Chapter 224: Control + Burst Output, Always a Weapon for Starting a Group and Forcing a Group!
In fact, there is no way to do it.
Huang Zhong's weakening is the general trend, because in the original version, Huang Zhong was too OP, Huang Zhong in the tailwind game killed people and played, and the ability to defend the tower in the headwind game was outrageous, which can be described as unbreakable, many players finally targeted Huang Zhong, but it was a high ground that couldn't be pushed up, which also made many players very unhappy, and wanted the official to make changes to this hero, so this change was completely abolished.
Unexpectedly, Wushuang actually taught them this routine.
In this version where the assassin is strong and the shooter is weak, there are not many lineups suitable for Huang Zhong to appear, but if you use Huang Zhong, you can just a little bit against the assassin heroes such as Lanling King, who was very strong in the early stage, because of the strengthening in the early stage, coupled with the increase in Huang Zhong's basic attack and blood volume last time, he has the ability to fight hard with these assassins in the early stage, even if the strength in the later stage is not enough, but the opponent's assassin is also weak, which is still quite good.
The second godfather.
The godfather of fashion - Jiang Ziya.
Jiang Ziya has been weakened twice this year, directly reducing his strength by nearly half, he used to be the favorite assistant of the professional team here, but now I can't see how many teams continue to use him, and his win rate has now been directly reduced to the third from the bottom of the all-hero win rate list, the two behind him are Gongsun Li and Marco Polo, the operation ceiling is much higher than him, but Jiang Ziya, who has no room for operation, is really helpless if he falls here.
Before the weakening, his teammates chose Jiang Ziya and wanted to be an actor, and he suddenly won while fighting, but now, even if you want to fight seriously, as a result, you will become an actor, and it is no wonder that in the passerby bureau, it is even more difficult to see his figure, if it is not for the black, the player who dares to take out Jiang Ziya is either a god or an actor.
The third godfather.
Naturally, it is our Godfather of New York - Liu Bei.
Liu Bei, as the best mixed among the three godfathers, used to be the king of the wild area, and was the most powerful existence of all the jungler heroes, but the change in the wild area made Liu Bei's jungler efficiency advantage disappear, but this version is relatively flexible, even the auxiliary is a rhythm hero like Guiguzi and Da Qiao, Liu Bei seems too cumbersome, Liu Bei's win rate can be about 53% in the past, without being weakened in any way, Liu Bei's win rate this season can only barely reach 50%, You can see how much this version change has affected him.
Synthesizing the national uniforms of these three godfathers is the strongest, here you will find that Jiang Ziya only needs 7000+ to be on the list, which is relatively simple, and Huang Zhong is not much higher, the threshold is 8000+, and Liu Bei is different, his threshold is 12000+, it feels terrible to think about, don't the gods need to sleep?
In fact, the so-called godfather lineup is also a set of lineups based on Huang Zhongye's core, and the idea of playing a group is to walk while A, if it is suitable to open a big one, find a safer place to open a big one, such as behind the tank, around the controlled mage, not far from my tower. Always pay attention to the approach of the breakthrough hero, if you encounter a breakthrough high burst hero to cut, immediately open a skill run, if necessary, it is appropriate to flash and escape. If our side has the advantage, at this time be ready to open a big push tower at any time, so as not to give the enemy a chance to turn over.
In addition, Liu Bei's starting speed brushed the field to level four, and after the fourth level, his ability increased greatly, and he chose to go online to catch people, and wandered around the enemy and my wild area, the routine is to see if there is a chance to catch the shooter on the road No, if there is, the second skill is close, open the ultimate, AAA, take away with three shots, but be careful of the opponent's meat, generally there are auxiliary or meat on the road to protect their shooter.
In the late team battle, Liu Bei opened the group with two skills, rushed to the front row, controlled the enemy, and opened the ultimate, pit damage with his own characteristics of damage avoidance and immune control, and through melee attacks, he hit burst damage, and his teammates also tried to output behind him.
In the end, Jiang Ziya generally uses skills to consume the enemy, try to use a skill to hit, the enemy will be slowed down after hitting, which is convenient for the hit of Lao Jiang's two skills, a set of one skill plus two skills of consumption, will effectively consume the enemy's blood and affect the rhythm of replenishment, after level four, you can use the ultimate to help quickly clear the line, and the ultimate can cause some damage to the defense tower, and speed up the early push tower.
Don't use the second skill of Jiang Ziya in the group, try to stay in your hand to protect yourself or our output position, Lao Jiang try to stand near the ADC to ensure a safe output distance, and the first skill in the team battle is used well, and the continuous strengthening of the deceleration can cause huge interference to the enemy's highly mobile heroes. Before the team fight, try to use the ultimate as much as possible to clear the lane and wear down the tower's health.
In addition, it is enough to match the three godfathers with two knights.
There are five knights in the Glory of Kings, and you can match the three godfathers if you want to pick any two, the five knights are, Death Knight - Arthur, Apocalypse Knight - Guan Yu, Dragon Knight - Mozi, Knight of the Round Table - Taiyi Zhenren, War Knight - Xiahou Dun, the eyes of the five knights all reveal evil .....
Or a knight and a king.
In Glory of Kings, many players don't know that there are a total of six kings, the Elf King - Hou Yi, the Fairy King - Sun Bin, the Alchemy King - Bian Que, the Mirage King - Zhuang Zhou, the Lionheart King - Arthur, the Monkey King - Sun Wukong, and even if you don't use the Three Godfathers combination, you can play the same combination of the six kings.
The six kings are archers, supporters, mages, tanks, and assassins, which can form a black lineup, but each king needs five kills to activate, which is not easy to collect.
"It's all quiet."
"In the current version, there are more shooters going to the jungler positions, basically there are only four positions left, wing, jungler, mid laner, and support. There are four combinations that can be matched with these four positions....
Midlaner, Jungler, Support
Midlaner, jungler, wing
Midlaner, wing, support
Wing, Jungler, Support
At present, the most mainstream idea is the position selection of jungler, mid laner and support.
From the map of King's Canyon, we can see that most of the resources that can expand economic advantages, whether it is anti-wild or tyrannical domination, or support to catch people up and down the road, the middle laner is the core position of the map, and with the upper jungler and auxiliary without a fixed position, it can maximize collective combat.
Glory Club, they have their own small conference room, Wushuang is on it to explain like the teacher, today is to talk about a tactical problem.
After the battle is completed, it will also be the shortest distance to return to the middle lane to clear the troops, and it will not lead to a passive situation because the troops are not cleared in time.
Therefore, from the perspective of the lineup position, the midlaner, jungler, and auxiliary must be the best choice, this configuration can be said to be standard, but there is still room for in-depth development, which is also where we need to discuss today, to systematically analyze the key to the third row or even the fifth row, is the setting of early tactics.