Chapter 134: Zhong Kui's partner is the defense tower behind him.
The most waved: Li Bai VS Han Xin
The displacement is the coolest: Liu Bang VS Nezha
The ultimate is the most hurtful: Zhen Ji VS Diao Chan
Play the most stable: Yu Ji VS Sun Shangxiang
The most skills: Mulan VS Pei Baohu
Both of them are dual-form heroes with changeable combat methods, by switching forms and heroes, players can master a total of 12 skills, as long as your hand speed is fast enough, and you are afraid that you won't be able to get the head of the opposite person after all the skills are exhausted?
Stealth is the most slippery: Guiguzi VS A Ke or Lanling King, etc.
Can...
In this mode, Musou prefers to play and kill the stream.
Daji + Zhong Kui.
That's right,The seckill genre is estimated to be the most common genre after the launch of this mode.,In the past, it was common to encounter the phenomenon of a set of skills in the game and then the enemy fled with blood.,And the seckill flow doesn't have this problem.,Zhong Kui pulled over a set of skills and dropped it directly.,There's no chance to fight back at all.,Even if you can't press the contract transformation, you'll already be lying down.。
10 Nightmare + 10 Harmony + 10 Sacrifice.
"Salted fish, when playing Zhong Kui in a heads-up situation, whether the hook can hit or not basically determines whether to win or lose, so remember not to blindly hook, in the face of the coquettish opponent, if you are not sure, you can keep the hook, move to the enemy's side to release a skill, the enemy will be slowed down, weakening the ability to move, at this time choose to hook will greatly improve the hook's hit rate."
"Remember, Zhong Kui, who has not taken the hook, is like a bomb that will explode at any time, making the enemy's C position tremble, unable to output with peace of mind, and need to keep moving to guard against the life-killing hook that God will stretch out; And Zhong Kui, who took out the hook but didn't hook people, is like a toothless tiger, so that the enemy's C position can output with peace of mind without worrying about being hooked away. Therefore, during team battles, if you don't find a position that can hook to the C position, you might as well not rush to the hook first, you can see the enemy output hero, but will not be attacked by the enemy output hero, apply pressure, force it to move, and wait for it to hand over the displacement or move to reveal a flaw, and then hook out, which can improve the hit rate of the hook. ”
"There is also a sense of insight to play Zhong Kui, most heroes will have forward swing and backward swing when releasing skills, as well as immovable when releasing skills, such as Lu Ban's passive, Mozi's second skill, when the line to this kind of hero, you can wait for them to release the skill before taking the hook, such as Lu Ban who is strafing, for Zhong Kui is the unbelievable time to hook, no need to drag aiming, directly confident that the second skill, the system automatically aims, and Xiao Luban will naturally come to the hook."
"When teammates can provide control, such as Wang Zhaojun's ultimate slowdown, Han Xin's flying, and descendants' ultimate stun, you can choose to wait for them to control the enemy first, and then release the second skill out of the hook, which is also a very safe way to hook people, of course, skills are just skills, and they are auxiliary tools that allow you to give full play to your 120% strength, provided that you must be able to have a relatively high hook hit rate, so that you can better use the above skills, so if you want to play Zhong Kui well, you must practice more, practice makes perfect."
Reincarnation devours the flow of Zhong Kui, one hook and one accurate.
Happiness is always based on the pain of others, obviously Zhong Kui is the happiest man in the King's Canyon, whether it is the pain of the opponent or the pain of his teammates, Zhong Kui is always happy, so that the opponent is in the fear of being hooked at all times, is the source of Zhong Kui's happiness, so what is the trick? Without him, only familiar.
Rich experience and on-the-spot judgment of opponents' habits, as well as some tips are important factors in improving the hit rate, and it is completely possible to solve all problems with one hook.
Zhong Kui's partner.
Not the captain, but the tower behind him.
As we all know, Zhong Kui is an old Fatan support hero, who has undergone many version changes, and is still hot on the field, why, the reason is related to Zhong Kui's hook, Zhong Kui's core skill is the second skill hook, which can hook the enemy to the side for killing, and the powerful skill mechanism makes Zhong Kui occupy an unshakable position in the mid laner and support.
And among them, there is a hook in the defense tower, not to mention the crispy skin in the hook, Jutan is not spared, this is not, the show of the mid-lane Diao Chan was unexpectedly hooked back into the tower by the unequaled Zhong Kui, a deadly god hook, and at the same time, with the help of the cannonball of the defense tower, it was directly sucked to death.
It is said that Zhong Kui has a forward swing.
You can escape when you are hooked, but a confident Zhong Kui will not let you escape, because he clicks a skill or ultimate move at the same time as he takes the hook, of course, on the contrary, once there is no hook, and the skill is clicked at the same time, it is so embarrassing, shocking to the air, or inhaling air in various ways.
This situation is generally seen in high-end rounds.
As for the low-end game, when you see if the hook has hit the target, it is too late to press a skill or ultimate, and the enemy has a displacement skill or a flash and runs away, so playing Zhong Kui, you have to believe that you are a deadly hook, and throw out a second point ultimate.
If you encounter half blood, you can hook it and directly break his waist with one skill.
No, with the defense tower, the contract Daji doesn't need to go out, and the tower is sucked to death in an instant.
Daji plays with you! ~
"Salted fish, if you play these two heroes, if the hook fails, you can use Daji to take the lead."
Daji first set?
Wrong.
I saw the unparalleled operation, a love in the past, the whole will turn 100% hit vertigo, a direct set?
Inexistent.
A direct set is not called a sassy operation, any novice Daji will have a set, which one is stronger in the grass squatting, the king's canyon is looking for Daji, of course, this is not the key, the key is that Daji has a 2 skill to stun the target in the past, Wushuang instantly contracted Zhong Kui, hooked, and hooked the enemy's meat into the defense tower.
As everyone knows, it is difficult for Daji to kill a piece of meat in seconds, no, change Zhong Kui directly into the defense tower, suck the big move, and you can't run away if you want to, not to mention that the unparalleled Zhong Kui also has a flash, and the flash of the big move is also one of the operations to play Zhong Kui, a horse to show.
To a certain extent, flashing is much easier to use than stun, many people think that hooking the stun ultimate move next to them is directly seconds, in fact, this is naïve, it is really better to bring a flash with stun, escape is secondary, the main thing is that the stun skill is 0.75 seconds, and a little enemy will cut the stun to 0.5 seconds with a resistance shoe, and it is not clear at all that Zhong Kui's ultimate move takes more than a second to shake forward.
That is to say, your stun effect has passed, Zhong Kui's ultimate, the ink came out, because the vertigo card fell out of the time to rob the ultimate, it is really not as good as 2 skills + ultimate, with the summoner's skill stun in between, it can be said that there is nothing to do, you must know that being sucked by the enemy hero is like a fragment, the skill flickered, and it could not be released, at this time you were stunned, and a flash from others was enough to run out of the range of your ultimate.
If Zhong Kui flashed at this time, and followed the flashing of the past big move, it would be 100% dead.