Chapter 196: Final Rules

Qu Liuyan finally left, there was no farewell, she didn't bring anything, Yeyi sent her to the car and watched her leave.

There seemed to be tears running through the corners of his eyes.

。。。。。。

Clash of Royale Final Rules Announced:

1. In the Four Cities of Wind, Fire, Thunder and Lightning, the final winner will be carried out together with 100 players from the original royal family "Qilin Kingdom";

2. All players will be divided into two camps, with the Red Army composed of the miscellaneous armies of various countries and the Blue Army composed of the Qilin Kingdom in a simulated battle;

3. The last surviving player of the two sides will play the final 1v1PK match;

4. The last surviving individual will represent the new royal family.

Clash of Royale New Map Rules:

1. Wata Heaven and Heaven and Earth, the two camps will get the priority of the map through the mode of throwing dice;

2. There will be more skills and medicines on the Watatian map, and there will be more equipment and stunts on the Hetiandi map; (Supplement 1)

3. Players of all factions have nearly ten minutes of free time to explore and obtain items;

After 4. 10 minutes, players will have 5 minutes to form a team freely, with a maximum of five players and a minimum of one person;

5. After forming a team, players will have a random matchmaking battle every three minutes, and defeating the opposing team of players will win the final victory;

6. Players who die in battle will be eliminated directly, whether it is the death of the losing team or the death of the winning team, they will be eliminated directly;

7. Both camps will be matched several times until no one of the camps survives, and the final 1v1PK match will be played.

Supplement 1: Players come with a basic attack skill at the beginning, and then they can get more skills by exploring the map, and at the same time, they can learn up to four skills in addition to their own basic attack skills, and there is no limit to the type of skills;

There are four main types of skills: including spell attacks, physical attacks, healing and seals.

The last player on the winning team will be able to randomly acquire the skills of all the dead players in the field, for example, players who exceed four skills can choose to discard or keep them as skill books for other players.

The same skill book can be used to upgrade previous skills.

There are four types of drugs: blood return drugs, blue return drugs, unsealing drugs and resurrection drugs.

Medicines have different characteristics and weights, and players can carry a limited number of medicines, so please distribute them properly.

The last surviving player on the winning team will receive unused medicine for all players on the opposing team.

: Players can equip up to six pieces of equipment, and equipment bonuses include but are not limited to "Skill Attack Bonus", "Attribute Bonus", etc.

The last surviving player of the winning team can randomly get the equipment of all the players who have died in the field, if there are more than six pieces of equipment, you can choose to discard or put it in the backpack and give it to other players, the equipment occupies a certain amount of weight, please dispose of it properly.

: Each player can only equip one perk, and perks cannot be replaced or upgraded.

Stunts can only be obtained through map searches, and stunt consumption varies, so please study carefully.

New Special Gameplay for the Final Map:

The longer a player stays in the same area, the more experience points they earn, and the more free attribute points they can use to level up.

There are many magical chests in the map,** which can be used to obtain attribute bonuses for a limited duration.

In the map, if a player dies in a faction, a certain percentage of experience will be deducted for all players.

The two maps are not connected to each other, and the teams matched by players will be placed in a separate ring when they form a team.

The victorious team can choose to search the opposing faction map for three minutes, and if they are spotted early, they will go straight into the battle.

There is no upper limit to the player's attributes, if the difference in the number of players in the ring is greater than three, the side with the lower number will receive a double attribute bonus for 2 minutes.

。。。。。

After reading the whole rule as a whole, the first thing Yeyi paid attention to was that there were players in the Qilin Kingdom?

And they made it straight to the finals?

Isn't this unfair to other players, and I haven't said it before, and finally it suddenly came out, where did they come from, it can't be that these players are all agents, and the secrecy is done perfectly.

But after thinking about it carefully, it seems that the Qilin Kingdom really has players, before Qu Liuyan, so was Heaven and Earth, and Chen Feng, it's not that the Qilin Kingdom doesn't recruit players, it's that their requirements are too high.

As for the rest, it's easy to understand, it's everyone looking for something, then teaming up, and finally fighting, but there is a question, whether the time that the map can search and the time when the team can be together, or separate.

In other words, whether the search time can be organized by the way, or whether the time to form a team can be searched again, this is very important.

Random pairing happens every three minutes, that is, if you don't have a team at the end of three minutes, you will be defaulted to being a team of one, and he doesn't care if you have five people.

There is also a problem, the Qilin Kingdom is fine, but their side is from a different kingdom, and it is entirely possible that they deliberately do not pull their teammates and let them die, anyway, the equipment and skills are still there, which is also a very serious problem.

As for the choice of skills, it must be matched with your own attributes, you can't always have a high spell attack, learn a physical attack skill, your speed is fast, but you learn a healing skill.

If the attack is high, you will learn the skill of physical attack, if the mana is high, you will learn the skill of spell attack, if the healing is high, you will learn the skill of healing, and if the speed is high, you will naturally learn the skill of sealing.

Of course, the premise is that you can acquire skills that are just right for you.

There is also a very key word, don't search for things, you can get experience, and only when the experience is upgraded can you have attribute allocation, but searching, there will be skills, equipment, medicines, and stunts, which is also an embarrassing problem.

The last one is the winning team, if you choose to enter the hostile map, then you meet three or four teams of players, wouldn't it be a proper gg?

In this case, how many people will dare to venture into the hostile player's map depends on how big the map is, and the winning team enters the hostile player's search, which also means that they can't go back to their own map to replenish their manpower, and if there are fewer people, it is obviously even more detrimental to the next battle.

In general, although the rules of this final came a little late, the game did have a new change, and each different event had a different way to play, which is also something that only Destiny dares to play like this.

(End of chapter)