Chapter 377: Holographic Auto Chess

Because it is still in the demo stage, Auto Chess has not yet done features such as a mall, lobby, and matchmaking interface, which will be available later. 【 Think-Lu! Chinese Net】

This demo is just the most basic content of the game, after clicking the "start game" button, 7 AI will be automatically assigned, and the game will start.

The game mechanics and various chess pieces are finished, but the art resources of these chess pieces are not yet complete, and some of them are replaced by art resources in other games. For example, Juggernaut doesn't have art resources, so he directly took Wei Ming from "A Wolf" and used it.

The accuracy of art resources is no problem.,It's just that the painting style is a little mismatched.,But as a demo,,It's already a good look.。

There is a translation package in the game, and there are already simultaneous interpretation headsets in this world, so the translation in the game is naturally not a problem. After translating it with the translation package, the language of the entire Auto Chess demo was changed to English.

Of course, there may be a few translation errors that need to be corrected, but they are all right.

After entering the game, Ge Wei felt that the interface was very friendly at first glance.

Because the default battle scene of the "Auto Chess" game is a chess board. Although this board is not divided into black and white colors, the layout is exactly the same.

In addition, most of the UI and materials in the game are also leaning towards chess as much as possible, for example, in the refresh interface of the chess pieces, all the chess pieces (models) appear on chess-like bases.

As a holographic projection game, the visual impact of the moving villains on the chessboard is very strong.

"So, how should this game be played?" Looking at the more complicated UI on the interface, Ge Wei felt a little at a loss.

Because it's just a demo, "Auto Chess" hasn't made a beginner tutorial yet, and Jia Jia can only explain the gameplay of this game to Ge Wei in person.

After all, the difficulty of "Auto Chess" is still relatively high, and it is not surprising that if there is no one to guide you, it is not surprising that you will be abused by AI.

"In the game "Auto Chess", we divide the 8 players participating in the game into 8 different chess boards, grab the chess pieces in the chess pool each round, select and match different combinations of chess pieces, and fight against the players to get coins, buy chess pieces, and constantly strengthen their combinations to win."

Jia Jia began to introduce the gameplay of this game to Ge Wei, starting with the interface UI and basic rules.

After "Auto Chess" was changed to holographic projection mode, although the entire UI layout still follows the design ideas of the original work, there is a big difference in the form of expression.

The holographic projection mode of the game pays attention to integrating the UI content into the game screen as much as possible, for example, in the production of "City Guard", the login screen is a castle, and different buildings in the castle correspond to different functional entrances.

After all, the holographic projection mode is a three-dimensional representation, and adding a flat UI to it will look very strange.

The theme content of "Auto Chess" presented on the holographic projection is a chessboard with a side length of about 20cm (the default length, you can also continue to zoom in, but it will increase power consumption, which is not a big problem for the Alpha bracelet), all the chess pieces and game elements will be displayed on the board in a three-dimensional form, and players can observe it from different angles.

On the player's side of the board, there is a long area where unused pieces can be dragged to this place.

The outer bar shows some basic information about the game, such as the number of rounds, pieces, money, and so on.

There are two special three-dimensional buttons in the lower right corner, one is a chess piece and the other is a book. These two represent the functions of [Recruit Pieces] and [Study Chess Game] respectively, and the current level and requirements for upgrading are also on the game.

After clicking [Recruit Chess Pieces], a new platform will appear above the chessboard, displaying the refreshed chess pieces, and the chess pieces can be bought by clicking or dragging.

On the left side of the board, there is a wide strip area, divided into three parts, the top part is the name of the eight players and the remaining amount of blood, sorted by the amount of blood, two in a row, accounting for about one-third of the position, click to switch to the corresponding player's board; In the middle part is the player has activated the Piece Bond effect; The bottom part is a histogram of the output of the different pieces in the player's last battle.

