Chapter 450: Hemispheric Support Flow

BF and SS each won a game, and BO5 also went to the hottest moment, once the third game of the game who won the final victory, it means that who will get the match point, and this also means that the game BO5 ** is coming.

Generally speaking, the format of professional competitions is BO1, BO3, and BO5, and the special case of BO1 is not discussed for the time being, although some regions use it, but it is not the largest format used, and BO3 is the most frequently used format in the world.

The BO5 format is the finale of the big game, if you play a full five games, the third game must be the most golden, after all, the first two games may still be adapting to the rhythm of the game and hot hands, and the last two games may be due to the spirit of the previous game is too concentrated and the state declines.

This is the same for both ordinary players and professional players, the first game of the day is basically to warm up and adapt to the keyboard and mouse, and once the game time is too long, it will be difficult to concentrate, and the reflexes will also decrease, generally speaking, two hours is the limit of the perfect state to last.

Once this limit is exceeded, even if ten percent of the strength can only be played, and you must know that even if you just knock on the keyboard and press the mouse, you will be tired, especially in the professional competition, the operation is very large, the player's hand muscles have been in a state of preparation, basically do not get rest, although in this case the player's reaction and hand speed will be extremely terrifying, but it is difficult to continue.

Therefore, in the professional competition, the middle of the game is generally the most exciting time period, during which the state of the players has been fully integrated into the game, and the consciousness is very clear, the reaction speed is terrifying, and the hand speed is also at the peak.

"The game has reached the third game of BO5, and the SS who switched back to the blue side banned Calista, the policewoman and Lulu as always, while the BF on the red side first threw the vampire who played a terrifying role in the previous game into the ban position, and then Banned Ao Xing and Sindra."

Narrating Sunset.

"The first floor of SS directly locks the dragon king Aurelian Thor, it seems that this time SS wants to rely on the dragon king of ASH to open up the situation and revitalize the audience."

Commentator: Viper said after looking at the screen and selecting the dragon king.

The Star Casting Dragon King is a wandering mid-laner hero, although the online single kill ability is almost none, but the essence of its gameplay lies in pushing the line and wandering, so the Dragon King is not a hero who can save the world, but its powerful map support ability can drive the rhythm of the entire team.

As long as the line push speed is fast enough and the eye position is sufficient, the dragon king can seize every opportunity to use the e-skill star flow to wander and support, and once he helps his teammates in other lanes to gain an advantage, he can firmly grasp the early rhythm of the game, so as to suppress all kinds of economic leading vision.

In other words, this is a mid laner with a strong rhythm ability, and at the beginning of the game, you can cooperate with a strong jungler to suppress the opponent's midfield combination, and can form an extremely huge pressure on the enemy's side lane, while the person who is opposite the lane mid laner is helpless against him, and the reason is very simple, that is, few heroes in the middle lane can push the star casting dragon king with its own passive push line, and after it opens the skill star dome skyrockets, it is even more incomparable.

"In the previous competition, the dragon king was only selected five times, and the team that won the dragon king won four times, which means that the dragon king has won as much as 80% in the finals, and ash has played a dragon king once before, and played a perfect record of 10-0-4."

Commentator Sunset said the current data of the Dragon King in the World Finals.

Each version has its own unique version of the hero, generation after generation of version and generation of gods, very few heroes can stay in the League of Legends professional league all year round, and it is clear that in addition to the team-based support midlaner, there are only a few mages who can still stand above the current mid lane.

And the Star Casting Dragon King Aurelian Thor is undoubtedly one of the brightest new stars!

However, BF is also very helpless about this, and there is no way to limit Li Haolin's choice with only three ban positions, vampires, Sindra and the unknown Ao Xing can't put any of them, compared to the Dragon King, you can let the other side take it, so BF directly selected Lucian and Karma after SS won the Dragon King.

"Lucian plus Karma, if Karma is going down, then the lower lane of the BF game will be very suppressive, so that even if the Dragon King wanders to the bottom lane, BF will at least not be outflanked and cross the tower, and even in the case of the jungler, it is not impossible to force a wave."

