, especially players in Ming'an City, they also like to go to the theme park to see, even if it is just to drive around the speeding car to see the progress of the construction of this park.
Last year, the headquarters building of Shimmer Interactive Entertainment has been completely completed, and the relocation is still reported by many media.
The building, shaped like a "flame lotus", is an irregular cone-shaped flame with a spiral-shaped green pattern at the base, which surrounds the entire headquarters building in the center, creating a sense of flame burning.
When you watch it at night, you will get a better visual impact, especially when you drive a flying car in the sky, you can see that a huge fire seems to be lit on the flat ground, and with the change of lighting effects, this flame seems to be still burning, as if it contains an extremely tenacious vitality, which is impressive.
After Shimmer Interactive Entertainment moved out of the remote office address, that is, Huanyu Grand View, those floors were immediately rented by several companies at a high price, obviously they all hoped to get a touch of the blessings of Shimmer Mutual Entertainment.
In just a few years, it has evolved from a small workshop with only three or four people to a world-renowned game company, and has become the number one behemoth in Ming'an City and even the world.
Of course, this statement is illusory and has no scientific basis, but for many companies, it is also renting office space, even if it is a little more expensive, why not rent a more auspicious place?
Later, when the boss of another company comes to visit, or the interviewer comes, you can pretend to be casual and say, "This is the original office location of Shimmer Studio." "Even if it's a small company with no reputation, this can instantly raise a lot of qualifications.
Of course, after the relocation, the welfare policies within Shimmer Mutual Entertainment have also become a topic of conversation for many employees.
The company has a large staff canteen, a staff dormitory that can be rented for a long time with a very small rent, a complete gymnasium, a swimming pool, a game area, an open office, and a rich afternoon tea......
In short, successfully raised the ceiling of "someone else's company".
The second aspect that Zhong Ming focuses on is the secondary promotion of games, including e-sports, live broadcasts, etc.
This aspect has always been the layout direction of Shimmer Interactive Entertainment, and the content of e-sports competitions in games such as "Auto Chess", "City Guard Battle", and "Xuanjia Project" is constantly developing.
According to internal staff rumors at Shimmer Interactive Entertainment, Shimmer Studio is developing a new e-sports game project that can have an impact on "Xuanjia Project", which is currently in a state of high secrecy, with the goal of pushing the e-sports industry to the same level as the traditional sports industry.
Most people interpret this rumor as an extremely long slogan-like goal.
The third aspect is the latest neural connection technology.
This technology was exposed by some science and technology media two years ago, but at that time this technology was completely in the laboratory stage, the actual effect was very average, and the cost was extremely expensive, no one knew that the so-called "spiritual connection equipment" could be put into large-scale production, enter thousands of households, and profoundly change people's lifestyles.
But whether the technology is mature or not, it is clear that it will not stop technology companies from entering this field one after another, hoping to become a key link in leading the future.
The same is true of Yunuo Technology.
From GS1 simulators, to video displays, to UV1 simulators, Yunuo Technology is very radical in the application of cutting-edge technology, and strives to bring players the most novel game experience.
Obviously, Zhong Ming will not lag behind others and put a lot of energy into the research and development of neural connection devices.
Many players are looking forward to the fact that one day Yunuo Technology will suddenly hold a press conference, announcing that the application of neural connection devices has reached the practical stage, and has launched a product that is as mature as the UV1 simulator.
At that time, perhaps for the entire gaming industry, a new dawn will officially come!