Chapter 1905: Twin Sword Flow
In terms of equipment, the best reward is Remnant Dream, and people get a new Dragonspine Medal.
Thinking about the one hundred and eighty DKP he had just lost, Lu Li had an urge to vomit blood, he had worked so hard for so long, he didn't dare to shoot any equipment with a high score, and he only got one after emptying the DKP, and people couldn't get a point from their dreams, and one fell from the sky and smashed on the surface of his feet.
However, if given a choice, Lu Li would rather have a skill point.
It's a pity that he is not the one who gets the skill points, the one who gets the skill points is the fat monkey, and the depression of this person who didn't get the equipment and was deducted forty DKP was swept away, and he began to get all kinds of things again.
There are a lot of other miscellaneous things, and what Lu Li got by himself was a piece of equipment.
Goron stitches the drawstring!
Goron Stitch Belt (Legendary): Armor 200, Agility +180, Strength +80, Hit +40, Groove 1, Effect 1: Escape, Teleport to a designated location within sight of fifteen yards, cooldown time of two minutes, do not share cooldown with other similar skills, Effect 2: Growth, use, increases attack power by 15% every 30 seconds, body size amplification by 10%, this effect can be stacked 3 times, expires after leaving the battle, cooldown time is 16 minutes, equipment requirement level is 70, durability 420/420.
Something with very nice attributes, plus forty hits.
Corresponding to the haste of 330, the thief's hit at level 70 should meet 260, and wearing a few pieces of equipment with hits is a must for any class.
Special effect 1 is a mobility skill, at the moment when level 60 equipment is eliminated on a large scale, there is such a special effect that is an unexpected joy, special effect 2 is a castrated version of Gruel's skill, the effect looks very bullish, but in fact it has little effect.
After use, it increases the attack power by fifteen percent every thirty seconds, a total of three stacks, and it can increase the attack by forty-five percent, as long as it is not out of the battle, it can be maintained, compared to most of the special effects of adding attacks, this is really powerful.
However, it must be taken into account that thirty seconds are stacked on top of each other, and three layers take ninety seconds, a minute and a half.
The thief profession PK with others, basically twenty or thirty seconds to solve the battle, more than this time means into a bitter battle, most of the thieves in thirty seconds can not solve the enemy The result is to be solved by the enemy.
If you can't kill the opponent in thirty seconds, you will be killed by the opponent.
Where did the ninety seconds of time be stacked to three layers, but there are some paladins or berserkers who will take this equipment, but the power bonus of this equipment is too small, and it is a bit of a chicken rib for them after all.
Lu Li didn't have a better belt for the time being, so he had to make up the numbers.
When it was over, everyone didn't leave immediately, but if anyone needed any gems, or got equipment they didn't really want, they would ask the others.
It's a small and short-lived trade fair.
Lu Li took a look at the first kill rewards of other people, and really let him see something that he was very interested in.
Sword of Lord Golon (Legendary): Damage 120-164, Strength +220, Constitution +150, Hit +65, Groove 2, Effect 1: Damage reduction by 50% after successful blocking, Effect 2: When the wearer's HP is less than 20%, it will gain a cauldron effect, which can convert its remaining HP into a shield, absorb damage that exceeds three times the HP, last for 10 seconds, and the wearer's HP will return to zero after 10 seconds, the equipment level needs to be 70, and the durability is 440/440.
There is no doubt that this is actually a one-handed sword for defending warriors.
The attributes of the plus are strength and physique, some people may have a misunderstanding, thinking that defense does not need strength, in fact, defense also needs strength to increase damage, how to attract hatred without damage, but defense does not rely entirely on damage to pull hatred.
Hitting is also a classic attribute of anti-war.,After all, you have to hit to pull hatred.,In case the skill misses.,Then wait for the group to be wiped out.。
The first special effect is to block and avoid injury, and a lot of equipment is brought, even including some ordinary gold equipment, but that is generally ten to twenty injury-free, and more than thirty is considered very good anti-combat equipment.
The second effect is an extreme protection skill.
Lu Li took a fancy to this weapon, of course, he could use it, strength is also an important attribute for thieves, and a physique of one hundred and five can also bring a health bonus of more than a thousand, and it is not easy to be killed if there is more blood.
Blocking generally refers to shield blocking, which is as long as it can hold a shield.
Blocking between melee combat, such as Thieves and Warriors, is also a block, which reduces the damage taken by the self, except that blocking with weapons is far less effective than blocking with shields.
If the damage is reduced by 50% after the block is successful, then the benefit of the thief or warrior is naturally much higher than that of the defense, after all, the damage taken after the shield of the defense is successfully blocked is already not much, and the reduction of 50% is not much.
If the monster's attack is 1,000 damage, and the defense block is 700 damage, and the final damage taken by itself may be 300, then the reduction value is 15.
The maximum damage that the thief blocks is three or four hundred, then he has six hundred points of damage, and a reduction of 50% is three hundred, which is twice the benefit obtained from the defense.
Of course, this is just a very crude algorithm.
Azure Sea Breeze gave Lu Li the one-handed sword without saying a word, and he didn't even mention the money.
So Lu Li replaced the two dark gold daggers of level seventy and replaced them with two legendary one-handed swords.
The Sword of Lord Golon is equipped in the main hand, which has a slower attack speed and high skill damage, and the off-hand is equipped with the same grudge that he obtained in Karazhan earlier.
Resentment (Legendary): Damage 128-164, Agility 180, Strength 120, Critical Strike Chance +8%, Critical Damage +33%, Groove 2, Effect 1: After the attack target is critical, there is a certain probability to attack the target once, Effect 2: When attacking, there is a certain probability to curse the target, causing the target to be weak, up to three stacks, equipment level requires 60, durability 340/340.
A sword increases survival, a sword increases output, a perfect combination.
At least at the stage when everyone had just reached level seventy, these two legendary weapons had already made many people drool.
The two-piece set pieces obtained from Karazhan were also crafted.
Void Blade Mask (Excellent Legendary): Armor 210, Dexterity +240, Strength 160, Evasion Increase by 65, Groove 2, Effect 1: Time to be controlled reduced by 10%, Effect 2: Dark Shadow, instantaneous, Concealment effect increased after use, not easily noticed, Lasts 10 seconds, Cooldown is 30 minutes, Equipment Requirement Level 70, Durability 420/420.
This T4 hat only has two special effects, if it is the best, there is a certain probability of a third special effect, if it is perfect, there must be a third special effect.
Void Blade Gauntlet (Need for Legendary): Armor 250, Agility +260, Strength +180, Hit Increase 75, Groove 2, Effect 1: Backstab Skill Level Plus 1, Effect 2: Bloody Kill, Use, Lose 20% of your own HP, deal damage equivalent to 40% of the target's total HP to the target, when the target's HP is not enough to deduct, keep 1% of the HP remaining, cooldown 20 minutes, Effect 3: Empty Blade, Capture the enemy's weapon, Prevents it from using the weapon's attack effect or attack damage, and uses the weapon to defend itself, dealing a weapon damage to the target, with a cooldown of 2 hours, equipment requirement level 70, and durability 420/420.
This is the Need for Legend with a third effect, which not everyone who owns a set has, in fact, most of them don't.