Chapter 380: Fair Play Mobile Game

After the video ends, there are two additional lines of explanation:

"Absolutely fair competition strategy mobile game".

"The actual gameplay is subject to the in-game".

There are still some differences between the actual game effect of "Auto Chess" and the one shown in the promotional video, for example, the biggest difference is that this game is not a two-player battle, but an eight-player battle, taking turns to invade each other.

The outcome of the game is not simply a win or loss, but a ranking, and the score is determined according to the final position.

However, it is difficult to show the eight-player battle in the promotional video, so some sacrifices were deliberately made for the program effect of the promotional video, mainly showing the battle process of the two players.

But in general, this promotional video shows all the sparkle of auto-chess.

For example: gorgeous battle scenes and special effects in holographic projection mode, strategic lineup combinations, original gameplay, and so on.

Of course, the promotional video is a buyer's show, which is certainly much better than the actual game picture, and the real game cannot achieve the big scene in the promotional video, at most it is just a small chessboard projected in the player's hand.

After the release of this video, it immediately sparked a heated discussion among players!

"The promotional video for "Auto Chess" is out, it's so cool!"

"It feels like it should be a mobile game of the same level as "City Guardian Battle", right? The quality of the picture is definitely not said, and it is absolutely trustworthy. ”

"The painting style is a little more realistic than before.,It looks more exquisite.,I just don't know if there's such an awesome effect in the small picture of the mobile game.。

"Does anyone understand what this game is?"

"I just saw these two people putting chess pieces on the top one by one, and the fight was too chaotic to see clearly."

"It seems to refresh the chess pieces, make up the lineup, and then fight? That's what it means. ”

"Wouldn't it be too monotonous? There is no strategy in the battle at all, so it's no wonder it's called 'auto-chess'. In "City Guard Battle", you can still decide where to place the chess pieces yourself! ”

"But there is also a lineup in this game, which feels more complicated than "City Guard". It's hard to say what the hell will be, but we'll have to wait until the game comes out. ”

"Absolutely Fair Strategy Competitive Mobile Game? This sentence is a bit informative, and it's absolutely fair, it doesn't feel like the style of Tianji Studio......"

"Think about "City Guard Battle", "Auto Chess" is not kryptonite? It's not scientific at all, is it? ”

"And it's a competitive mobile game, can you really compete with such simple game mechanics? I doubt ...... very much"

"What's the matter, it's said that "Wind Chaser" is going to be competitive, anyway, everything can be competitive, and it's over."

The focus of the discussion among players is basically focused on the gameplay of this game.

After the promotional video of "Auto Chess" came out, players basically did not have any doubts about the graphics of the game.

The games launched by Tianji Studio, whether it is "Dawn Era" or "City Guardian Battle", the graphics alone are second to none among all other mobile game manufacturers, and they are also unique and first-class in the control of the overall painting style and the design of the model.

Judging from the promotional video of "Auto Chess", the painting style of this game is a little more realistic than that of "City Guard Battle", and the level of detail seems to be higher, and because the different chess pieces walk strictly according to the grid and will not crowd each other, the fight scene looks more organized than "City Guard Battle".

What worries players is how the game is played, after all, judging from the existing content, many players will mistakenly think that this game is a two-person battle, and the battle strategy seems to be relatively simple.

The promotional video doesn't show the strategy of the game very well, mainly showing the male player who used the warrior lineup to suppress the female player's elves in the early stage, and the female player held back to the middle stage to get the claw druid and then used the druid's bond trait to successfully turn the tables.

But this kind of strategy is obviously not enough to support a game that is enough for players to play for a year or two.

In fact, Auto Chess has a lot more complex strategies and fun, but it's just hard to show in the promotional video. But it doesn't matter, the main purpose of this promotional video is to attract players to play with beautiful graphics, and as for the deep fun of the game, they will naturally understand it after playing for a while.

In addition, players are also discussing another topic, which is the "absolutely fair play strategy mobile game" emphasized at the end of the promotional video.

This sentence contains two key messages, one of which is that the game is absolutely fair, that is, there will be no kryptonite plus combat power, which is very surprising to players. Because "City Guardian Battle" is a kryptonite krypton to death game, and most players in Tianji Studio have become accustomed to their fancy kryptonite, and now they suddenly tell everyone that the new game does not use kryptonite, and many people still feel very uncomfortable.

even suddenly worried about their profitability for Tianji Studio.

On the other hand, it is very simple to make a mobile game full of strategy, but it is very difficult to make it a "competitive" game. Because this requires that the game mechanics can have a good balance and deep strategic content, if the balance is poor, then the competitive process may rely too much on luck, and it is difficult to distinguish the difference between masters and ordinary people, and it is naturally impossible to talk about "competitiveness".

……

On April 30th, the mobile game "Light of the Gods" developed by Gryphon Studio was officially launched on the Alpha Store, and won the top spot on the best-selling list on the day of its launch!

And the hot sales of this game on the bracelet also made the stock price of Gryphon Studios, which had been falling endlessly, successfully stop falling, and even have an upward trend.

On the Internet and on the forums, the scolding of players for the "Light of the Gods" mobile game continues, but this does not affect the sales data of "Light of the Gods" on the Alpha store, let alone the hot discussion of "Light of the Gods" on the mobile game forum.

