Chapter 26: Chang'e Fights the Jungle
"You use Chang'e to fight the jungle?"
Xu Qinyue was a little stunned, the official Chang'e recommended branch is on the road, in fact, there are many players who can tell everyone very responsibly on the same day, it can be on the road, but it is definitely not the best choice, first of all, Chang'e's early tandu depends on the blue volume, the basic blood volume of level 1 is only 1600+, and her blue volume is only very small 500 points, resist the damage a little, Chang'e will be in an empty blue situation, although it will not affect the release of small skills, but the blue amount affects the damage, It will directly reduce the skill damage dealt by Chang'e.
Another point must be mentioned here, although Chang'e's 12 skills can be returned to blue, but this amount of recovery is actually related to damage, the higher the damage, the more recovery, the lower the damage, the lower the recovery, if the blue amount is empty in the early stage, in the absence of equipment foundation, it is too difficult to use skills to return to blue, so you can basically only choose to go home, and then use your own exclusive return to the city - return to the moon for a quick return. Barely maintain the situation of not collapsing on the road.
But if Chang'e chooses the jungler route, then the problem of the amount of blue in the early stage will not appear, and the blue buff can easily restore the amount of blue lost by Chang'e when she is damaged, and then the virtuous circle will come out, because you can keep the full blue at any time, according to the passive, the skill damage will be very high, so as to speed up the rhythm of the jungle, and in the case of almost no consumption, crazy brushing, even more terrifying than many warriors and assassins.
Even if Chang'e is really lacking in blue, just find a wild monster, throw a 12-skill on it, and wait for the second skill to be full, the amount of blue has basically recovered by more than half, it's really a pity not to fight the jungle, and because of the existence of the passive shield, Chang'e has a blue buff in the early stage, and it is very easy to steal the tyrant or master alone, and it doesn't even lose much blood. And they won't run around, Chang'e's second skill can easily hit the full damage, and kill the tyrant in 2 seconds, which is really easy and enjoyable.
As for catching people, the range of Chang'e's skill can be pointed out off-screen, such a far control skill, as long as the online teammates play the control effect first, how can you easily cooperate with the capture of people, and Chang'e's burst damage is particularly terrifying, as long as the two skills are combined with the ultimate output for two seconds in the early stage, any opponent can only hate, originally this point is more difficult to achieve when the line, but as a jungler, with the cooperation of online teammates and auxiliaries, it is relatively easy to output two seconds.
Chang'e's strongest form is jungler, which Xu Qinyue also knows, but ...... Everyone knows that Chang'e's demand for blue is particularly terrifying, so in the high-end game, if the opponent chooses Chang'e to fight the jungler, then the focus of our jungler will be placed in the enemy's upper half of the wild area, and the jungler will cooperate with the upper and middle two crazy anti-blue, Chang'e without blue BUFF can be said to have reduced the output ability by a level, and Chang'e without Chang'e without sufficient blue can be said to be half of the waste.
Because Chang'e's second skill is very restrained for the continuous output of close fighters, in the case of the vampire book, it is very unwise to select a warrior to fight in the jungle after opening the second skill, in the case of selecting Chang'e, if the enemy chooses some assassins with a relatively high burst, such as Sun Wukong, Li Bai, or Han Xin with a relatively high displacement, he can even open the distance with Chang'e.
Heroes with high explosive bursts can instantly reduce Chang'e's blue amount, even if Chang'e's ultimate move in close quarters can't deal damage because of the lack of blue (the blue stripe bottoms out and is crispier than crispy skin in an instant), and the assassin with a lot of displacement can instantly pull away from Chang'e's skill range and leave Chang'e's skill range, because Chang'e has no displacement, it continues to consume, pull away, and kill Chang'e is as easy as a breeze.
The mid laner can choose a consumable mid laner with a particularly long hand, and when opening a group, you can use the advantage of the hand length to consume the enemy, even if you can't consume Chang'e's blood, you can reduce Chang'e's blue amount in disguise, so that Chang'e, who doesn't have enough blue volume, is difficult to deal damage in team battles, such as the cadre Mo Ye, Zhen Ji and other mid-laner mages with strong consumption, Chang'e who will be suppressed is very uncomfortable.
If you are a shooter, don't choose Di Renjie, Hou Yi, Lu Ban and other heroes without displacement, it is easy to be killed by Chang'e in close quarters in a chaotic team battle, we can choose Jia Luo, Huang Zhong or Xiangxiang's chief shooter or a hero with displacement, which can effectively target the characteristics of Chang'e's short hand.
Chang'e jungler can be said to have a lot of disadvantages, short hands, no displacement, urgent need for blue volume, etc., as long as you grasp her shortcomings, choose a high-explosive assassin, a mid-laner with a long hand and a long shooter or a shooter with a lot of displacement, so that you can target Chang'e to a great extent.
"Or is this a low-end qualifying game, and it is okay to choose Chang'e to play the jungle? But Wuhei, once the other party targets Chang'e, can it still develop? ”
Zhuang Zhou, Hou Yi, Sun Bin, Kai, Chang'e.
Han Xin, Huang Zhong, Ying Zheng, Xiang Yu, Athena.
"Did you meet the upper team?"
Staring at the second reading display interface, Xu Qinyue is eyebrows tightened, Ying Zheng and Athena are obviously heroes activated with five kills, that is to say, these two people are masters, Xu Qinyue feels that this game has to rely on him.
Lord of the Dragon Domain! ~
Armor!
That's right, this trumpet, her Kai also has a skin, this is the skin activated by the four kills, the Lord of the Dragon Domain.
Welcome to Honor of Kings! ~
The enemy has five seconds to arrive on the battlefield, so be prepared! ~
All the army is attacking! ~
Silver God, her heart is not cold.
The image of Chang'e is very fairy, but it also gives people a very lonely feeling, and in this line, the silver god, many people first think of Chang'e in mythology, very beautiful but very cold, but in the glory of the king, Chang'e and her hero Houyi, so it will not be as cold as in mythology.
The steps are light, occasionally tiptoeing on the ground, very beautiful: "Red open, help me see the blue on the road." ”
You can judge the strength of the other party from the skin, and there is no king glory assistant here, so you can't predict it in advance, and judge it by the skin and the hero, which is quite interesting.
Saint, heart-eye, reconciled.
The ability to reconcile is the part that Chang'e lacks, and spell attack is Chang'e's first attribute.
Swish! ~
First Hand 2 Skills.
Chang'e feels light to use, but the positioning is a tank? This is an output machine, how can it be a tank?
Moonspire! ~
Swirl around.
Whoosh! ~
Xiaoxiao Ping A, don't underestimate Chang'e's Ping A, that's a very artistic chase for you, although the damage is negligible, but equip the jungle knife, it's still okay to play a red BUFF, and with Sun Bin's help, you can bring up the efficiency in the early stage.
Not to mention that she still stands on 2 skills A.
Chang'e summons a mana vortex around her and at a designated location for 4 seconds, consuming 10 mana points from enemies in the area each time and restoring 0.5~1% of her maximum mana (as your skill level increases), dealing 40/50/60/70/80/90 (+8% spell bonus) spell damage; When an enemy hero is running low on mana, the insufficient mana consumed will be converted to dealing equal spell damage to them.