Chapter 350: Handsome Fight Screen

And what's even more interesting is that these "dead" characters have different fonts, each one is different, and the stand-alone game areas of major live broadcast platforms look like a copybook at first glance, which is impressive.

If you click into a live broadcast room casually, you can see that the anchor is being madly abused by various monsters and bosses.

There are those who are stuck in the prologue, those who are stuck in the first elite monster, those who are stuck in the Hirata mansion, and those who are stuck in the red ghosts......

In short, there are many tricks, but overall, the streamers are all dying in a very uneasy way.

In fact, many players expected such a situation.

When the trial of "Wolf" was opened before, the players who tried it had already roughly figured out where the card points in the early stage of the game were, but seeing the streamers suffering so wildly, the audience still had an extremely gloating mood.

"I'm laughing to death, a large-scale literacy scene!"

"Torch Studio, is this trying to teach everyone how to write the word 'death'? And why is the dead word different every time? ”

"Indeed, how many fonts of the word 'death' are prepared?"

"It feels like there are at least dozens of them, it's so funny!"

"This dead character seems to have been written by Zhong Ming, is it okay for a real calligrapher to teach you to write dead characters hand-in-hand?"

"How can there be a mysterious joy in watching the anchors suffer?"

"There are still anchors who haven't broadcast, it seems, hurry up, it must be arranged!"

The audience instantly got excited, although they didn't play it themselves, but they watched the excitement one by one, and frantically brushed "Wolf" in various live broadcast rooms, letting the anchors play.

"Anchor: Hurry up and broadcast "Wolf"! It's fun! ”

"Yes, if you don't broadcast "Wolf", it will be closed!"

"Wolves +1"

There are some ignorant streamers who don't know how difficult "Wolf" is, and they download the game very ignorantly, but they are immediately abused and confused.

There are also some anchors who want to get by, but the audience is crazy and rhythmic, so they can't pretend not to see it, right?

What's more, the live broadcast of "Wolf" is very good, and the anchor doesn't want to miss this opportunity to gain popularity.

The anchor's cooking has been dying, and the audience is very happy to see the anchor suffering; The anchor has worked hard to pass the boss, and the barrage will all brush 666; The anchor's skills are good, and it will make the audience worship wildly.

If you broadcast other games, you will be very worried that there will be no program effect, but "Wolf" does not have to worry, because no matter what, there will be a program effect.

Moreover, in the process of live broadcasting, many high-end players quickly stood out and brought a lot of players to the Shimmer live broadcast platform.

……

On the Shimmer live broadcast platform, on the page of the "Wolf" customs clearance competition, several anchors have stood out.

Now everyone is basically still a week, but some of the streamers have tried it out on the Star Game Carnival, and their talent is also good, and they can get started faster than other players.

But even so, no streamer has yet been able to try the four-ending speedrun in the second part of the competition and the injury-free boss in the third part of the competition, and everyone is still trying to clear the week.

Clear the level for a week first, find out the optimal way to play each boss, find some key items, and then consider speedrunning.

So, just search by the player's progress to filter out the players who are currently making the fastest progress.

In the live broadcast room of an anchor called "Six Wings", millions of heats have been gathered, and various gifts float by from time to time.

The reason is very simple, because "Wolf" has not been released for a long time, and he is the player with the fastest progress in the entire Shimmer Live broadcast and even on all live broadcast platforms, and he has already hit Ei Senichiro.

Of course, the game "Wolf" has many clearance routes, and there is no fixed route for which boss to fight first and then which boss, but there are still difficulty levels for different bosses.

Although Koichiro Ashina is nicknamed "Ninja Crumbs" by players, it is still very difficult when you first meet him.

Unlike the anchors of other live broadcast platforms, this player called "Six Wings" didn't turn on the camera, rarely thanked for gifts, and probably didn't watch the barrage much, just played the game seriously, and occasionally said a word or two to explain the idea just now.

However, the audience was not angry at all, but was still encouraging.

Occasionally, new viewers come in, and old viewers explain to them.

"The anchor is so quiet, why don't you speak?"

"Shhhh

"The anchor is serious about playing the game, this boss is a bit difficult, let's just watch it silently."

"This boss is really powerful, when I fought the red ghost and the seven guns before, the anchor passed quickly, only this boss is more difficult."

"But it's fast, now it's stabilized for a while, and this time it's very promising!"

"Let's go to other platforms to promote it, this is a real technology stream anchor!"