This weird phenomenon is actually very reasonable, because the scolding and playing are not the same people.

The people who scolded this game online are basically those old players of Gryphon Studios, who like to play console games, and are very uninterested in hand-ring games, and they are looking forward to "Light of the Gods 2", not the mobile version of "Light of the Gods".

And those players who spent in the "Light of the Gods" mobile game and helped it successfully reach the best-selling list are a large number of bracelet players. Compared to other games in the Alpha Store, the quality, gameplay, and content of Ragnarok are obviously much better than them, and for bracelet players to be willing to pay for it, of course.

And the players who have been scolding before, except for saying "Griffin Studio is a big mobile game factory", there is nothing more to say.

The executives and designers of the Griffin Studio breathed a sigh of relief, thankfully the mobile game made money, otherwise the pants would have been lost.

Moreover, if you don't do it, you don't know, if you do it, you will be shocked, mobile games can really make money!

Of course, the mobile game version of "Light of the Gods" produced by Griffin Studio also refers to the design of many current krypton gold mobile games, such as opening boxes, mainly for profit.

The original "Light of the Gods" was a stand-alone game with a buyout system, at most, it was to sell DLC, without any in-app purchase service, but the mobile game version of "Light of the Gods" must not go through the buyout system, so Gryphon Studio is in accordance with other kryptonite mobile game routines, adding in-app purchase services to this game.

And the result was immediate, although the group of console players scolded more harshly, but the profitability of the "Light of the Gods" mobile game is really strong, in terms of input-output ratio, this project is simply a big profit!

Moreover, after all, this is the first mobile game of Griffin Studios, and it is normal to be scolded, and when the next mobile game comes out, maybe players will slowly get used to it.

Look at EQS, "mobile game manufacturers" have become a stalk, but people's stock prices are still rising, and their financial reports are getting better and better day by day, which is really unacceptable.

……

At this time, Tianji Studio's "Auto Chess" began to enter the final stage, and the testing and tuning process began.

During the development process, the entire staff of the studio also fell in love with the game, shouting when they had nothing to do, and soon they were able to get enough people to open a game, and they were very happy.

Jia Jia couldn't help but sigh, this gameplay is really interesting!

When he first got the design idea of "Auto Chess" from Zhong Ming, he still felt a little uncertain in his heart, and felt that this gameplay was too complicated and difficult for ordinary players to use. But after this period of internal testing, Jia Jia found that although the game was indeed a bit difficult to get started with, once he understood the gameplay, he couldn't stop at all!

Even the programmers in the studio were poisoned, and they pulled the design team to play auto-chess together every day, and the bugs were not easy to fix, so the test team was so angry that they urged them vigorously.

Now Jia Jia is already a master of auto-chess, and in his opinion, the fun of "Auto-Chess" is indeed more than "City Defense", which is more strategic, more addictive, and has better picture expression.

Of course, Auto Chess also has drawbacks, such as being difficult to get started, taking a long time to play, and so on. But these shortcomings are perfectly tolerable relative to the fun of this game.

Zhong Ming came over to look at the progress of "Auto Chess" and expressed his satisfaction.

"The closed beta will be open on the 6th, it should be no problem, right?" Zhong Ming asked.

Jia Jia nodded: "No problem, it's just some finishing work now." After the internal test, we will continue to collect player data and make balance adjustments. ”

Zhong Ming is still relieved of Jia Jia.

After the establishment of Tianji Studio, Jia Jia has been the chief designer here, and at the beginning, he still needed Lao Xie to take him, but now he doesn't need it at all. Jia Jia is already very familiar with the entire development process of a game, from research and development to publicity, to subsequent operation, all of which are familiar with the road.

"After the official launch of Auto Chess, I just need to focus all my energy on this game for the time being. The promotion of competitive competitions in "City Guardian Battle" is not bad, and "Auto Chess" can also hold more competitions to increase its popularity. On the side of the major anchors, you can also say hello in advance and let them try to broadcast it. Zhong Ming admonished.

After "City Guardian Battle" became popular, Tianji Studio once organized some "City Guardian Battle" competitions, but the popularity of these games was not too high.

The reason is simple, "City Guardian Battle" is not a fair competitive game, and kryptonite players have a certain advantage. At the same time, there are also differences in the playing style of different arenas, and it is actually difficult for low-level players to learn any skills when watching the game.

But "Auto Chess" is completely different, it is an absolutely fair game, fully equipped with the conditions for competitive competitions, and is more strategic, fair, and enjoyable.

In the next period of time, Tianji Studio does not need to develop new games, as long as it maintains version updates and continues to promote competitions to increase the popularity of the game.

……

On May 6th, "Auto Chess" officially opened the closed beta!

There have been a large number of players who have made reservations in the major bracelet malls before, and after the game was opened for download, a large number of players poured in instantly!

On major live broadcast websites, many anchors have also started to broadcast "Auto Chess" live.

And it's very interesting that "Auto Chess" supports holographic projection live broadcast on the low-light live broadcast platform, and players can watch the live broadcast on the all-seeing monitor, which is many times better than the bracelet, and the screen size alone has been greatly improved.

Of course, the video signal of the game can also be converted into a flat image, and the audience can also watch the live broadcast on a traditional flat screen monitor such as a computer, but the effect will be worse.