Chapter 276: Warhammer is going to have an official Chinese novel! Buy up!

The situation of the remaining two bases is a little different.

"Gakison" is flat and located at the intersection of the other three strongholds, which is very convenient to go anywhere, and there is no threat from the outside, so the stone does not intend to put a limited force here for the time being.

Anyway, as long as there are taverns and rugby fields, there will never be a shortage of rude greenskins who are drunk and yelling.

As for the "Orgrimmar" they are in now, that's not to mention.

With two "Mushroom Cultivation Bases", two "Mushroom Plantations", and a "Large Mushroom Field" that has just been completed, where 50 orcs and more than 200 goblins are born every month, it is a veritable base camp and production base of the "Broken Claw Tribe".

Urzago had already seen it when he first arrived, and every inch of the mushroom fields along the banks of the river to the west were densely packed with colorful mushrooms, and although they were of different sizes, shapes, and colors, it was certain that in the places that could not be seen by the naked eye, every plant of the tanys gave birth to a healthy green skin in the root system, whether developed or sparse.

Of course, these greenskins are assigned to different locations in the territory depending on their size and type after birth, and do not stay in Orgrimmar forever.

Among the newly-born fart slaves, the clever ones will be taken to the "Ironforge Fort", take the technical route, evolve according to the path of laborers, sappers, and mechanics, and become the most basic workers in the territory.

There are also some fart spirits who will be taken to various strongholds to do a very dirty thing, that is, cleaning the toilet, although it sounds a little miserable, but in time, these little guys who have experienced the stench will become the only combat class of the fart spirits, the butt, and then take their homemade "explosive spores" and slingshots, and go to the battlefield with great dignity.

Aside from them, the rest of the fart spirits can only do the simplest jobs, and they will basically stay in "Orgrimmar", or go to "Steel Rock", grow mushrooms, raise Squiger, cut wood, and quarry until they are old.

Unlike only a very small number of goblin tyrants who have the opportunity to go to war, goblins and orcs are born to fight, oh, now with the "Goblin Workshop", newborn goblin cannon fodder can also take the technical route, but most of these cunning guys will still walk into the military buildings east of "Orgrimmar" like their big relatives, and complete the transformation from cannon fodder and rookie to real warriors.

From the second-level "Brawl Arena" and "Squieg's Cage", to the third-level "Fighting Arena" and "Wolf's Lair", and finally the newly repaired Level 4 "Battle Pit" and "Pig Pen", now the territory can train more and more troops, and the strength is getting stronger and stronger.

From the Goblin Spearmen and Squiggle Jumpers, to the Orc Machete Kid, Despicable Lurkers, and Goblin Wolf Riders, to the latest Orc Heavy Axe Kids, Night Goblin Zealots, Orc Boar Riders, and Goblin Wolf Chariots, these Greenskins are the backbone of the territory's future armies and can also serve as a defense of Orgrimmar.

In addition to this, "Steel Rock" and "Ironforge Fort" also have a number of unique military buildings, such as the "Troll Cave" to recruit trolls, the "Crypt" and "Giant Spider Valley" to train forest goblin riders, and the "Timber Yard" and "Hunting Camp" for training ranged units, goblin archers and orc archers, but they are all scattered, not as concentrated as "Orgrimmar".

It is precisely because of the high concentration of resources and military resources that the two key buildings of "Orgrimmar" have an irreplaceable important role, so in order to prevent accidents, the stone still demolished the original dilapidated earthen wall, rebuilt a circle of higher and wider stone walls, and arranged a thousand goblin archers to be stationed here for a long time, which is the last line of defense.

In this way, even if an enemy comes to you, you can hold on a little and wait for support from other strongholds.

Although there is a barrier between the "Thunder Cliff" and the surrounding mountains and rivers, so that "Orgrimmar" has not been exposed to the eyes of outsiders, but there are no absolutes, those pointed ears that fell from the sky will often appear in the memories of the stone, reminding him not to let his guard down, not to mention that there are certain safety hazards here.

Don't forget that although the tributary of the Howling River behind is wide, if there are really ships passing by, you can see at a glance the reality of the tribe, and if you don't have any precautions, you will only swallow the bitter fruit of destruction.

Of course, Stone will try to solve this problem before such a tragedy happens, and after completing the quest "Repair the Legendary Fortress", didn't he get a blueprint for the special building "Dock", which can just make up for this weakest link.

With the docked harbor, when the time comes, the goblin mechanics in the workshop will be asked to toss some boats out, which can protect the water safety of the territory, and on the other hand, it can also greatly facilitate the communication between the two strongholds of "Orgrimmar" and "Steel Rock", and there is no need to take a detour to the "Iron Furnace Fort", although you can also use sheepskin rafts now, but the efficiency of that thing is still too low, and the safety is completely unguaranteed, after all, the green skins are landlubbers.

It's just that the stone is still hesitating in the past few days, whether the "wharf" is built on this side of the river or on the other side.

He mainly considered that most of the land on the side of "Orgrimmar", especially the moist places on the shore, was already full of mushrooms, and the land resources were tight, and secondly, he also wanted to follow the example of the latest two strongholds, to see if he could rely on the new buildings to build another stronghold, which could be used as a hub for water transportation in the future, so that a wide space was needed for development.

Returning to the "Hall of Lords" and talking about the arrangement and arrangement of several strongholds in "Karimdor", Stone then took this opportunity to announce another thing that had been brewing for a long time, that is, about the division of tribal hierarchies.

As the territory grows larger, there are more and more kids, orcs and goblins, recruits and veterans, ordinary people and bosses, these naturally existing levels begin to manifest.

Although the green skins never pay attention to the red tape of shrimp or pointed ears, but the scale of tens of thousands of green skins like the "Broken Claw Tribe" still has to have rules, otherwise there will be more and more friction, and the stone does not want to spend precious energy on dealing with these internal frictions in the future, so it must be said in advance.

In general, this set of rules is the same as before, the winner is king, as long as he can make contributions to the tribe, he can rise step by step, and while his strength increases, his status can also get higher and higher.

It's the same within the tribe, whether it's by body or brain, once you defeat the superior, you can take their place.

Quite simply, if someone can get rid of the stone, then he's the new boss of the Broken Claw Tribe.

PS: I forgot to say it yesterday, it is said that the official Chinese version of Warhammer 40k will be published in July, or the translation of the big guy of the translation court of Tieba, I am looking forward to it! The old irons buy it!!