Obviously, for anchors, having technology means being able to do whatever they want. There are a lot of cloud players gathered in the live broadcast room, although this anchor doesn't like to talk and doesn't interact with the barrage, but as long as the audience looks at the technology, they are willing to give gifts and even help with publicity.

On the screen, the wolf and Ei Sena Ichiro were seeing the move, and the sound of the blades clashing kept ringing and sparks were flying.

"Ninja, I can't imagine that we will meet again......"

Before Ichiro's words fell, he had already rushed forward quickly, took the longbow behind his back and shot an arrow!

The wolf raised his hand to open the arrow, and Genichiro rolled forward quickly, his long knife flickering upward.

The wolf opened again, and the two long knives clashed, creating a large cloud of sparks.

The sound of "clanging" blades clashing is endless, and the two sides are one move and one move, and the soldiers are close to each other!

After a brief build-up, Eina's slash began, the wolf dodged backwards after two blocks, and then a stab after the final slash was made, but it was still blocked.

Ei Na Genichiro suddenly jumped high and slashed, which was instantly opened by the wolf, and then a thrust was recognized, and a large increase in the frame groove.

On the screen, sparks fly!

The audience is also watching intently, and all kinds of barrages are cheering for the anchor.

"Come on!"

"Wow, the anchor is so strong!"

"It's too ornamental to play, this is the master!"

"Crazy attack? Why did this posture groove rise so fast! ”

"It seems so simple, but what's so hard about this game?"

"Hehe, you can go and fight this boss yourself."

"You see all the operations of the anchor, every attack and parry, as long as you make a mistake, at least a third of the blood is gone in an instant, you are just moving your mouth here, it is indeed simple."

Although there are some cloud players who don't understand anything and like to mess around, most people know how difficult it is for streamers to play like this.

This is what makes Wolf different from Dark Souls and Bloodborne, which is that it encourages more offense and is more enjoyable to watch!

The setting of the stance groove in "Wolf" is actually a double-edged sword, for some gods, the perfect parry after the attack can quickly fill the posture groove for execution, even if the boss still has a lot of blood, it can be directly killed, which greatly speeds up the process of the game; But for many rookie players, the setting of the stance slot may also make the boss battle a long ordeal.

In Black Soul and Blood Source, when fighting the boss, you only need to carefully dodge the skills, and then grind the blood one by one, but in "Wolf", it is not possible at all. Because many bosses, especially humanoid bosses, have a very large attack range.

If players want to fight in a cowardly way, want to dodge the boss skill and then find a gap to go up and touch it and run, the ending is often very tragic. Because the boss's attack range is very large, it is possible to be swept if you can't dodge, and the attack will be parried, the boss will not lose blood at all, and the stance slot will be cleared quickly. The difficulty for players to grind the boss to death is too high.

Therefore, in addition to some large bosses, the best strategy for players to fight humanoid bosses and elite monsters is to rush up and fight knives.

While attacking, perfectly parry all the opponent's attacks, and you can quickly fill the fight groove for execution.

But in this way, the risks of the game are also magnified exponentially, and every parry by the players is equivalent to taking a risk, and failure means losing a lot of health. This also further widens the gap between the masters and ordinary players in "Wolf".

When many ordinary players are abused by the boss to death and can't beat them by all means, many bigwigs can already use their initial attributes to abuse and kill the boss without damage, and they are still fighting very quickly!

It is precisely because of this that this anchor called "Six Wings" has conquered so many viewers with his own technology.

Soon, the second stage of Eina's Kenichiro was also killed.

Just when all kinds of 6666 and gifts were swiping the screen on the barrage, after a cutscene, Ei Sena Ichiro was resurrected again!

This time, Koichiro Ashina has taken off his armor all over his body, and he is able to control thunder and lightning, and he has an extra long-range thrust in his moves, making him even more aggressive!

The barrage audience was all stunned, this is really a surprise!

Two lives are not enough, there is a third stage??

But the anchor Rokutsuba didn't panic and didn't say a word, but carefully dodged the attack of Ei Nashichichiro.

This was the first time he had hit the third stage, and he didn't have much medicine left, but he didn't panic at all, but patiently observed Genichiro's movements.

The system has already suggested that there is a move called "Raiden Bongkai" that can be used specifically to restrain the third stage of Ashina Genichiro.

Finally, Genichiro jumped high, and the long knife in his hand instantly attracted thunder and slashed down at the wolf's head!

