Chapter 381: One More ...... Why is it dark?
Light Wing Entertainment.
In the morning, Liu Yuxin finished a night's overtime and just came to the garage to drive home.
"These programs are known day by day, and the new version is completed in a hurry, and it takes overtime to complete it."
Liu Yuxin lit a cigarette and complained twice, and he didn't know why his recent life was particularly unsatisfactory to him.
Maybe it's because Lao Xie has often sent all kinds of photos of leisurely drinking tea and playing around recently......
"It's really the same life, why do I have to stare at the project until the early hours of the morning, and Lao Xie eats, drinks and has fun all day long? And earns a lot more than me, dammit. ”
Liu Yuxin snuffed out his cigarette and sat in the car to drive home.
Although he stayed up all night, Liu Yuxin was a leader after all, and he could secretly squint in the office, sleep intermittently, and get up to check his work when the overtime was almost over in the morning, unlike those programs and designers who didn't fit their eyes all night long.
Therefore, many leaders emphasize that they are also 996, but in fact, their 996 and the employee's 996 are not the same thing at all.
But even so, Liu Yuxin still felt that his old bones were about to fall apart, and he had to go home immediately and lie on the bed to rest.
Turning on the automatic driving mode, Liu Yuxin opened the bracelet and looked at the recent news and some industry news.
"Huh? Lao Xie's "Auto Chess" has been tested internally? It's also too fast. ”
Liu Yuxin was stunned for a moment, he clearly remembered that "Auto Chess" had just released a message at the developer conference of Alpha Company some time ago, and it had already entered the testing stage so soon?
In fact, what Liu Yuxin didn't know was that "Auto Chess" already had a demo at that time, and the original drawings of various chess pieces were also completed.
However, even according to the normal development time, the development time of "Auto Chess" is far shorter than the project that Liu Yuxin is responsible for.
As for why...... Don't ask, it's the level gap if you ask.
"I chose this time, and I was really confident enough to collide with "Light of the Gods" and "Wind Chaser 2". Hey, but people have confidence after all, let's see how the quality of this game is. ”
Liu Yuxin silently felt sour in his heart.
Although the "Light of the Gods" mobile game was scolded by many players, the "mobile game produced by Griffin Studios" was played, and other mobile game manufacturers could only retreat.
As for "Wind Chaser 2", not to mention, Alpha's own son treatment, with this mobile game, many recommended positions have to be squeezed out, which is obviously very bad for other games.
If other companies release games in this stall, then Liu Yuxin can only gloat and order three sticks of incense for them to exceed.
But Tianji Studio is different, with the world-famous successful game "City Guardian Battle" as a foreshadowing, "Auto Chess" got a blockbuster recommendation at the Alpha company's developer conference in the beta stage before the eight characters, and a promotional video caused a very high popularity.
Tianji Studio is fully capable and confident to release "Auto Chess" during this time period, and it is not them who should be worried, but "Light of the Gods" and "Wind Chaser 2".
Of course, who dies and who lives depends on the quality of the game.
Liu Yuxin opened the bracelet, downloaded "Auto Chess", and rushed home, while living a novice tutorial of the game without a match.
Auto Chess is a difficult game to play, not so much in terms of controls, but in understanding the mechanics of the game.
For example, novice players often don't understand the game's gold earning mechanics, don't know how to save, and don't know how to spend it. The second is that I don't understand the lineup in the game, and I don't know which pieces to take at the current stage.
What chess pieces do you want to move up to three stars? Which two-star is enough? Which ones are just pendants? Most novice players can't tell the difference.
These two points are basically the biggest factors influencing the game experience of novice players, and many newbies are lost at this step.
Most of the players who stayed behind went to watch videos on the Internet and watched the explanation of the great god to learn slowly, once they learned these two points, the game level can be steadily improved, and they can also better appreciate the fun of the game.
