Chapter 361: Propaganda CG
With the advent of the Alpha6 bracelet, many evaluation media at home and abroad have also begun to evaluate this bracelet.
The results of the review are generally the same: this is a product that will deeply change the pattern of the bracelet market!
As Lin Xiaoguang guessed, the success of the Alpha6 bracelet is a kind of accumulated success, and its emergence is very likely to profoundly change the pattern of the world's bracelet market.
However, in the process of evaluating this bracelet by major technology media, a small episode occurred, which even made Zhong Ming and Shimmer Studio also on the hot list of real questions and answers.
……
iEvaluation is a media specializing in evaluating technology products in Huaxia, and it is naturally impossible to miss the popularity of the Alpha6 bracelet.
However, after the evaluation video came out, the response was mediocre, but it was a Weibo posted by the CEO of iEvaluation, which caused a lot of controversy in the real Q&A.
When Peng Liang, CEO of iEvaluation, released the video, he also expressed his views on the Alpha6 bracelet on his personal Weibo: "Here is a bold prediction that this bracelet will have a profound impact on our lives: Alpha6's self-developed chip and power can support the bracelet to run some large-scale games, and some low-profile games that can run on the handheld can also be completely transplanted to the bracelet." It's not just existing mobile games, games like "Guardian of the Zodiac" and "Ink and Smoke 2" are also perfectly fine. Coupled with the visual capture technology of the bracelet itself, it will bring earth-shaking changes to our entertainment life. ”
As a result, someone quickly replied under Weibo, and many players did not agree with this point of view.
"It's impossible for Shimmer Studio, "Zodiac Guardian" and "Ink Cloud Smoke 2" have been moved to the bracelet, don't talk nonsense......"
"I don't think the bracelet can be compared with GS1, Shimmer Studio has its own exclusive host, why do you want to wear your bracelet?"
"The Alpha6 bracelet is really awesome, but I don't think it's likely to replace game consoles."
Of course, there are also those who support Peng Liang, and the players do not agree on this issue.
It didn't take long for Peng Liang to probably see the comments of some players and post another Weibo.
"Hehe, if Shimmer Studio moves "Ink Cloud Smoke 2" to the Alpha6 bracelet, it will definitely make an explosion! Don't tell me about the quality and persistence of designers, which designer will have trouble with money? Many people don't want to admit it, but that's the case, and future host devices will definitely have to succumb to the constantly updated bracelets from generation to generation. There is absolutely no studio in the world that capital cannot change, and Shimmer Studio is the same. If you want to eat just right, there is no shame. ”
After all, Peng Liang is the CEO of a relatively well-known evaluation agency, and these two Weibo posts have sparked a lot of discussion. Someone moved his Weibo content to a real Q&A, which sparked another discussion.
And the focus of everyone's discussion is, what is the outcome of traditional game hardware VS a new generation of smart bracelets?
Alpha6 bracelet, for the traditional bracelet, is undoubtedly a huge revolution, the current market share of this bracelet is rising, because it is a self-developed closed system, so the popularity of the bracelet has made the Alpha Mall also a very influential channel in the world, there are a large number of apps and games on the shelves every day, there are many games just in the Alpha Mall for a month's income, has reached more than half of the previous monthly income.
If Alpha's next-generation bracelet can continue this success, then this bracelet is bound to dominate the bracelet market around the world.
In other words, the Alpha bracelet has beaten the previous bracelet industry, and the hardware attached to the entire bracelet game time has undergone a complete change, and many bracelet game manufacturers are squeezing their heads to cater to the Alpha bracelet and trying their best to send their games to the Alpha store.
But where do traditional games go?
In fact, Peng Liang's point of view is not unfounded, before, bracelet games have had a certain impact on the global game market, console games and PC games have been squeezed by bracelet games to a certain extent.
In recent years, the global console sales have only been about 150 million, and the global bracelet sales have as much as seven or eight billion a year. There are many mobile game manufacturers whose revenue is not inferior to that of traditional PC game manufacturers, or even slightly surpassed.
Peng Liang believes that the emergence of the Alpha6 bracelet, which is about to dominate the country, may become the last straw that crushes the camel and realize the comprehensive replacement of the bracelet for the PC and console industries.
However, although the i review and Peng Liang's hot search also piggybacked on Shimmer Studio, Zhong Ming did not mean to respond to this.
After this question stayed on the hot list of real questions and answers for a while, the people who ate melons discussed it, and the popularity gradually disappeared.
