Chapter 290: Birdman in the Clouds
"This birdman is good! ~โ
Wushuang let them practice by themselves, and they have nothing to do to beat the king to pass the time, and the birdman is naturally the king of the clouds.
Not long since.
Who would have thought that there would be a birdman in the King's Canyon.
Yun Zhongjun was once a lonely bird, living with a deer, when the war of Chu and Han burned to the Yunmengze forest, the fawn was shot and died, and soon, in extreme grief, it shattered its body on the cliff rock.
Guiguzi, who witnessed this scene, sympathized, and rebuilt his corpse bones using the art of reincarnation, the new life has most of the human form, but can be transformed into birds to fly and fight, the memory of the past life is partially left in Yun Zhongjun's mind, and it is always accompanied by a sharp pain when it flashes, making it uncontrollable to attack humans and miracles, and the disciples of Guiguzi, who are obsessed with miracles, launched an encirclement and capture of Yun Zhongjun, and tried to erase his last memory, Yun Zhongjun struggled desperately to keep the last trace of memory, His eyes were wounded in the fight and he lost his sight.
It fled from the ground to the west, and finally reached the west of the Great River, where it was taken in and raised by the Eastern Emperor Taiyi, and became his envoy, administering the city-state and keeping order in order for him, and the inhabitants of the place were hostile to all those who came east of the Great River......
In the encounter with Ah Yao, Yun Zhongjun's memory of the fetters of his previous life awakened bit by bit......
Wings of the Clouds - Jun in the Clouds! ~
He entered the King's Canyon in May, and as soon as he entered the King's Canyon, he had already become the overlord of the wild area, because he was the only hero in the King's Canyon who could ignore the terrain, and after the breath was completed, he could ignore the terrain and not be affected by the terrain obstacles.
Wushuang has long known this hero, Yun Zhongjun's first rhythm point is the first wave of team battles after brushing red, at this time, Yun Zhongjun comes with the slow effect of red BUFF and continuous damage, plus his own passive bleeding and can easily stick to the enemy, the first wave of team battles at this time is very easy to win a blood!
Yun Zhongjun's second rhythm point is the first wave of team battles after having ultimate, in the early battle, Yun Zhongjun's second skill damage reduction is very high, because the damage of both the enemy and us in the early stage is not very high, which makes Yun Zhongjun have a strong survivability, even if he opens a big breakthrough and opens a group, he can retreat safely! So we have to grasp this wave of opportunities, as long as we grasp these two waves of key rhythms, Yun Zhongjun can take off.
On this issue, Wushuang suggested that the red open.
1. The blue buff is a must-take, but there is no need to open the blue. The main reason for Lan Kai is to reduce the cooldown of a skill to speed up support, which has little effect. Because the bleeding effect of Yun Zhongjun is the most lethal in the early stage, so if we want to keep the enemy and make our A out of the passive faster, we have to open red
2. The red buff can not only slow down the enemy, but also stack with passive damage to cause double damage
3. It's easier to get 1 blood on the road, because the canyon is a mirror map (we don't consider the situation of 1v1 on the road in the strongest field), our bottom road is the enemy's top road, and the top road is only one person! (Call on everyone to keep up with the field, and the macho man on the road will be 1V1!) With Yun Zhongjun's sprint speed, it would be easy to catch the road, and we could go around the dragon pit and make a surprise attack.
Summary: Yun Zhongjun is a hero who needs to play in the early stage, the early advantage is suitable for actively grabbing people, and after establishing an advantage, it will form a crushing trend, and it must not be delayed in the later stage, because Yun Zhongjun supports the fast speed, we can support teammates more in the early stage, help teammates catch people and expand the advantage, and if there is a headwind in the middle and late stages, you need to enter the field obscenely, and wait for your teammates to absorb a wave of skills before entering the field and output.
Of course.
Pay special attention to the fact that once Yun Zhongjun shoots, the flying breath will begin to lose, and every output can effectively absorb the flying breath, simply put, if you want to play the hero of Yun Zhongjun well, how to maintain the flying state is the key point, because the landing Yun Zhongjun is like a landing phoenix is not as good as a chicken.
There's no way, Yun Zhongjun doesn't press the skill when he is in flight mode, it's always in flight mode, but as long as the skill is turned on, it will be automatically lost until the energy bar disappears, and then wait to return to the flight mode, how to keep the flight mode for a long time in battle?
1. If you attack the target while flying, as long as you are crazy A, you can restore energy.
2,After the completion of A,The energy bar is rapidly attenuated,If you can't find an effective target,It will fall to the ground,If you hold down a skill at this time,Attack towards the effective target,Don't fall to the ground before you arrive,Continue A,You can still endurance,That is, the flight path should be planned in advance,When you get out of battle or brush the fieldใ
Yun Zhongjun will continue to lose breath after entering the battle, as I have already said, controlling the consumption of breath and maintaining a good flight state is a very key point to play Yun Zhongjun well, because the reading bar out of battle is 6 seconds, and Yun Zhongjun will be able to keep flying for 6 seconds when he loses his breath, we can keep flying for 3 seconds according to the 1 skill charge after the battle, so as long as there is more than 3 blocks of breath when leaving the battle, Yun Zhongjun can keep flying all the time. After having the ultimate, you can instantly recover 50 breath by releasing the ultimate, and if necessary, you can also release the ultimate, which helps you transition to a state of disengagement.
Because the flight status of Yun Zhongjun ignores the characteristics of the terrain, Yun Zhongjun can stand on the terrain for output, so when farming, he can stand on the terrain closest to the next wild area in advance so that he can keep flying all the time, so as to improve the efficiency of Yun Zhongjun's farming. And Yun Zhongjun's normal attack comes with a tearing effect, and when the monster has low HP, you can use the tearing effect to kill the wild monster, and you don't need to kill the wild monster to go to the next wild monster, further saving time.
There is also a back-jump action after the 1-skill hits someone, the distance of this back-jump is farther than the 1-skill breakthrough distance, and when choosing to attack, it will greatly affect the output of Yunzhongjun, at this time, we only need to click on the normal attack immediately when the back-jump action can cancel the back-jump action, allowing you to quickly approach the enemy for output.
There's no need to land on the ground, don't flat A.,Fall to the ground and keep attacking flat A.,I'm afraid you'll never be able to fly.,You've just attacked.,The breath is about to run out.,A skill long press to leave the battlefield.,The breath will recover when you're running out of a skill.,Be careful not to attack or be attacked during this period.,Otherwise, the time to recover the breath will be reset.ใ
There are two ways to combo: one skill raid stun and two skills to make up for injuries, and the last three skills to chase, or three skills to turn on continuous output, one skill stun to make the ultimate damage continuous, and then two skills to make up for injuries, with the general attack to continue to maintain the existence of breath, use 1 skill to continue to glide, keep the breath continues to increase, how to master this skill, that is, 1 skill should not be easily released, when you attack the target in the wing state, but there is no target for you to attack, at this time immediately use 1 skill to glide, so that the breath indirectly keeps increasing, just with the system's default breath recovery time loop, so that after a team battle, your breath will never be broken.
When it first appeared.
Truly.
Yun Zhongjun's metamorphosis mechanism is really nerve-wracking for many players, and it is a short-term invincible skill that pierces the wall and the ultimate, so that the opponent often has to spend 2-3 people to take care of Yun Zhongjun, but in the final analysis, there is still no hero who restrains Yun Zhongjun.