Although these three parts are all in the leftmost area, the increase in their amount of information will only increase their respective heights, and there is a certain gap between them, which will not block each other.

As for the operation of the chess pieces, they are basically done according to the mobile game, mainly clicking and dragging. Although the Alpha Band supports visual capture technology, it is not suitable for games with complex controls and high precision such as Auto Chess, so there is no visual capture operation scheme.

On the whole, "Auto Chess" is not much different from Zhong Ming's original work in his previous life, but it has changed from a flat UI to a three-dimensional UI, which contains a larger amount of information, and the whole UI is richer in content, more distinct, and looks more concise.

Next, Jia Jia began to give Ge Wei a brief introduction to "how to choose a lineup".

For the game "Auto Chess", "choosing a lineup" is the core gameplay of the game. Whether it's making money (winning streaks, losing streaks, eating interest), or spending money to upgrade the game and refresh the pieces, it's all about getting a better lineup and beating other players. But that's where the difficulty of getting started with Auto Chess comes in, as the game's roster is so complex.

However, its principle is actually very simple, and there are only three elements that need to be considered, that is, the strength of the pieces themselves, the bonds between the pieces (race, class combination effects), and the difficulty of obtaining.

Among them, the difficulty of obtaining a piece depends not only on the refresh probability of the piece itself, but also on the lineup of other people. Because the total amount of chess pieces refreshed in "Auto Chess" is a certain amount, if other people have already obtained this chess piece, it means that the probability of you getting this chess piece is reduced, and you must consider changing the lineup at this time, otherwise it will be difficult to brush the chess pieces you want no matter how much you spend money on refreshing.

Of course, these advanced skills are only for veterans to pay attention to, and for novice players, you don't need to think about it so much for the time being, just match the lineup according to your own game understanding.

Listening to Jia Jia's explanation, Ge Wei felt a little dizzy.

There are too many things to remember for a single chess piece, including the skills, races, and professions of the chess pieces, and different races and professions can also make up different bonds...... I don't know how to memorize these complex contents alone.

Relatively speaking, the content of "City Guardian Battle" is much simpler, different classes can be intuitively distinguished by their quality, and after the fight, just see the right time to throw it down, there is no difficulty in getting started.

But for the game "Auto Chess", it is not just a brainless chess piece, you have to think about what kind of lineup you want to play.

Fortunately, with Jia Jia's guidance, Ge Wei's game experience is not so bad.

"At the beginning, you can take the chess pieces relatively casually, generally speaking, the money in the first few rounds is relatively small, don't refresh the chess pieces, what to take. After accumulating a certain amount of gold coins in this way, you can earn interest, and when you face the pressure of the blood line or the lineup reaches the power stage, you can upgrade the chess pieces as much as possible or try to draw some key chess pieces......"

According to Jia Jia's guidance, Ge Wei first formed a relatively ordinary mixed lineup at the beginning of the game.

Among these chess pieces, there are orc warriors, goblin assassins, and a few bond effects are displayed in the left area of the bracelet image, and clicking on this area will pop up an additional description box, which will show all the bonds that exist on the field, and the activated text content is highlighted, and the inactive ones are grayed out.

At the same time, you can change the settings in the game so that all chess pieces are labeled with star rating, race and class by default, which is a good guide for beginners to avoid looking at the chess pieces on the screen and scratching blind.

In terms of painting style, the painting style of "Auto Chess" is very pleasing. It's not a Q style, it's more realistic, but it's not absolutely realistic. Compared to "City Guard", it feels a little more serious, but because the art style is softer and there are more female characters, it can also take care of the feelings of some female players to the greatest extent, so as not to make it too hardcore and too straight a game.

When the chess pieces are bought, put into battle, sold and other operations, this chess piece will say some lines, because the lines are found with a special dubbing team, so it is completed in advance of the game, and most of the characters in the game have been matched with lines.

