Chapter 346: I want to die

In addition, when Genghis Khan is kiteing, he can keep pressing the ultimate before getting close to the enemy, observe the longest distance of the ultimate, and turn back immediately when the ultimate! (Since Genghis Khan can move when the ultimate is released) If the enemy catches up at this time, he will not be in a hurry to turn on the ultimate and retreat, and the movement speed will not be affected at all. The enemy escapes, don't rush the second skill to throw it up and continue to fly a kite with a big move! The enemy is very tolerant!

Whoosh.....

Double kill

Break with two consecutive hits! ~

"What the hell does it hurt?"

Under the Jialuo Tower, he was directly rushed over by Genghis Khan in the grass, and he was killed in a few arrows, but before he could react, Jialuo had already hung up, and Zhang Fei had no time to protect it.

"Speechless."

Zhong Kui.

Several hooks did not hook Genghis Khan, was forcibly pushed two towers, the mentality collapsed a little, the game to the eighth minute, the Suixi team directly took the master, did not wait to be sneaky, directly and openly, forced the group, but the QT glory detachment was still cowardly, mainly because Genghis Khan's economy was too high, if he didn't kill Genghis Khan for the first time, he didn't have to fight at all.

Then guarded and guarded, Zhang Feikai fought a big wave, but Genghis Khan's equipment had already been the first to take shape, and Ming Shiyin was used as a meat shield, rushing.

"What the hell, there's no way to cut it."

Is the protection too good?

The peerless Genghis Khan plays the same as Garo, in fact, it is mainly a test of the player's ability to fly a kite, the other party can't touch you when he enters, retreats and is beaten, very uncomfortable, it is estimated that the opposite side wants to die!

Dry Mo Evil! ~

The last ultimate kill Garo in seconds, directly breaking the high ground, the time is frozen at 13 minutes, and the enemy crystal is exploded.

3-0, the Suixi team directly pushed the game to the winning game.

Won.

Not yet, there is still one sentence left, and if you win another game, the Suixi team will be the champion tonight.

"Request a ten-minute pause."

The so-called tactics, in Brother Hei's view, are to call a fixed selection of heroes and complete offensive means "tactics", lose three games in a row, and lose one game again, the championship is hopeless, and they still haven't given up.

It can be said that in front of the champion, as long as there is still a slight opportunity, he will never give up.

"Go home and drink after you finish it, and pause, it's a waste of time." Lu plucked his ears, as if he was fearless.

"Dual-AP burst stream?"

Feng Hao did not hesitate, and still implemented Lu Li's tactics, because in his career, the coach's orders are indispensable and can only be trusted.

Dual-AP burst flows

This tactic isn't very common, but it's often used by teams in the Pro game.

This set of tactics is very similar to the flow of fighting, which is to abandon the shooter and aim to determine the winner in the early stage.

As the name suggests, the core point is to choose two mages as the output core, which can play a huge amount of AOE damage in team battles and ensure the victory of team battles. Under normal circumstances, the team that chooses this tactic will have to choose a hand-long Qingbing fast Jiang Ziya, followed by a mainstream mid-laner hero.

This kind of more partial-door tactics also has its own fans in the strongest arena, such as their QT glory main team in the strongest arena, their core, the all-round king AT, but they have a mid-laner performance that does not lose anyone, and one of them has a main force Jiang Ziya, which can also be said to be the most stable output point in the team, when they each operate the mage, they can often defeat any enemy in a frontal team battle, and the last time they were the second in Group A in the strongest arena, it is enough to reflect their strength.

"Wushuang, how to bury the little brother in the last game."

"Little brother?"

In the rest area, everyone was embarrassed, but it was really true after three rounds, and the Suixi team beat them like a little brother.

"The next game will be played with a double field core."