Commentator Viper said after Coco Li took out Lucian, the current version of Lucian is still very strong, although the late game has become very weak because of the means, but there is no doubt that its early combat ability is indeed much better than other ADCs.

SS won Shen and Nightmare soon after the BF selection, and it is obvious that there has been a tactical arrangement for this for a long time, and at this time it is just a step-by-step selection of heroes, and the general prototype of its lineup through the first three selections of SS has also been shown.

"Shen and Nightmare? SS looks like it's going to do something this game.,Resist pressure on the road.、Jungle nightmare brushed to level six.,After that, the wandering ability of the three people in the middle of the SS will be very terrifying.,And it's obvious that this game SS has set the goal on the next road.,The wave of strong SS at the sixth level will definitely not let go.。 ”

Commentator Sunset, after reading the first three choices of SS, couldn't help but say.

"SS has selected a hemisphere support flow lineup,Once you reach the sixth level, the support ability and group ability of this lineup will become very terrifying,Once BF makes a slight decision-making mistake, it will be SS seized the opportunity to lose a defeat,But its lineup is not without any shortcomings,At least SS's lineup is very big move,Shen and NOC's big move vacuum period is when BF is looking for opportunities。

The experienced commentator Viper directly stated the advantages and disadvantages of the SS lineup.

The routine of global flow was developed as early as the S2 period.,At that time, the routine with TP in the middle of the game had not yet become popular.,Online is either ignited or barrierd.,Occasionally, it's a great thing to bring a purification and sprint in special circumstances.,Plus at that time, such as cards.、Pan Sen、Nightmare's ultimate move was still full-screen.,So at that time, this routine can be said to be quite terrifying.,With rapid support capabilities, even a second-rate team can defeat a first-class team.,Relying on a more to fight less.。

There are many people and few people, and everyone dares to do it.

Even two bronzes have a chance to press a diamond to death, not to mention four or five kings beating one or two kings, operating under the tactics of crowds is secondary, after all, everyone is not a fool, and they will not give each other a chance to show off.

However, after that, the support flow of similar full-screen ultimates were all weakened, except for Shen's ultimate or full-screen, almost all of the others' ultimates were weakened to varying degrees, some changed from full-screen to half-screen, and some were even worse, from full-screen to quarter-screen.

However, this ancient and practical tactic is still used by passers-by and professional players alike, and although it has been weakened, it can still be used quite well in competitions.

BF obviously didn't expect SS to choose the hemisphere support flow routine, obviously this is a routine that SS has studied for a long time, once the Dragon King is released, he will use this lineup that has been contacted as early as the training match, this kind of thing is also very common, who can play to the current team who has not practiced seven or eight sets of lineups, but has to make choices and adjustments according to the specific situation.

After some simple thinking, BF first took down the Wind Girl, and was considering whether he could use the dual protection system of Karma and Wind Girl to fight against SS, but in the end, BF took Tam as a support due to the support problem.

"Assist Tham, this is an absolute choice for SS, otherwise if SS takes the support tam again, then almost the entire team can quickly support and join the battlefield, and then BF will probably be exhausted and unable to deal with SS's rapid and fierce offensive."

Commentary: Sunset said after BF took Tam.

"BF's last choice is indeed quite good, not only does it increase the mobility and support capabilities of the lower lane, but also the presence of Tamu is also counter the entry of the nightmare ultimate, no matter who the NOC drives, Tamu can save it as soon as possible."

Narrator, Viper followed suit.

And then SS banned the barrel and Marzaha, the pair of midfielders, and it goes without saying that the barrel is naturally banned, and the barrel itself is the current version of the t1-level jungler, plus its ultimate has a pretty good effect on disrupting the formation and harassing the enemy, whether it is the first hand to open the group or the back hand to fight back, it is very powerful.

And the current version of Marzaha has also ushered in a small enhancement, its ability in the wild area can be said to be quite terrifying, and the gameplay routine of Jungler Rambo is also currently in the top five in the Hanbok win rate, which can be said to be quite terrifying, so it is normal for SS to ban it, after all, the fixed-point control of the early jungler Marzaha is simply a bug in the friction of small-scale team battles, although the later stage is more weak, However, in team battles, its ability to open a group first or fight back is no less than that of a wine barrel.

