Chapter 1820: Orc Hero (Ask for Recommendation Votes)
As the leader of the Broken Hand Clan and the chief of the Evil Horde, Kargas is one of the greatest orc heroes of modern times.
That's right, his reputation is actually quite good in orc circles.
The new tribe founded by Thrall was named "Kargas" in honor of the legendary orc and the spirit he represented that broke through the shackles and yearned for freedom.
Kargas had many noble qualities: not succumbing to fate, longing for freedom, determination to act on ideals, and courage of a strong man with a broken wrist. But he also has many shortcomings, he is cruel, furious, very fanatical and conceited, and in the second half of his life he abandons almost all his strengths, gives up self-restraint, chases power, and performs all kinds of cruel acts of violence, enjoying every moment of it.
"Don't be afraid of pain. As long as you can enjoy your pain, no one can compete with you. โKargas Blade Fist.
"His fall grieves all of us, especially Chief Sal. No matter what happened in the last days of his life, we will never forget what kind of orc Calgas was, and we will never forget the lessons his fall taught us. โ
Kargas originally had no clan and was born imprisoned as a slave to ogres.
The ogres promised him freedom as long as he killed 100 orc gladiators in the arena. Kargas finally completed the trial, only to discover that the promised freedom was nothing more than a lie, and that the ultimate reward for the champion was to be locked in the arena's dungeon until it rotted.
Kargas lost his last hope, but he didn't want to be chained again, and he destroyed one of his hands in order to escape from the chains that imprisoned him.
His fellow inmates followed suit. They fought with weapons tied to severed limbs and succeeded in overthrowing the ogre's enslavement. After escaping the ogre's arena, they formed the Broken Hand Clan. And Kargas, who was once a slave, became the chief of the clan. He received a fist on his severed hand, and is now known as Kargas Blade Fist.
He became famous for leading the orcs, who were also slaves in the arena, to overthrow the brutal enslavement of the Ogre of Goria, and the Broken Hand Clan was founded.
Later, Gul'dan founded the "Tribe" in the name of Naozu and called on all the orc clans to unite under the banner of the same "Tribe", and Kargas led the Broken Hand Clan to join the Horde first and enjoy a seat in the "Shadow Council", and Kargas was also the only core member of the Shadow Council who was not a warlock.
During the First Orc War, Kargas was ordered to hold the Hellfire Fortress until the Horde failed in its expedition, and the remnants fled back to Draenor.
During the Second Orc War, the Alliance Expeditionary Force established a forward stronghold of Fort Glory in the Outlands, and Kargas was appointed as the commander-in-chief of the Horde's attack on Fort Glory.
Later, Naozu took him and his clan as outcasts, and ordered them to stop the Alliance Expeditionary Force and buy time for the rest of the forces to move to the Dark Temple.
Kargas was ordered to fight, and then fled with his troops to Galadar in Nagrand, but in vain for reinforcements, and then disappeared.
After Draenor was torn apart by Neozu's portal, the Burning Legion demons led by the Abyss Lord Maximidon occupied the Dark Temple and took over the outer domination, Kargas led his troops to surrender to the Burning Legion in order to seek strength, and he became a blood-red orc, with hideous fangs and spikes all over his body, he cut off his other hand and equipped it with a fist axe, and since then he has proclaimed himself the Great Chief of the Tribe to sit in the Hellfire Fortress again.
Later, Illidan came to the Outlands and overthrew Mathridon's rule, taking his troops with him. The "evil tribe" led by Kargas was organized under the command of Illidan's direct subordinate unit "Illidare", and their functions remained unchanged, continuing to guard the Hellfire Fortress. Illidan ordered the Hive to imprison Mathridon in the lower levels of the fortress and extract his blood to create more orcs, while Kargas himself commanded his orc army in the "Broken Hall" on the top floor of the fortress.
It wasn't the first time Lu Li had seen this evil tribe chief, so he didn't have much emotion for his strange hands.
With red skin, long black hair, and a huge fist blade on his left arm, he is fanatical, cruel, and obsessed with winning or losing.
"Other clubs have already entered the dungeon, we are ahead of three bosses, and there is also a status bonus, if you can't get the first kill like this, I really don't know what to say," Lu Li said before the battle.
It wasn't that he didn't think that Cain's left hand should not be allowed to make lock money, and then the other clubs would have to delay the entry of the dungeon.
However, the matter of unlocking itself is a golden finger he opened for his own club, since he knows it, he must use it, no need to use it in vain, Lu Li is not so hypocritical, but he also knows that this kind of golden finger cannot always be there.
So he hopes that everyone will work harder, and artificially create a little pressure.
Before the fight, Lu Li and the water elves sneak around the boss room to make sure there are no taunting thieves.
Before, near the ballista on the road in front of Lao 3, Lu Li and they encountered a mocking skull thief, although there was only one, but they almost wiped them out, and everyone was extra cautious after that.
When Chief Kargas Blade Fist is activated, 2 thieves will immediately refresh under the boss's stairs, and Lu Li will let everyone except MT stand on the stairs and run in together, MT will pull the boss in the middle, and the others will scatter their positions.
Kargas has two skills, one is to summon mobs, and the other is a whirlwind of knives - Kargas chops everywhere in his room, causing physical damage - although there is only one direct attack skill, but this skill takes a long time to turn, and the damage is also high, and only by scattering the position can the damage be well reduced.
Among the summoned mobs, the archer is the most annoying, he will disperse the shot can dispel MT and cause the boss to cut others, so the archer must be good immediately, and the other mobs can be pulled together by MT until the boss falls.
Overall, the difficulty of this boss is not small, and it is a matter of course to destroy the group a few times.
Even if the Sword of Judgment is there, it needs a familiar process, and the first few times ended with a group annihilation, until an inexplicable copy was given by chance.
This first kill is really inexplicable.,The next few minutes the boss is like a fool.,Not a single critical hit.,After being disrupted by the monster's dispersal shot.,He still chased MT and slashed.,Wasted a great opportunity to turn the tables.ใ
Now that the Sword of Judgment got the first kill, the three clubs that spent two million to buy the lock and enter the book are depressed.
What made them even more depressed was that their players who were active in the Hellfire Fortress were massively intercepted by the Horde players, and the losses were a huge one.