……
On February 17th, Shimmer Studios officially announced the next work, "Star Tinder 2: Rebellion"!
On the Shimmer gaming platform, this game already has a special area, exposing the game content and a promotional video of about 3 minutes.
At the beginning of the video, a reddish-brown wasteland is presented, and the protagonist from a first-person perspective is walking alone on the wasteland. He glides quickly over the surface and then effortlessly jumps over obstacles and over craters.
The gravity of this planet is slightly lower than that of Earth, so the height and distance of the jump is also farther than on Earth. Moreover, the protagonist also moves quickly through high-tech roller skates like in "Xuanjia Project", and the whole picture looks very smooth.
As can be seen from the screen, the protagonist is wearing a special protective suit and also has a special protective mask on his head.
The gun in the protagonist's hand is similar to the style of "Xuanjia Project", and it can be vaguely seen that this is a shotgun, but it is full of technology. The field of vision seems to be blocked by a layer of light glass, which is the protective suit mask worn by the protagonist, and there are some special interface UIs on the mask, such as the status of the protective suit, constant temperature energy, oxygen reserves, number of bullets, direction guidance, etc.
In the setting, the world of Star Flame is much more technologically advanced than it is today, so the protective mask integrates a lot of high-tech features into it, rather than just serving as an oxygen supply.
Suddenly, sand and dust rose in the distance, covering the sky in an instant!
The protagonist raises his hand in vain to cover it, but to no avail, there is only a long "red sand" left in front of him, and the reddish-brown color fills all the vision, and it is impossible to continue moving forward.
After a few seconds, the sandstorm stops, and the protagonist's mask is completely obscured by reddish-brown sand. At this point, the mask begins to function self-cleaning, and soon, the protagonist's vision is restored.
The surrounding scene hasn't changed much, except that the ground is covered with a thick layer of reddish-brown dust, and the previous footprints (the tracks left on the ground by roller skates to be precise) have completely disappeared.
The protagonist looks down and sees reddish-brown dust piling up directly above his ankles. He pulled his feet out, apparently accustomed to it, and moved on.
The planet has a thin atmosphere, but it is dominated by carbon dioxide, so when the temperature plummets, carbon dioxide will turn into dry ice and cover the surface of the planet, turning it into a snowfield. It's just that now, the temperature has clearly not dropped to that level.
Although the earth's crust is made of hard metallic minerals and rocks, a large amount of sand and dust has accumulated on the surface of the earth due to long-term weathering, and sandstorms like this occur on this planet from time to time without warning.
Moving on, the protagonist's perspective rises slightly, and he sees a giant planetary engine at the edge of the distant skyline.
The planetary engine is like a giant crater, the skeleton has been built, but it is not completely completed, and you can see many small construction ships working around this huge metal mountain.
The camera stays on the planetary engine for two or three seconds, and just when the protagonist is distracted, the ground under his feet suddenly cracks in an instant!
A five- or six-meter-long sandworm suddenly came out from under the ground, and its sharp mouthparts bit down on the protagonist!
This sandworm is also a type of Zerg, and it looks like a giant centipede, covered with reddish-brown skin, which is usually hidden in the red sand and is extremely difficult to find. And its biggest threat to humans lies in its sharp mouthparts and corrosive acid, once it bites through the protective suit, the corrosive acid has the potential to cause great damage!
The protagonist hastily raised his left arm to block it, and a special protective arm guard instantly unfolded on the protective suit on his left arm, and he forcibly carried the sand worm.
The sandworm's mouth releases a green acid toxin, and a puff of white smoke rises from the protagonist's left arm, and at the same time emits a piercing sizzling sound!
At the same time, the sandworm retreats directly underground, and the protagonist's vision instantly becomes pitch black, and no one knows where he will be dragged to.
After two or three seconds, the protagonist seems to have been dragged by a sandworm down a long distance from the sand dunes, and suddenly, the protagonist falls on a solid rock, which looks like an underground cave from the surrounding scene.
In the chaos, the protagonist holds a gun in his right hand and shoots a shot at the sandworm's body!
The shotgun was so powerful that it broke the sandworm at the waist, and green juice splattered out of the port and sprinkled on the red dunes.
Although the sandworm was interrupted by the waist, the broken body was still writhing and struggling frantically, and the upper body was still biting the protagonist's left arm and not letting go at all, and the protagonist took a lot of effort to finally get rid of this half of the sandworm.