After SS used up the last two bans, BF also banned the ice and gems, and the ice is also a T1-level ADC in the current version, although the ultimate is slightly restrained by Tamu, but if the ice directly stays with Tam, then BF is basically difficult to deal with, and if the nightmare turns off the light and then zooms in, it will be difficult for Tamu to judge who the ice's ultimate will hit when his vision is limited.

The existence of the gem's ultimate after the revision is a powerful functional skill in itself, although it has a charging process of up to 2.5 seconds, but under the cover of the nightmare lights off, only 2.5 will be fleeting, and the group invincibility followed by 2.5 will make the entire SS team turn into iron horses and push down everything in front of them.

The two teams each played a game of intrigue on ban\pick, followed by BF first won the current version of the same strong Bobby, Bobby's protection ability and cutting ability are quite good, and their own frankness is enough, almost the top three of the current version.

After BF took out Poppy, SS turned to the pair of Varus and Morgana, both of whom have a certain ability to retain people, even if Tamu can keep one person, but then there are also many control skills to be able to leave the bulky Tamu, especially in conjunction with the Nightmare ultimate, whether it is the long-range support of Shen and the Dragon King or the control skills that Varus and Morgana may throw at any time, BF will be difficult to guard against.

There is also the last position of the BF after a simple choice to directly win the Berserker, this choice is not very good, but in the case of SS to come up with such a lineup, BF has no too good choice, and the Berserker can at least play a role in opening a group and harassing, and the current version of the Berserker still has a place in the wild area.

After all, once Olaf opens the ultimate and sprint plus the glory of justice, the multi-accelerated Olaf is like a mad dog, once he rushes into the enemy's formation, SS has no way to ignore it, and there is only one way to stop Olaf who ignores any control skills, and that is to kill him, otherwise even if it is a tank, its output to crispy units will be quite obvious.

"The lineups for both sides have been confirmed, with the SS lineup on the blue side being Shen, Nightmare, Dragonlord, Varus, and Morgana, while the BF lineup on the red side is Bobby, Berserker, Karma, Lucian, and Tamu."

Commentator Sunset looked at the lineup that had been selected by the two sides and said.

"SS's lineup is obviously to play a poor support in the early and middle stages, once BF is a little slack and is caught by SS, SS can instantly gather five people to encircle and suppress, but in the frontal team battle, BF can still do it and SS five-five, and in the middle of the game, SS's big move vacuum period BF can also find opportunities to open up the situation, after all, Shen and NOC are very big moves, and the deterrent power will drop a lot if there is no ultimate."

Narrator, Viper, said on the side.

"This game basically depends on how BF responds to SS's frequent attacks in the early stage, the role that the Dragon King can play in the early stage of the game is indeed too great, compared to BF's mid-laner Karma is not comparable at all, but Olaf in the wild area can crush the nightmare before level six, and the upper and lower roads will basically be advantages and disadvantages because of heroes."

Ma Jinlong said after watching the selection of the lineup by both sides.

"But in other words, the more advantages BF has, the greater the risk they need to bear, the general hero's wandering is focused on the state of the middle lane line, and the dragon king's wandering is to look at the state of the side lane, once the upper and lower BF lines are pressed by the dragon king, there is undoubtedly a lot more room for choice, and once it is circumvented, it basically has to pay the price."

Yu Huan continued with Ma Jinlong's words.

"The most important thing is the wave of the two sides on the sixth level of the middle field card, once that wave of SS plays an advantage, it can snowball in the subsequent game, and if BF carries this period of time, then you can find SS's skills in the middle of the game to fight."

Bai Yitong thought for a few seconds and then directly said the key points of the game.

"Although SS's support ability is very strong, but SS's frontal team battle and BF are honestly only about 46 open, once SS is not able to suppress Coco Li's Lucian in the early stage, in the middle of the game, Coco Li can rely on his terrifying peasant ability to brush up on an extremely terrifying level and equipment, and even if he fights with SS in the face, it is estimated that SS will not be able to bargain for anything."

Ma Jinlong said.

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