Chapter 661: Single-core lineup
After selecting Morgana, SSW followed up with the selection of the Ice Shooter again, and directly selected the heroes of the lower two-player lane, and Morgana is still relatively strong with the Ice, and the consumption ability of both sides is quite good, and the control ability complements each other, which is difficult to suppress. ena`com
"I'll be protected by this game."
Mu said while directly taking down the big mouth, although the strength of the big mouth in the current version is not high, after all, the damage of this hero in the early stage is indeed not too high, and it eats the protection of teammates too much, once it is targeted, there is basically no way to turn over, and the big mouth is not like Wayne who can show off very flexibly.
Wayne has Q skill displacement, and can be invisible with the effect of the ultimate, so even if the teammates are not very covered, as long as the user is strong enough, he can do tons of damage, but if the big mouth is not taken care of by teammates, then it is easy to die instantly in a team battle.
But it has to be said that once the enemy can't destroy Big Mouth in the shortest time after the team battle starts, then everyone on the enemy will be destroyed under Big Mouth's own terrifying damage! A fully formed mouth is enough to be a nightmare for all heroes.
"It's up to you, Mu."
Coach Tang Hao obviously agrees with Mu's strength, and at this time, he also pinned all his hopes on Mu's big mouth.
"Why don't I be cautious, it's faster to support and protect anything."
Shang Moze asked.
"Mo Ze, you take it last, take the middle laner first, preferably Tsar or Galio."
Coach Tang Hao said directly to Xu Amian.
Although the Tsar's version is of average strength, Xu Amiens's Tsar still has considerable playability, and the Tsar's ultimate move can play a role in dividing the battlefield and protecting teammates in positional battles and team battles, and Galio's words are undoubtedly the most functional mid-laner heroes in the current version.
In the end, the third floor of the UF team still chose Galio, who has a stronger version and a higher margin for error, after all, the Tsar's appearance rate and win rate in the current version are indeed not very outstanding, and what can be taken and taken well are completely two concepts, just like being able to eat and eating well are also two completely different concepts.
The SSW team quickly won the vampire after the UF team completed the first three selections, and the strength of the vampire in the current version is still high, and its terrifying AOE damage and high recovery and high endurance in the late game are the foundation of its survival in the game, and the only question is whether the vampire of the SSW team is on the top or medium laner.
After both sides completed the first three selections, the UF team continued to ban Nar and Barrel, although the SSW team's top laner Nal did not play a decisive role in the previous game, but that was also because the shooter chosen by Mu was Wayne, compared to Wayne, who is more flexible and has its own E skill to protect itself, Big Mouth basically has no means of assisted escape except for the E skill that can cause range deceleration.
The big mouth, which can only rely on the protection of his teammates, will easily be stunned by the angry Nar after handing over the flash, and even if Mu is strong at that time, if there is no room to operate, then it will not help at all, although Mu has already prepared to carry the summoner skill of purification, but the cooldown time of purification is as long as three minutes and thirty seconds, even if it is short.
Of course, you can use a mercury scimitar or a crucible to remove the control effect on your body, but it is absolutely impossible to say that the first or second piece of equipment of Big Mouth will be naked with mercury ribbons, and Lulu will also not be able to get out of the cauldron naked, because the role of these two pieces of equipment is limited to removing control, and it cannot intuitively improve the hero's combat ability at all, so it will be very slow.
Once the rhythm is slowed down, Big Mouth's damage can't keep up, and Lulu's protection ability can't keep up, then even if the control effect is lifted, it will not be able to win the team battle, unless it is really dragged to the late stage of the Six Gods, otherwise making these functional equipment in advance will only make the current situation fall into a disadvantage.
In addition, Nal's appearance rate in the LCK division has already been rising, and he was not able to play at the level in the last game, so this game may not be as non-existent as the previous game, and once Nal shoots even one perfect move, it is a rare opportunity for professional players who are extremely good at seizing opportunities and situations in professional games, so Nal must be banned.