For example, when the Orc Axe King appears, he will say, "Fight, no need to say more; Kill, no mercy! ”

And when sold, it will say, "Fool, there is no corrigible!" ”

At the end of each battle, if your team wins, all your pieces will cheer and celebrate. If your side fails, the last piece will also have a death line when the death action is played.

Although the lines spoken by the chess pieces are in Chinese, Ge Wei can only understand part of them, but from the tone of the dubbing, they can basically guess a rough idea, which creates a good atmosphere of battle.

These details left a good impression on Ge Wei, and she couldn't help but sigh: "After all, it is a game produced by Tianji Studio, and it is really fine!" ”

At first, Ge Wei was very confused, and the only feeling was that the graphics and combat of this game were very cool, and the strategy seemed to be much stronger than that of "City Guard".

After each round of the battle, the pieces move around the board with certain rules and attack an enemy target. Attacking enemies or taking beatings can increase the blue bar, and when the blue bar is full, you can release the skill.

Some of the chess pieces' skills are very ordinary, while some of the chess pieces are very perverted, and even a key skill can turn things around.

And as the game slowly progresses, Ge Wei also slowly realizes the fun of this game, which is a game with richer strategies than "City Guard Battle"!

This kind of fun is similar to the fun of many chess cards, when searching for chess pieces and forming a lineup, it feels a bit like playing cards, when you get a key piece to make a key lineup, or successfully upgrade a piece to 3 stars, this pleasure is very strong.

In the combat phase, its fun is a bit like a board game, each chess piece will move and attack according to certain rules on the board, so how to arrange the troops at the beginning is a very critical test for the player.

The biggest charm of board games lies in the combination of randomness and strategy.

Strictly speaking, all chess and card games are games of luck, from the popular Chinese very down-to-earth landlord and mahjong, to the more popular Depo in the West, or the trading card games that appeared for a relatively short time, all of these games have a strong luck factor.

The luck factor does bring some unfairness to the game, no matter how good a person's skills are, they can't withstand the enemy's one-handed trick or Tianhu opening. But this does not affect the fun that board games and card games bring to players, or rather, this luck factor itself is one of the eternal charms of board games.

When a player fails to win the game, he will say that he is unlucky, reducing the frustration of failure; At the same time, when in the game, players will always look forward to the next cards, and what they don't get is always the best, which is a powerful driving force; And when players get the cards they want, every time they get it, it will be a little cool and exciting.

And "Auto Chess" has successfully integrated the gameplay of many kinds of chess and card games, combining various elements such as class attributes and skills, which makes the toxicity of this game exponentially increased.

In fact, the so-called "toxicity" is nothing more than two kinds, one is to minimize the player's frustration when he fails, and the other is to enhance the player's sense of anticipation in the game. Doing both of these will keep the player hooked for a long time, and they can't help but end one round and start the next one right away.

……

Soon, a game was over.

In the end, Ge Wei failed to eat chicken and only won second place. The strength of these AIs is actually not very strong, and Jia Jia also deliberately lowered the level of AI to make it easier to test, but after all, Ge Wei is a pure novice player, and it is good luck to be able to play like this.

In fact, Jia Peng can be coached, but this kind of game is more interesting to explore on its own at first.

"It's a pity, but in the end, I really can't beat it. But it's a lot of fun, I've never seen a bracelet game that is so fun! Ge Wei was still immersed in an unfinished mood.

In fact, the reason why she wanted to talk to Jia Jia and them was mainly because she was a player of "City Guardian Battle", and she didn't have much hope when she heard that the new game had a demo, and she was ready for this game to be relatively dull.

After all, "City Guard Battle" is already a game that is popular all over the world, although it does not have so much stamina, but it is still the top group of people in the world's mobile game circle. How easy is it to make a new game that surpasses Castle Guards?

What Ge Wei didn't expect was that although this "Auto Chess" is only a demo, it is really more fun than "City Guard Battle"!

Tsing Yi got drunk and said

I've been a little tired lately, and it's even late......