10. Deflagration armor-piercing bullets
"Bang!" -
1435!
Among the players of the Dugu Gunslinger, the scout who was holding a telescope and was using his skills to quickly find his location was shot in the chest, and the telescope in his hand was taken out of his hand, and the person flew out upside down.
And after this shot, the scout's camouflage uniform suddenly burst into flames, making him hurriedly get up from the ground and reach out to slap the fire on his body.
And this method of coping, when faced with a sniper gunner, is undoubtedly wrong and deadly!
Bang! -
1603!
A shot of precision struck him in the forehead, and the Scout immediately followed in the footsteps of Medic MM.
As for why this shot is intended to cause an incendiary effect, it is due to the fact that the wind has dropped the bullets in the new magazine.
[Deflagration Armor-Piercing Bullet (D-Class Ammunition)]
Increases Attack by 15%, and when hitting a combustible target, it will have an explosive burning effect, dealing a certain amount of burning damage.
In War, ammunition is a consumable, and the classification is similar to that of hedrons, ranging from F to S. The bullets used by the player are the most common F-class ammo, with no attack bonuses or characteristics.
As a D-class ammunition, the Deflagration Armor-Piercing Projectile not only has the attribute of increasing attack power by 15%, but also has the characteristics of burning, which is at least one-third more powerful than ordinary armor-piercing bullets.
Don't underestimate this third, which means that in many cases, monsters that could have been killed with three shots can be solved with only two shots. For snipers who pursue lethal efficiency with every shot, the significance is absolutely significant.
Moreover, when it burns, it produces a fire, which can guide the sniper in some situations and ensure the hit of subsequent attacks.
In addition, there are many special bullets with different effects in "War Chronicles", such as "high-energy liquid bullets", "multi-split bullets", and "smart fireballs...... This is also the reason why Fengluo has to specialize in "ammunition manufacturing".
Of course, the price of special ammunition is naturally not comparable to ordinary ammunition, and the cost of each round of deflagration armor-piercing shells is almost 20 credits, which is several times more expensive than the price of ordinary armor-piercing bullets.
This is also because the cost of Fengluo's own manufacturing is low, and in the system store, this kind of deflagration armor-piercing bullet costs 50 credits per shot, and it is often out of stock.
"So it's a credit for the gunner to play really when he PKS!"
Fengluo shook his head, the muzzle of the gun was already aimed at a target, the sniper who had attacked him in the first place.
Why didn't you aim for the Master, this is because after the Scout died, all the other Master's immediately put an eggshell-like, translucent energy shield on their body.
The Master's shield is a headache for the Sniper, as long as the shield does not break, he can not bleed at all when receiving most types of attacks.
So don't look at the Controller's thin blood, those Controllers who have practiced their shield skills to the expert level can resist damage that is not even inferior to some warriors.
The most important thing is that some energy controllers who take the obscene flow route, their favorite thing to do in PK is to put a "turtle shell" on themselves, and then jump out and bombard them with their skills.
Then, when the shield is about to break, the turtle immediately hides behind cover, and then jumps out after the shield cools down, which is enough to make most snipers feel depressed!
So Fengluo decided to ignore the three masters for the time being, and kill the sniper named Dugu Gunner first.
Once you've taken aim at your target, pull the trigger!
"Bang!" -
1345!
A deflagration armor-piercing bullet hit Dugu's shoulder, and due to its location, Fengluo's shot could not deal fatal damage.
But even if the normal damage is weakened by 25%, it still kills nearly half of the blood of the Dugu gunner, and the gunman's defense power cannot be compared with the warrior after all.
Moreover, the burning effect attached to the bullet made his combat uniform burn, causing a flash of horror and pain on Dugu's face.
The realism of the game "War Chronicles" is also reflected in one point, that is, there is pain and various perceptions. When the player is in a different environment, or when attacked, the system's information will stimulate the human nerves to produce a variety of different sensations, such as numbness, pain, suffocation, ......
While the degree of these sensations can be adjusted, they are not completely shielded. In particular, pain perception is at least 10% for male players, while 5% for female players.
Don't look at the lowest 10%, for the average person who hardly gets hurt in reality, this only 10% pain is already unbearable for the average person.
Not to mention that at this time, Dugu Gunman was still on fire.
You know, in this kind of game world with a 100% simulation, such an immersive sense of being burned by fire will make many people subconsciously forget that this is in the game.
Therefore, Dugu Gunner, like the scout before him, hurriedly reached out and slapped the flames on his shoulder, and his behavior undoubtedly meant the death penalty.
"Bang!"
“-1473!”
The gunshots rang out again, accompanied by a dead white light, Dugu Gunman was shot in the neck, becoming the third revenant under M110, and at the same time a piece of equipment exploded on the ground, but unfortunately Fengluo obviously couldn't go over to pick it up.
"You are fighting back to kill the yellow player Dugu Gunman, and you will not be punished in any way!"
Now, there are only eight of the original eleven people on the other side, namely two light armor fighters, two heavy armor fighters, three control divisions, and one machine gunner.
Since the Scout was killed, the rest of the people were unable to quickly determine the location of the wind fall, and bought a lot of time for the wind fall.
"It's just that there is a machine gunner among the other side, which is a bit troublesome!"
Looking inside the scope, the gunner player who was quickly taking machine gun parts from the anti-gravity space backpack to assemble them under the protection of two heavily armored warriors, Fengluo's brow furrowed.
In "Chronicles of War", the Gunslinger class is divided into three categories: Sniper, Heavy and Scout, and the main bonus weapons correspond to Sniper Rifles, Machine Guns and Assault Rifles.
If the Sniper is a master of long-range solitaires, then the Heavy is definitely the king of medium- and long-range bursts.
Although the attack power and attack range of the machine gun have been greatly weakened for balance reasons, it can't stop the machine gun from firing a lot of bullets!
For example, a multi-barrel heavy machine gun can fire more than 20 rounds in a second, which also means a terrifying stream of thousands of rounds per minute.
Even if the attack power of a machine gun bullet is reduced to one-tenth of that of a sniper rifle at the same distance, it is ten times the amount of damage dealt by a sniper.
Not to mention, the damage of the machine gunner was not reduced to this extent, but only to about a fifth. Therefore, a Heavy is extremely powerful in both leveling and group PK.
Someone may wonder that the machine gunner is so strong. That's not everyone going to practice, who will switch to other professions?
Of course not!
Because, if you want to train a machine gunner, the first condition is "rich"!
In "War Chronicles", bullets are consumables, even the most common standard bullets of F-class machine guns cost almost 1 credit per round.
In other words, a machine heavy has to hit dozens of credits in one second, and thousands of credits in one minute.
This kind of speed that can be called "burning money", except for the local tyrants in reality and the professional players of machine gunners who are specially trained with the support of companies and groups, ordinary people will definitely not be able to play.
Therefore, the number of machine gunners in "War Chronicles" is actually less than that of snipers.
Having said that, in the game "War Chronicles", there is really no profession that does not burn money.
The Gunslinger needs to buy bullets, and the Power Master needs to buy Power Crystals, both of which are expensive to need.
Even in ordinary games, warriors who can sweep the world with a machete have to spend money constantly in War.
Because the equipment in "Chronicles" can be damaged, for soldiers who must fight in close combat, the expensive repair costs after a fierce battle are likely to make their hearts bleed.
This is also the reason why the Wind Fall Club will first put the "Wind Scar Ammunition Shop" on the right track, because in this game, it is impossible to really have no money!