Chapter 378: A Mage Who Pursues the Forbidden Way
PS: Because of the finger injury, the typing speed is very slow, this chapter has not been revised yet, please wait for half an hour before taking it.
In the corner of the hall, Amanam Horton, dressed as the Night Raven Catcher, and Kovavich, who was also dressed in black robes, continued to fight, to be precise, the latter besieged the three "humans" with a group of newly summoned undead creatures.
The auction house in the battlefield is littered with fresh corpses, an environment that is literally home for necromancers, and Kovavic can easily pull up the corpses strewn across the ground and fight for himself again.
The reason why the necromancy created by the old man Nagashna is regarded as a symbol of evil by the creatures of order is that they violate the natural laws of birth, old age, sickness and death, choosing to embrace the mystery of death itself, desecrate the realm of the god of death, Moore, and serve their ambitions by awakening the bodies of the dead.
It is a dark magic that is absolutely forbidden to study and research.
As mentioned before, after the portal built by the ancient saints at the two poles collapsed, the wild and tyrannical chaotic energy of the subspace rushed out, quickly flooding all over the world, and the high concentration of energy allowed the chaos demons to descend on a large scale, and in a period of more than a thousand years, the living beings were destroyed, and the world was almost destroyed.
Later, with the help of the Demon Toad Priest, the High Elves established a [Great Vortex] that can absorb chaotic energy in the center of the main island of "Ulthuan" at the expense of a hundred legendary-level supreme mages, absorbing and cooling most of the energy, and then transmitting it back to the subspace, and the remaining small part was retained in the form of magical winds, which were filtered and transformed into magical eight winds, which greatly reduced the danger.
At present, among the spellcasters in the world, only the Demon Toad Priest and the High Elf mage can use the [High Magic] that fuses the eight winds of magic, and the vast majority of other mages, even if they reach the legendary level, can only use one or more of them.
In addition, there are other mages who have taken a very different path, and they have found a different way to directly use the most primitive forms of magic, which are collectively classified as [dark magic].
Compared with ordinary eight-system magic, dark magic is more powerful, because the wind of magic is not filtered by any energy, but it is also more dangerous, long-term use of dark magic is easy to produce various negative side effects, such as mental collapse, body mutation and other irreversible symptoms, only some people with strong bodies, steely minds and absolute self-confidence can go on the narrow road of dark magic.
These include the sorceresses of the Dark Elves, the vampires who wield vampiric magic, the howling shamans of the Beastmen, the demonic blacksmiths of the Chaos Dwarves, and the necromancers.
Interestingly, it seems that most creatures that study necromancy are humans.
Perhaps because of the shortness of their lives and the weakness of their bodies, even though it is explicitly forbidden, there are still many humans who fear death or yearn for power who take the initiative to embrace the Fall and embark on the path of pursuing necromantic magic.
In pursuit of the mysteries of necromancy, some of them live in remote places in the wilderness, digging up corpses in cemeteries at night, some hide in libraries and seek out forbidden books on necromancy, and some simply go to Sylvania in the eastern part of the empire to join the vampires and sacrifice their freedom in exchange for knowledge.
Some of these guys with perseverance, talent and luck eventually succeeded, and Kovavić was the one who came out on top.
After throwing himself into the arms of necromantic magic, it only took him one hundred and forty-three years to go from a small priest in a Moorish temple in "Steele Lead" to the current Necromantic Archmage, one of the nine members of the Ruins Council.
In terms of longevity, he can delay the aging of his physical body through the power of dark magic, and in terms of strength, he has reached the peak of a high-level mage and touched the threshold of legend.
At the cost of this, in addition to time and most of the days of hiding, his appearance began to look like a corpse, and his body under the black robe gradually became thin and clumsy, his face covered by a pointed hat was haggard, his eyes were hollow, his pale skin clung to his bones, and the stench of the grave was always with him.
But Kovavich did not regret it, for this he abandoned his family, his faith, even his freedom and dignity, and stooped to become a servant, in order to pursue the taboo and great power of life, and now his lifespan has theoretically reached hundreds of years, far more than ordinary humans, but this is not enough.
He has been stuck for more than 80 years at this stage, and there is no sign of a breakthrough.
Legendary, only by becoming a legendary-level supreme mage, can he truly have a long life.
Now there is a perfect opportunity in front of him, as long as he catches back the child who was born to gather the wind of death, squeezes every drop of flesh and blood from his body, and eats it, then he will definitely break through the bottleneck and become a new legend, or even a higher existence.
So even when there were a large number of lizardmen in the hall, he didn't run away like the halfling council president and the hypocritical vampire, he really didn't want to miss this opportunity and decided to take a gamble.
It's just that the mysterious buyer on the other side seems to be a bit tricky, and the four Grave Guards were all killed by him, but it doesn't matter, Kovavich is prepared, the guy who can take out 50,000 dimensional stones must have two brushes, and the purpose of the Grave Guards is just to drag them away from escaping, and it is he who really makes the shot.
He fought the lizardmen for a few minutes before seeing that the time was right, and quickly got out.
The so-called timing, in fact, is the corpses that appeared on the ground, he took out a small dimensional stone, waved his hand, and sent out a [Death Army Array], and immediately more than a dozen zombies who had just died staggered up from the ground, surrounding the Tomb King and others.
That wasn't enough, he was now preparing another powerful six-ring spell, the Portal, to summon two black knights to fight for himself.
The game was quite unfavorable for Amannan Horton.
Although these zombies are too vulnerable to Amanam Horton to usually bother to even look at them, the cunning necromancer deliberately sends them to attack the injured Fitandila, leaving him with the distraction to take care of it, plus he has to dodge the occasional attack spell, which is very difficult. Caring for one or the other, plus his original strength has not recovered,
But that soon changed forever, with Brienne coming.
PS: I saw that some book friends commented that they didn't watch Warhammer, or they didn't play the game and couldn't understand it, which was a little embarrassing, and it was not good to write too much background introduction, and it didn't seem to work if I didn't write, so I could only follow my own pace.