Therefore, this "Auto Chess" has made a very rich introduction to the game mechanics in the early stage, so that players can better understand the game mechanics and get on the right track faster.
In the introduction of the game mechanics, players will be explained the mechanism of obtaining gold coins, in addition to getting fixed money per turn, eating interest or eating streak (losing streak) is also one of the ways to obtain additional economy.
That is to say, it is best for players not to spend all their money every time, but to accumulate about 50 gold coins in the early stage to eat interest, and at the same time decide according to the strength of their initial lineup, whether to sacrifice some interest to pursue a winning streak, or simply play a fake match to eat a losing streak.
The player's initial money is mainly used to buy key chess pieces for nothing, or to upgrade the chess game at some special nodes, and the rest of the money is saved to eat interest. In general, it does not cost too much money to refresh the chess pieces, because the game level is low, and the probability of brushing high-quality chess pieces is also low, and the gains often outweigh the losses.
The entire explanation of the economic system is done during the game, and although the teaching process itself will inevitably be a little boring, the player can still get a certain amount of fun through the set up battle scenes.
After the introduction of the economic system, there is also a special support system to guide the player through the roster selection.
The principle of this auxiliary system is actually very simple, that is, every time the chess pieces are refreshed, the intelligent system will score the chess pieces according to the player's current lineup, the strength of the chess pieces, and the ease of acquisition, and mark the three scores on the chess pieces of the holographic projection.
A simple example:
If the player's current roster is mainly made up of six fighters, then when a new fighter is refreshed, its "lineup rating" will be much higher than that of other pieces.
Similarly, assuming that the player does not have a Doom Guardian in their current roster, the first time they spawn a rare piece with high stats and powerful skills, such as the Doom Ward or Tidehunter, their "Strength Rating" will be high.
As for the "easy to get score", it will comprehensively consider the lineup of all players on the current scene, for example, everyone is playing the goblin lineup, and the number of goblin pieces that can be obtained is already very small, then their "easy score" will be very low, and some chess pieces that no one has gotten will have a relatively high easy score.
These three ratings range from 1 to 100 points, and the ratings are dynamically calculated based on the current situation on the field. For example, in the early stage of the game, when the player only has one or two pieces, most of the pieces will have a lower "lineup rating", but they can still be distinguished.
Of course, this whole set of scoring system is actually not able to meet the needs of some veterans.
A lot of real players tend to be improvised, sometimes changing the lineup three or four times or more in a game, and a support mechanism like this doesn't really mean much to them.
It's because Auto Chess is a game with a complex lineup and scoring mechanics that it's hard to be absolutely accurate, that it's so much fun.
Having said that, this support system is not for masters, it is mainly for novice players to get started with the game faster and filter the pieces they really need. Relying on this assistance system, you will definitely not become a master, but it is better than groping around on your own.
Soon, Liu Yuxin ran through the entire beginner tutorial and had a general understanding of the game's mechanics.
The novice tutorial is not short, Liu Yuxin looked up and found that he was almost home.
"Lao Liu, are you back? Hurry up and have breakfast, it's time for me to go to work. Liu Yuxin's wife had already prepared the meal, and after the two of them had breakfast together, they went to work.
Liu Yuxin finished eating, cleaned up the dining table, washed up briefly, and then lay on the bed to prepare for sleep.
He was just about to take off the bracelet and go to sleep, when he accidentally opened "Auto Chess" again.
"Let's go to sleep after a fight."
Liu Yuxin had only finished the novice tutorial before, although there were also battles, but they were all fought with the system AI, mainly to familiarize themselves with the game mechanics. Liu Yuxin felt that he had almost understood the gameplay of this game, so he wanted to start a formal game to try.
Turn on holographic projection mode.
Auto Chess, Launch!