As for the barrel, the SSW team jungler is indeed quite good when using the hero of the barrel, and the e-flash of the barrel is also difficult to avoid, especially when Mu chooses the shooter hero of Big Mouth, and it is undoubtedly very dangerous for an adc with no displacement to be targeted by the barrel in a team battle.
On the other hand, the SSW team directly banned Shen and the prince, and the ban on Shen is naturally because of Shen's own strong support and control ability, and its current version online is not weak, so it is naturally normal to ban Shen, and Banning the prince is simply to not want the UF team to continue to get the Nakano combination of Galio and the prince, which is also because the SSW team obviously doesn't want to choose the prince to play the jungle by themselves, so they will directly ban it
After using up all the follow-up ban positions, the SSW team directly continued the previous choice and took down Zhao Xin, the head of Debang, as a jungler, and obviously the reason why the SSW team wanted to take out Zhao Xin as a jungler was naturally to target the lower lane of the UF team, after all, after the revision, Zhao Xin's ultimate crescent moon guard could make it completely immune to all damage from outside the 450 yard range for a period of time.
This change is also the main reason why Zhao Xin was able to enter the professional arena and become popular, after all, even the second stage of the robbery or the vampire's second stage of the ultimate, or even the passive blood loss or ignition of Darius, can not deal damage outside the range of 450 yards, except for the more special damage such as towers and springs.
It is precisely because of this that Zhao Xin is the nemesis of almost all shooters, and he cannot be injured outside the range of 450 yards, and if he is within the range of 450 yards, Zhao Xin's attack distance is already as high as 175 yards, which can almost be said to be the longest basic attack distance among melee heroes, and few shooters in this range can beat the warriors, especially Zhao Xin, a melee reckless man.
"This Zilong is disgusting enough, as long as he enters the field with Morgana's shield, the big move is basically a state of people blocking and killing gods and Buddhas, and it is difficult to get any benefits when facing this kind of reckless hero."
Commentator: Sunset couldn't help but say after seeing the hero on the fourth floor of the SSW team.
"But I think it's okay, with Galio's control and Lulu's protection, even if the jungler Zilong of the SSW team enters the field alone, it will be difficult to kill 11's big mouth, and once it is controlled, then it is not certain who kills whom, as for Morgana's shield is not too thick after all, plus it is only a support bit, so it can be easily broken."
The side commentary Viper is not so pessimistic, after all, the selection of Zhao Xin by the SSW team can only be said to make the UF team feel bored, and it has not reached the point of special counter or restraint at all, not to mention that the UF team still has Ueno at this time and did not choose a hero, and there is also a chance to choose the right hero backhand to fight against the SSW team.
"Let's get Rambo on the road, otherwise it will be difficult for the SSW team to get Rambo."
After a brief communication, coach Tang Hao and Mu asked Shang Moze's own opinion.
At this time, the bans on both sides have all been used, and the SSW team has no choice left on the road, and if the SSW team gets Rambo, then the lineup of the SSW team is undoubtedly quite perfect.
Although the performance of the current version of Rambo is also relatively average, there is no doubt that as a top-laner overlord-level hero at the same level as Jace, Rambo's presence in the professional arena can be said to be long-lasting, and this is also because of its strong dominance on the top lane and the terrifying role played by the ultimate in team battles.
After Shang Moze won Rambo, the UF team was left with only the jungler position and did not choose a hero, and for this last hero, Tang Hao, who was the coach of the UF team, had already made a conclusion, and directly backhanded out the jungler in the wild area to fight against the extremely strong troll jungler.
Although the Troll Gank ability is more average and cumbersome, its own benefits are also obvious, that is, as a tank jungler, it can stand in team battles, and can use the ultimate to greatly increase its double resistance and HP, while also weakening the enemy's front row.
The UF team's top laner Rambo is not suitable for meat, and the mid laner Galio is actually half meat at most, and it is also impossible to produce pure meat, so the biggest injury pressure of the UF team is on Xu Yanan's troll, and only the front row can withstand it in front, and Mu's big mouth in the back can safely output under the troll's crotch under the cover of Lulu's bonus.