Looking at the protective suit on his left arm, there is a dent on the protective arm guard that has been corroded, but fortunately, the protective suit has not been damaged. It's just that there is an extra yellow hint on the UI of the protective suit mask, and the protective clothing deck needs to be repaired with molten metal.
The protagonist takes a special syringe from his backpack and uses his right hand to inject it into the interface of the armguard, which is quickly restored.
Dealt with the sandworm that suddenly emerged from the ground, but the protagonist has been dragged underground.
It's a huge cavern with holes in the head that steal light, but it's so tall that it's almost impossible to climb even with high-tech roller skates. Fortunately, there is a thick layer of sand and dust underneath when it falls, and the protective clothing and high-tech roller skates themselves also have a good cushioning effect, so the protagonist is not crippled.
But even so, the protagonist is choked enough, walks with a little limp, and roller skates don't work as smoothly as before.
The protagonist lowers his body and chooses stealth mode. The appearance of his protective suit has a special mimic, a pale green fluorescence, which effectively reduces the probability of the Underground Zerg spotting him.
At the same time, the light underneath is getting darker and darker, and the mask of the protagonist's protective suit has night vision, and the entire field of vision is completely changed. Although I can see my surroundings, my severely limited vision gives me a very oppressive feeling.
After entering stealth mode, the protagonist's movement speed also slows down, and he carefully navigates through the Zerg's lair.
Soon, the protagonist comes to a nest where the Zerg gather, and from the night vision perspective, there are terrible insects moving everywhere!
Swarms of jumping insects passed by quickly, and the dense swarm of insects made people feel goosebumps; The giant thunderbug is like a small mountain, it is in a state of hibernation most of the time, but as soon as there is movement around it, it will wake up immediately, and it is on high alert; There are also brain worms like fat maggots, in the deepest part of their nests, there will be other zerg constantly bringing food......
The protagonist carefully walks through the swarm, not daring to be careless. Once his protective suit is destroyed and the camouflage effect is ineffective, he will immediately attract a frenzied siege by the swarm, and there are not many bullets in his hand, and there will be only a dead end at that time.
As he walks, the protagonist turns into a narrow path, and just when he thinks he is safe, a large amount of bright green light suddenly appears in front of him!
The protagonist immediately stops, not daring to make any sound.
It's a bunch of self-exploding bugs, numbering about twenty or thirty, that lurk in swarms on the walls of their nests, and they can distinguish enemies by sound, and when they spot them, they will burst and shoot corrosive acid.
This acid doesn't do much damage to the skin of the Zerg, but it is very terrifying to the protective clothing of humans.
However, the discovery of the self-detonating bug means that this place is almost at one of the exits of the Zerg lair. These self-detonating bugs are the first line of defense for Zerg nests, and they tend to lurk at the entrances and key hubs of Zerg nests.
The protagonist takes a deep breath, takes a tracer bullet and puts it into the pistol in his left hand, and then shoots it directly at the most dense area of the self-detonating bugs!
The tracer bomb burst in an instant, and after a violent flash, all the self-detonating insects fell to the ground one by one, losing their vitality.
The protagonist hurries out, carefully avoiding the corpse of the self-detonating bug on the ground, and makes his way to the outside of the cave.
As soon as the camera turned, the planetary engine, which was still under construction, had been completed, and was already spewing out a pale blue tail flame.
Obviously, the two shots seem to be seamless, but in fact they have a long time span, and the current lens may be decades away from the previous one.
When I saw the surface again, it was no longer a barren scene of red sand, but covered with snow. In the vicinity of the planetary engines, pale blue particle tails illuminate the sky, and dry ice melts; But once you get away from the planetary engine, all that's left is the bitter cold.
The ambient temperature of the protagonist is clearly displayed on the protective cover of the suit, which is minus 73 degrees Celsius, and the energy of the suit is slowly being consumed, which is used to maintain the temperature inside the suit so that the protagonist does not freeze to death.
The protagonist struggles to climb out of a pit and continues his way through the snow.
The camera quickly zooms up and continues to rise above the protagonist's head, revealing the full view of the planetary engine; It continues to pull up, showing the scene of the planet being pushed by countless light blue particle beams in the universe; Finally, the camera travels to the front of the planet, where a small fleet is piloting.
Eventually, the trailer freezes in a dark universe and the title of the game appears.
Star Flame 2: Rebellion!