"In the early stage, I will choose a general direction of the lineup. I like mages, well, let's just choose them. ”
"Hey, this chess piece has such a high strength rating? That looks like it's pretty powerful, take it. ”
"I need this chess piece, but why is it a bit low in the easy score? Forget it, let's take it. ”
“…… What happens when you keep losing? So now it's just a losing streak? ”
"Yes, we won! Sure enough, after ascending to the star, it is a lot stronger. ”
"After finishing fifth, I feel like there are a lot of mistakes in decision-making, and there is room for improvement. And the point is that I'm out of luck! Let's take another look. ”
Liu Yuxin finished the first game and started the second game with great interest.
Soon, Liu Yuxin finished the second game and started the third game unsatisfied.
Soon, Liu Yuxin started the fourth ...... with a little regret
……
"Hahahaha! I finally got the first place! Awesome! ”
"Before I knew it, I had reached the knight rank, I was really a genius."
"Alright, it's time to sleep."
"Huh? Why is it getting dark? ”
Liu Yuxin had been playing in the bedroom before, and because he was ready to sleep, he closed the curtains to block the sunlight outside the window.
As a result, he left the bedroom to go to the bathroom, and walked to the living room to look out on the balcony, and it was already dark!
Looking at the time again, it was almost six o'clock in the afternoon.
"I ...... I played for ten hours?? No, I feel like I've only played more than a dozen of them?? ”
Liu Yuxin was stunned, he originally planned to go to sleep after a fight, but unknowingly played all day!
"This game is poisonous!!"
Liu Yuxin is about to vomit blood, this game is so time-killing?
The most terrifying thing about this thing is that Liu Yuxin himself is the designer of the bracelet game, what kind of bracelet game has he never seen?
When he played "City Guard Battle" before, although the toxicity of this game was relatively strong, he could still control himself relatively well, and after playing for an hour or two every day, he could not help but stop playing.
"City Guardian Battle" has a mechanism for opening boxes, and the randomness of the game is not so strong, so playing for an hour or two a day is just right, and Liu Yuxin also understands the fascinating doorway here, so he can resist the temptation and just analyze its design elements from a designer's point of view.
But when it came to "Auto Chess", Liu Yuxin felt that he was completely out of control! I can't stop at all!
When he played this game, he played it completely with the mentality of a player, and he was completely immersed in the game, and before he knew it, time had passed!
And the most terrifying thing is that when he thinks back to "Auto Chess" now, he can't say very accurately what the magic of this game is.
If you think about it carefully, this kind of magic may come from two aspects, that is, the richness of the game content and the random ******* determine the strength of the lineup, there are various factors such as lineup matching, chess piece strength, equipment, etc., it is precisely because it is complex enough that every style of play can have room for existence. Randomness, on the other hand, ensures that the player's experience is completely different every time, and makes the player want to restart the game immediately after every loss, hoping that their luck will be better next time.
"It's over, Lao Xie, this game is going to be popular again......"
Liu Yuxin lay on the bed, and fell asleep very unwillingly with the exhaustion of lack of sleep and jealousy of Lao Xie......
……
On the Internet, the discussion of "Auto Chess" also began to heat up quickly!
"Auto Chess is so interesting, I can't stop it at all!"
"I'm going to sleep after this fight...... Damn, why is it dawning? ”
"The toxicity of this game is really not ordinary, I feel like my sleep is about to be completely killed......"
"Which god can give me the perfect lineup template? After a day of playing, I still feel confused. ”
"There's no template for this game, you have to be improvised! Once you've got the template ready, it's up to the dealer to give you cards. ”
"I feel that this game is similar to many card games, the key is not how to touch a good hand, but how to play a bad hand!"
"Don't talk about it, let's do it again!"
So far, players are still in the exploration stage of Auto Chess, and the optimal combination of each lineup has not yet been fully finalized, but that doesn't affect their love for the game.
Soon, the game "Auto Chess" began to sweep the whole network, whether it was on the game platform or on the live broadcast platform, it gained a high level of attention!
。 The fastest website for mobile version update: m.