And the troll's icicle can also greatly limit the ssw team, especially Li Haolin's vampire, even if it is incarnated as a blood pool, it will also be stuck by the ice pillar of the troll's E skill, which doesn't seem to have much use value, but it can play a pivotal role in some special moments, not to mention that the troll's ice pillar itself has a pretty good limiting effect, and the slowdown and card effect are quite good for restricting the enemy's entry or as a means of keeping people to prevent the enemy from retreating.
After the UF team finished selecting the hero, the last floor of the SSW team took Camille as the top laner, although the top laner hero with both the ability to lead the line and the ability to fight in the team gradually reduced the playing rate after being weakened, but its strong line ability and strong restriction ability and functionality of the ultimate still make it not completely withdraw from the stage of the game.
Obviously, the SSW team took out Camille naturally to target Mu's big mouth, once Camille's E skill entry ultimate locked Mu's big mouth, then when the rest of the UF team was knocked aside, it would undoubtedly be Mu Dazui's death, and even if the SSW team was not able to kill Mu in the first place, then the limited time of Camille's ultimate move for several seconds was enough to make Mu's big mouth have nowhere to escape.
"The lineup of both sides has been completed, the UF team lineup on the blue side is Rambo, Troll, Galio, Big Mouth, and Lulu, and the SSW team lineup on the red side is Camille, Zhao Xin, Vampire, Cold Ice, and Morgana."
Commentary: Sunset said after Team SSW finally locked on Camille.
"In this game, the UF team is obviously going to play around the big mouth in the bottom lane after selecting the big mouth, Rambo, Trolls, and Galio's carry ability is very limited, so it is inevitable that the big mouth around 11 can only be used in team battles, and the risk of this single-core lineup is also relatively huge."
"After all, once the core C hero in the team dies, then this wave of team battles will also lose, which is also the biggest shortcoming of the single-core lineup, so after the incense burner version is reduced to history, there will be few professional teams that choose a single-core lineup to play."
"In contrast, the dual-core output of Vampire and Ice in the SSW team lineup is completely sufficient, and Camille's line or team play restriction effect is also quite good, and the jungler Zhao Xin and the support Morgana also have their own strengths in team battles."
"And the SSW team's lineup has too many restricted skills, Camille's ultimate, Ice's ultimate, Morgana's Q skill and ultimate, although they are not very stable, but they will more or less eat some in the team battle, and Zhao Xin and the vampire will inevitably be devastating once they enter the field, and it is a bit unrealistic for the UF team to keep the big mouth of 11 with just one Lulu."
"However, the UF team on the line is not very weak, Rambo can actually occupy a certain advantage against all melee heroes, even if he can't complete the online single kill, but if he wants to press a dozen or twenty knives to complete the small economic suppression, there is no problem at all."
"The troll fight in the wild area is also stronger than Zhao Xin's, after all, the W skill can increase the troll's attack speed and movement speed, and the Q skill is to enhance his own magic skill to weaken the enemy, and the effect of resetting the flat A when going head-to-head is also quite good, and the most important thing is that the troll's Q skill CD is very short, so it can undoubtedly gain the upper hand."
"The mid-lane SSW team is very strong in the middle and late stages after choosing the mid-laner vampire, but the push speed of the vampire in the early stage is very average, and it can even be said to be slow, and Galio only needs two Q skills with passive basic attacks to clear a wave of troops, as long as the push speed is fast, then Li Haolin's vampire will also fall into a certain passivity, so that Galio of Xu Amiens on the line can have a certain advantage."
"Nakano is undoubtedly the UF team more dominant in the early stage, although the burst damage of the troll in the early stage is not high, but the continuous damage is very terrifying, the only drawback is that it is relatively bulky, so after Galio has a very sufficient control skill in cooperation, he can undoubtedly exert quite good combat effectiveness."
"As for the bottom lane, Bigmouth Lulu is the most incomprehensible bottom lane combination in the original incense burner version, even if the incense burner is weakened along with the soft auxiliary, but it's just not as perverted as it was at the beginning, in fact, the strength of the line is still not low, even if it is against Han Bing and Morgana, at most, it will push the line and fall into the disadvantage slightly."
After commentator Viper analyzed the lineups of both sides, the game has officially begun.