Chapter 269: Pressure

Ye Yihai now occupies an absolutely strong position on this map, whether it is dragging it down and crushing it, or creating pressure on those two families now and finding a chance to win it, there is no problem.

If you want to be stable, with the development speed of his 18 cities, he completely crushes the lords of the two remaining 3 cities, and it is naturally the best way to slowly drag and continue to exert pressure.

But thinking that Dragon City has been developing on advanced maps for so long, he has a lot of urgency, and he doesn't know where this sense of urgency came from.

He also inquired a lot about the information about the advanced map, mainly what Ma Chuyun told him.

Now with Ye Yihai entering the intermediate map, Ma Chuyun has improved a lot of strength in his Chamber of Commerce, and Ye Yihai's current development has greatly improved Ma Chuyun's power, at least the previous vice presidents who were equal to him have now become his subordinates.

At the same time, Ma Chuyun's ability to obtain intelligence and high-level items has also improved, and he also has a place in the high-end trading circle. So it's not surprising that Ye Yihai can be provided with some advanced map information.

When an intermediate map is upgraded to a high map, everything in the intermediate map will be retained, which will be the liege's own place. The advanced map is a large general map, and all the lords who enter the advanced map are not on this map, but they can all send troops to the advanced map through portals. Of course, the destination can only be the teleportation array on the advanced map.

On the general map, there will be many large and small cities and teleportation arrays, each city has its own unique troops and buildings, of course, there will be defenders with the same characteristics, defeat the defenders and occupy the city, you can get this city.

Of course, after that, you will have to face the attacks of other lords and the counterattack of the original race of the city. Of course, the teleportation arrays of these cities will also be connected to the cities brought on the previous intermediate map, and the lord can easily mobilize troops and resources to defend and build. It's just that it is said that so far, no city has been occupied by anyone for more than 3 weeks, mainly because the counterattack of that race is too powerful, and after repelling the counterattack, it is difficult for any hostile lord to hold it.

There are also all kinds of monsters in the wild, and only here can you get experience points above level 80, of course, there are also sundries that can obtain divine trust, but the price is higher when you teleport from the lord's private map to the general map, so you can occupy the city on the general map, and there will be many adventurers who come to farm monsters and level up, which will also drive the consumption in the city, increase taxes, and the divine trust of debris recycling, which occupies a city for every additional day, there will be more income.

In addition to battles on the universal map, battles can also be fought between lieges and lieges' private realms. It's just that the attacker has to spend a lot of Divine Power to open a teleportation channel between provinces, which lasts 2 hours, 8 hours, and 24 hours, respectively. The passage will open from the city designated by the attacker to the periphery of the local territory in a random direction, and the armies of both attacking and defending sides can enter the enemy's territory through the passage to fight. When the time is up, the passage disappears, and the occupied city and its surrounding territories are forcibly removed from the occupied party's private territory and added to the victor's territory. For each city lost, the liege's realm is protected for 1 week, during which time no one can open a teleportation channel for it, and two weeks for the loss of two cities.

Regardless of whether the attacked party loses the city or not, it will have a three-day protection period, which will add up to the protection period of the lost city. In addition, the lord can also spend his own divine power to buy the protection period, and the price of this purchase is also related to the number of cities, the more cities, the more divine power needed to open the protection. In addition, new lords can get a one-month protection period.

Of course, teleporting to the public map has no effect during the protection period, but if you open a teleportation channel against another lord, the protection will disappear after the passage time is over. There is an exception to this, when someone else attacks and robs one's own city, so that the previous protection will be invalidated, and then a new protection will be opened, and the length of time will still be determined by the number of lost cities.

Another is that if the two sides occupy each other's cities, they will do a subtraction, and the side that loses more cities will have a protection period, and the time is determined by the difference between the two sides that have lost the cities.

This kind of combat method is completely different from the intermediate map, although it is also the strong can occupy more cities, but it is not like before, as long as the border is inescapable, there is no escape, and the divine trust power of opening protection should still be easier to obtain, but in this way their own development will be slowed down. In addition, in this way, there is no problem of harassment in the territory, and resources can be obtained in full, which is very important for weaker lords.

And this rule has led to the fact that several powerful countries in the advanced map never turn on protection, while other small countries must always turn on protection to ensure their survival.

There are alliances, but the cost of teleporting troops is too high, so trying to rely on multiple lord alliances to be able to fight against a superpower has ended in failure every time, and over time, no one has thought about the defense of the alliance anymore, at most they will unite to occupy the small cities on the public map outside, and such alliances have always existed.

And Ye Yihai's map has 8 lords and a total of 24 cities, which is the map with the most cities, if he can enter the advanced map after unification, it will be a big advantage, and now Ye Yihai just wants to hold this advantage in his hands as soon as possible.

So he began to continue to exert pressure on the two remaining lords, and a large number of legions began to seize resource points in their territories, while he took Ye Feifei, Zhou Haiyan, Xiang Tiange and Chen Zitong's team to ambush on the side, as long as the other party dared to show his head, he would rush forward to give the enemy a head-on blow. For this reason, the amount of his divine faith has been reduced, and he does not care, but only single-mindedly presses.

And such tactics finally made Huang Zhengwei collapse, he doesn't even dare to go out of the city now, what future does he have? The adventurers under his command have also left one after another, and they can't even go out of the city to level up here, so what are they doing here? Contribution points, random exchange of practical things, retreat is the best choice. And the strong territory of the Frost City has become the best choice for these adventurers - the idea that choosing a strong one does not have to be forced to run away every time, such a common idea.

So during this time, Huang Zhengwei not only didn't increase his resources much, but even the acquisition of divine trust was about to dry up, how could he not collapse? Finally, the thought of exile could no longer be suppressed.