At the same time, the wolf also jumped high, withstood the thunder with his body, and then waved his backhand!

The thunder converged on the long knife in the hand of the wolf, and then it was right in the middle of the reed!

Ichiro directly lost a large amount of blood, and the whole person was paralyzed by electricity and couldn't move. Six wings saw the opportunity and rushed up with two swords.

In the end, there was only one point left in the six wings' blood, and the slot of Genichiro's stance was finally filled, and the wolf clenched the long knife in his hand and stabbed deeply into Ichiro's chest!

The last ninja sign appeared, the wolf swung his knife forward, and Genichiro tried his best to parry with his last strength, but at the moment when the two people separated, the wolf turned around suddenly, and the long knife penetrated Genichiro's chest and leaked out from his back!

"......Uhh

"Reed...... Name ......"

Ichiro muttered the name of the reeds in his heart, and fell to the ground in despair.

Two big words appeared on the screen: [Ninja Kill]!

At this time, thunder happened to sound in the sky, and in the scattered snowflakes, the figure of the wolf appeared strong and lonely.

Six Wings let out a sigh: "Whew, it's finally over!" ”

The barrage has been swiped by various 666s, and the final ninja killing picture is really exciting!

All the executions in Wolf are also carefully choreographed, which complements the game's combat system to make the battles much more enjoyable.

In fact, this kind of execution action is a bit similar to the QTE system in many games, all the actions are pre-set performance effects, but because the wolf's combat action is very rich, the final execution action will not make people feel abrupt at all, but push the player's emotions to the climax.

"The fighting scenes in this game are really exciting!"

"It's a pleasure to watch the masters fight!"

"It feels a bit like a martial arts movie, seeing the moves, and the short-handed encounter!"

"Whether it's the graphics or the sound effects, it's handsome, and this combat system is too cool, right?"

"The final execution screen is really handsome, is this the battle of the ninja?"

"The anchor is too calm, right? Seeing that the boss still had three stages, he was silent, so he was so calm that he was powdered! ”

After defeating Ei Na Kuichiro, the popularity of the live broadcast room of Six Wings rose again, this small anchor who was originally just an ordinary player, exploded directly in one day!

……

At the same time, there are countless players and streamers who are also suffering in the world of "Wolves".

Not only players in Huaxia, "Wolf" was released at the same time around the world, and foreign players are also feeling the unique charm of this game.

From the ignorance and suffering at the beginning, to slowly understanding the gameplay of the game, and then to enjoying the battles in the game, the secrets of "One Wolf" are constantly being discovered.

And the unique bosses in the game have also sparked heated discussions among players.

The boss battle design of "Wolf" is very elegant, although the playing style and values of different bosses are different, and the player's route is also different, but on the whole, the boss in this maintains a good gradient.

Naomori Kawagenda is the most junior elite monster with relatively simple moves, but there are still many novice players who die and die here. After beating this boss, I basically learned to parry and dodge the next attack by jumping, and I also learned how to steal a tube of blood through assassination before the fight.

The Red Oni is a boss who is good at throwing skills, and players must learn not to be greedy for knives here, and can use a blowtorch to restrain it.

The ghost shape can be solved by firecrackers, Mishanin Yuanzhen teaches players how to use it, Phantom Butterfly teaches players how to step up, and although the fire bull only has one tube of blood, the difficulty is not lower than those elite monsters with two tubes of blood......

Moreover, these bosses are just at the beginning, and in the middle and late stages of the game, the design of various boss battles is like a wild one, while suffering and giving players the most extreme challenges.

An armored warrior who needs to kick off a cliff, four monkeys that can only be caught by fighting wits and courage, a ringbreaker monk who is full of oppressive power, a lion ape who fights with his head, and a ghost of resentment......

Some of these boss battles require the player to repeatedly bounce back, some require the player to constantly dodge and grind blood, and some require the combination of interactive elements in the nearby terrain to achieve kills.

At the end of the game, there are also extremely perverted bosses such as True Father-in-law and Ei Na Isshin in the prime of life, which is enough to kill many players for days.

Many action games often set the difficulty very low because they take care of novices, so that many players play the lowest difficulty and watch the plot once and it's over, and they can't appreciate the subtlety of the boss battle design, and they can't improve their skills.

But in "One Wolf", this is not the case at all.

While suffering, it is also the process of enjoying boss battles, which is the biggest difference between Wolf and other games.