Chapter 237: Consciousness is Abstract

When the seventh minute.

Zhuge Liang's operation is even more shocking, because the passive brush is too fast, the whole body seems to be rotating with an infinite magic ball, it is really very showy, and he wants to brush out the infinite magic ball, that is to say, when the five rotating magic balls fly out or disappear, the two passive refreshes have this effect, which looks like the special effect of an infinite magic ball.

Hit to the back.

The team battle started in the enemy's blue zone, and Wushuang showed a wave of five kills, pushing the crystal directly from the enemy's road, showing everyone's faces.

Zhuge Liang is a melee poke consumable mage, the assassin dared to cut him, this is not a mistake was a wave, Zhuge Liang as a mage hero, he really has no control, the main output form is to rely on flexible positioning, with his high burst damage skills to fight consumption, play harvesting.

But 2 skills are his core skills, used to break through or retreat over the wall, it is difficult to cut Zhuge Liang and Wushuang also brought a lot of flashes on the body, in addition, 1 skill is his main damage skill, with 2 skills used to brush passive, play consumption, 3 skill ultimate is his main harvesting skill, used to harvest against remnant blood heroes, Zhuge Liang's passive damage is also Zhuge Liang's main damage skill, and the damage caused to the enemy after brushing out the passive can account for half of the damage value of a set of combos.

.......

"At the beginning, safely take away the first wave of troops, if the mending knife is done well, there should be 2 levels, if it is not good, it is a little worse than the second level, at this time, if there is an auxiliary to do the vision, then go to support, if there is no vision, it will develop safely and steadily, eat the first three waves of the line, and stabilize to the fourth level."

"Here, if you can't hold the road, you must go to support, and you must let the road tower drag it out until 6 minutes later, because if the other party pushes the road tower down, then it will, invade our blue field area, or will come to the middle lane to push the tower, causing your inability to develop steadily, so, you have to go to support the top single, help the top single guard tower, you can go to support from our blue field area."

"In the early stage, when the line is closed, support your teammates and stabilize the battle situation."

"In the medium term, try not to lose the line, support to get assists, or kills, to maintain your own level and economic advantage, generally you should be in the first or second position of the team's economy, in the support and defense of various defense towers, waiting for the opportunity to kill the opponent's heroes, start a small-scale team battle, with a small-scale team battle, cause the opponent to attrition, and then go to wait for the opportunity to fight the team, with more and less situation, quickly achieve victory."

"If the mid-term game begins to go against the wind, then it is time to defend the defense tower, the economy, the level of the overall backward situation, the development of the army, defense, if you find that there is a lack of people in the front, then the opponent should be playing the master or tyrant, then wait for the opportunity to take the initiative, huddle, kill the lone hero, turn the tide of the battle, rely on, small-scale team battle pull, win."

"Okay, after that, I'll summarize all your problems and training plans."

Back at school, Wushuang explained the problems recorded from the field to everyone, and how to correct them, and listed them one by one.

That's what a coach does.

If no one points it out to them, they will never know where the problem is, why every game is suppressed by others, why they are not pressed by others.

All in all, in a word.

If you can be a coach, he has extraordinary strength, which is already a prerequisite.

Basically, the coach of every team can have a good ranking in the Honor of Kings game, first of all, to be a coach, you have to understand all the heroes, equipment, and most of the tactics, right? Let's just say that the BP stage at the beginning, this stage is actually the most important, Wushuang has already explained to them, Ban, is to ban their strong heroes against the opposite side; Pick, is to choose a lineup that is most suitable for the game according to the system of your own team, and in the suitability of the game, the coach has to change the tactical strategy from time to time, to do this, to be honest, there is no glory rank plus understanding of the game, it is impossible to do it at all.

It's just that they have a firm foothold in the knockout round, and then they have to face more duels, and if they don't reach the key game, Wushuang will be equivalent to giving them experience and digesting the theory that Wushuang taught them.

The women's team, since losing to the ES women's team, has also trained very hard, and they have also crowded from the knockout round to the monthly competition, which is something to celebrate, but everyone didn't celebrate, because they had to continue to practice.

Everyone's definition of a master is generally good operation and good awareness; The quagmire's auxiliary strategy also places a lot of emphasis on consciousness; The game commentators often say that the awareness of a certain team/player is very good, and the new players are confused when they see this, and the old players can only give: awareness is the overall situation, such a superficial conclusion.

Consciousness is indeed very abstract, it is difficult to explain clearly, after thinking for a long time, I decided to start with the small situation and the overall situation, if a player's small situation and the overall situation are well mastered, then he is definitely a thigh, please hold him tightly in the ranking.

I'm sure most people have heard of the big picture, but it's the first time I've heard of the concept of a small situation, right? That's right, I invented it, ahem.

To be serious, the small game view is the basis for our outfit, positioning, skill prediction, damage estimation, rhythm, etc., which are related to their own operations, each position and even each hero has its own unique small game view, the deeper a person's understanding of a position/hero's small game view, then the more proficient he is in this hero

The same hero also has to change the concept of the game in different positions, and play the most suitable positioning for him in this game.

For example: Hua Mulan, a hero, is mainly a single killer who guards the tower and grinds meat when he is on the list, so the outfit can be biased towards meat and increase battery life; If it is a jungler, then you should position yourself as an assassin, put on more explosive outfits, and look for opportunities to harvest.

It can be said that the top order is the easiest position to be out of touch with the team, and the requirements for the overall situation are relatively less demanding.

In the later stage, the top single chooses the way to play according to the situation, and if it is an advantage, follow the teammates to play the group to push the tower and collect the dragon; If it's a disadvantage, choose a single belt, and bring the lane to their doorstep to force the opponent to defend the line, so as to give teammates time to breathe and develop.

The requirements for the small game view are not so harsh, mainly relying on the overall situation to bring the rhythm, and the small game view is more reflected in the line, wandering and outfitting

At the beginning of the mid laner, quickly clear a wave of the middle line, and then decide to steal pigs according to the situation, go to the enemy's blue zone to support, and go to your own blue zone to open your vision.