"Shuangye? It is said that the doubles jungle is the stupidest way to play. ”

Matchmaking in Glory of Kings is a very freewheeling mechanism, even if you choose five supports, as long as you want, but in the spirit of a normal player's attitude, you will generally choose your hero according to the needs of plastic surgery, but many times we will find that someone knows that there is a duplicate position, or the head iron choice.

One of the most criticized is this doubles jungler.,Both of them are punished.,In addition to the jungler outfit can't make up the jungler bonus in time.,If two people don't go back to the wild, they have to grab their own wild resources.,It will also lead to one less person online.,At least one way is to be at a disadvantage for one-to-two.,It's very easy to explode the tower.,And if you don't cooperate, you have to wait for the fourth level to gank.,It's not a little bit of slowing down the pace.。

So the double field is, two junglers, the wild area resources are just so little, how to divide enough, many players here say that they have encountered the double jungle lineup has not won, either the two junglers do nothing but grab the field, or the two junglers give people heads one after another, and they can't do anything at all.

So the rest area was very surprised to hear the doubles and doubles jungle.

However, there was indeed a double jungler routine a long time ago, but it needs to be coordinated and matched, the upper field is alone and the lower field is alone, and there is no competition between each other, or a jungler with a fast brush speed with a strong control of the jungler, such as the old master, Dharma, etc., even a person can play a good effect together, but it is still not recommended that everyone use this kind of sao routine, because the sao is too much, and it will be GG.

"Wasting our time at the party, we're going to give them a funeral with roses."

"Rose's funeral?"

"What's that?"

"You ask me, who do I ask?"

When the timeout time has come, Musou and they have already reappeared.

"Forbid me Luna, forbid me Wan'er.... Don't dream about the unattainable. ”

Hanshin! ~

Choosing Han Xin in seconds, Wushuang has long been hungry and thirsty.

The QT Glory team chose Jiang Ziya and Lian Po, the second jungler on the backhand Suixi team's side, not only the audience was stunned, but the QT glory team was also stunned for a while, what is the situation, two junglers???

Could it be that the wild area is too rich in resources! The "doubles jungle" routine is about to reappear?

This version of the Assassin has indeed been slightly strengthened.

Zhao Yun, Han Xin, and Lanling Wang, who have a very high explosive assassin-type heroes, have all been strengthened, Zhao Yun's three skills have directly increased the range by a hundred yards, Han Xin's ultimate move has added a very good injury-free effect, and Li Bai's second skill has also been strengthened, which is really a nightmare for some of the more crispy heroes.

It was issued.

Doubles jungle, that means must be anti-wild, the enemy field, I raise pigs, otherwise the two junglers are difficult to develop, a good start for the game of the double-field system is basically half of the victory, a little bit of professional league friends can also understand the importance of the opening style of play.

In the professional league, a successful start is bound to have a successful tactical arrangement and solid strategic execution, and according to the analysis of dozens of games by the suzerain, all the starts are conservative.

Some people say how come there is no first-level anti-blue and anti-red??

Please, that's all last season's thing, in this season, it's more interesting to steal a few wild boars, and the cases of first-level anti-blue and anti-red are rare, especially in the playoffs, first of all, the current version, the middle lane line meets earlier than the refresh of the wild area, so it is impossible for the mid laner to give up the first wave of troops to help you fight against blue and red, even if it succeeds, it will be a blood loss for the middle lane, let alone failure.

Secondly, the anti-blue and anti-red is easy to overturn, in the absence of the mid-laner, there is no numerical advantage with the enemy to fight hard, even if you are a strong lineup, are extremely slow rhythm, both sides are beaten half-crippled, the rhythm is a mess, this is a dangerous move, so the strongest field here has almost no anti-blue and anti-red start, not to say that there is no invasion of the wild area, but it is completely possible to make the jungler brush a BUff, let the mage to the second level, and then attack, at this time, use the tactical allocation, play a time difference, and achieve a dream start.

As everyone knows, in Wushuang's eyes, that is cowardice, cowardice, and what kind of conservatism to talk about.

As the saying goes, love to fight will win! ~